PkmnLib.NET/Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Struggle.cs

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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "struggle")]
public class Struggle : Script
{
/// <inheritdoc />
public override void ChangeNumberOfHits(IMoveChoice choice, ref byte numberOfHits)
{
numberOfHits = 1;
}
/// <inheritdoc />
public override void IsInvulnerableToMove(IExecutingMove move, IPokemon target, ref bool invulnerable)
{
invulnerable = false;
}
/// <inheritdoc />
public override void ChangeEffectiveness(IExecutingMove move, IPokemon target, byte hit, ref float effectiveness)
{
effectiveness = 1;
}
/// <inheritdoc />
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var damage = move.User.MaxHealth / 4;
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if (damage == 0)
damage = 1;
move.User.Damage(damage, DamageSource.Struggle, new EventBatchId());
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}
}