2024-10-01 09:00:01 +00:00
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using PkmnLib.Dynamic.Models;
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using PkmnLib.Dynamic.Models.Choices;
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using PkmnLib.Static.Utils;
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namespace PkmnLib.Dynamic.AI;
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/// <summary>
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/// An extremely simple AI that always passes its turn.
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/// </summary>
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public class PassTurnAI : PokemonAI
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{
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/// <inheritdoc />
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public PassTurnAI() : base("pass_turn")
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{
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}
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/// <inheritdoc />
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2025-03-02 16:19:57 +00:00
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public override ITurnChoice GetChoice(IBattle battle, IPokemon pokemon) => new PassChoice(pokemon);
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2024-10-01 09:00:01 +00:00
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}
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