using PkmnLib.Plugin.Gen7.Scripts.Pokemon;

namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

/// <summary>
/// The user sheds part of its body to make itself lighter and sharply raise its Speed stat. 
/// </summary>
/// <remarks>
/// Autotomize raises the user's Speed stat by two stages and (if the user successfully changes its Speed) decreases its
/// weight by 220 lbs. (100 kg). If the user successfully changes its weight, the message "Pokémon became nimble!"
/// is displayed.
/// <br />
/// Autotomize cannot decrease the user's weight below the minimum 0.2 lbs (0.1 kg); if the user's weight would drop
/// below the minimum, it becomes the minimum instead. Weight loss from Autotomize stacks, so using it multiple times
/// will continue to decrease the user's weight accordingly until it reaches the minimum weight. Autotomize's weight
/// reduction cannot be transferred by Baton Pass or removed by Haze. A Pokémon's weight is reset if it changes form
/// (from Generation VI onward), switches out or faints, or the battle ends. 
/// </remarks>
[Script(ScriptCategory.Move, "autotomize")]
public class Autotomize : Script, IScriptOnSecondaryEffect
{
    /// <inheritdoc />
    public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
    {
        var user = move.User;
        if (!user.ChangeStatBoost(Statistic.Speed, 2, true, false))
            return;

        if (!(user.WeightInKg > 0.1f))
            return;

        user.Volatile.StackOrAdd(ScriptUtils.ResolveName<AutotomizeEffect>(), () => new AutotomizeEffect());
        var battle = user.BattleData?.Battle;
        battle?.EventHook.Invoke(new DialogEvent("pokemon_became_nimble", new Dictionary<string, object>
        {
            { "pokemon", user },
        }));
    }
}