using PkmnLib.Plugin.Gen7.Scripts.Utils;

namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;

public abstract class BaseChargeEffect : Script, IScriptForceTurnSelection
{
    private readonly IPokemon _owner;
    private readonly StringKey _moveName;

    public BaseChargeEffect(IPokemon owner, StringKey moveName)
    {
        _owner = owner;
        _moveName = moveName;
    }

    /// <inheritdoc />
    public void ForceTurnSelection(IBattle battle, byte sideIndex, byte position, ref ITurnChoice? choice)
    {
        var opposingSideIndex = (byte)(_owner.BattleData?.SideIndex == 0 ? 1 : 0);
        choice = TurnChoiceHelper.CreateMoveChoice(_owner, _moveName, opposingSideIndex, position);
    }
}