26 lines
904 B
C#
26 lines
904 B
C#
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using System.Linq;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "fusion_bolt")]
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public class FusionBolt : Script
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{
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/// <inheritdoc />
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public override void ChangeDamageModifier(IExecutingMove move, IPokemon target, byte hit, ref float modifier)
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{
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var battleData = target.BattleData;
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if (battleData == null)
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return;
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// Grab the choices for the current turn, that have been executed before this move.
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var choice = battleData.Battle.PreviousTurnChoices.Last().TakeWhile(x => x != move.MoveChoice)
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// Of these, find the move choice that used Fusion Flare.
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.OfType<MoveChoice>().FirstOrDefault(x => x.ChosenMove.MoveData.Name == "fusion_flare");
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// If Fusion Flare was used, Fusion Bolt's power is doubled.
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if (choice != null)
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{
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modifier *= 2;
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}
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}
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}
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