namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;

[Script(ScriptCategory.Pokemon, "power_trick")]
public class PowerTrickEffect : Script, IScriptChangeOffensiveStatValue, IScriptChangeDefensiveStatValue
{
    /// <inheritdoc />
    public void ChangeOffensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint defensiveStat,
        ImmutableStatisticSet<uint> targetStats, Statistic stat, ref uint value)
    {
        value = defensiveStat;
    }

    /// <inheritdoc />
    public void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint offensiveStat,
        ImmutableStatisticSet<uint> targetStats, Statistic stat, ref uint value)
    {
        value = offensiveStat;
    }
}