namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;

/// <summary>
/// Comatose is an ability that makes the Pokémon always be in a sleep state, but still able to attack.
/// The Pokémon cannot be affected by other status conditions, and moves that would normally fail on sleeping Pokémon
/// will work normally. The Pokémon will still be affected by sleep-related moves and abilities.
/// 
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Comatose_(Ability)">Bulbapedia - Comatose</see>
/// </summary>
[Script(ScriptCategory.Ability, "comatose")]
public class Comatose : Script, IScriptPreventStatusChange, IScriptCustomTrigger
{
    /// <inheritdoc />
    public void PreventStatusChange(IPokemon pokemon, StringKey status, bool selfInflicted, ref bool preventStatus)
    {
        if (status == ScriptUtils.ResolveName<Status.Sleep>())
        {
            preventStatus = true;
        }
    }

    /// <inheritdoc />
    public void CustomTrigger(StringKey eventName, ICustomTriggerArgs args)
    {
        if (eventName == CustomTriggers.BypassSleep && args is CustomTriggers.BypassSleepArgs bypassArgs)
        {
            bypassArgs.Bypass = true;
        }
    }
}