PkmnLib.NET/Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Facade.cs

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2025-02-03 10:40:26 +00:00
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "facade")]
public class Facade : Script
{
/// <inheritdoc />
public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref byte basePower)
{
var status = move.User.StatusScript.Script?.Name;
if (status == "paralyzed" || status == "burned" || status == "poisoned")
{
basePower.MultiplyOrMax(2);
}
}
}