Fixed some low hanging fruit in performance.
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@@ -6,42 +6,42 @@
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#include <stdexcept>
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namespace MalachScript::Utils {
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template <size_t initialSize, size_t steps>
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class MemoryPool {
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template <size_t initialSize, size_t steps> class MemoryPool {
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public:
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MemoryPool() : _offset(0), _capacity(initialSize) {
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auto *ptr = malloc(_capacity);
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MemoryPool() {
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auto* ptr = malloc(initialSize);
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if (ptr == nullptr) {
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throw std::logic_error("Out of memory.");
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}
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_memory = static_cast<uint8_t*>(ptr);
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_head = static_cast<uint8_t*>(ptr);
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_tail = _head;
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_end = _head + initialSize;
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}
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~MemoryPool(){
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free(_memory);
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}
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~MemoryPool() { free(_head); }
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template <class T, class... parameters> T* Create(parameters... args){
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if (_offset + sizeof(T) >= _capacity) {
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template <class T, class... parameters> T* Create(parameters... args) {
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auto* p = _tail + sizeof(T);
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if (p >= _end) {
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IncreaseStep();
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}
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auto* element = new (_memory + _offset) T(args...);
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_offset += sizeof(T);
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auto* element = new (_tail) T(args...);
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_tail = p;
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return element;
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}
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private:
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size_t _offset;
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size_t _capacity;
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uint8_t* _memory = nullptr;
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uint8_t* _tail = nullptr;
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uint8_t* _end;
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uint8_t* _head = nullptr;
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void IncreaseStep(){
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_capacity += steps;
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auto newPtr = realloc(_memory, _capacity);
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void IncreaseStep() {
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_end += steps;
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auto newPtr = realloc(_head, _end - _head);
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if (newPtr == nullptr) {
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throw std::logic_error("Out of memory.");
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}
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_memory = static_cast<uint8_t*>(newPtr);
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_head = static_cast<uint8_t*>(newPtr);
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}
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};
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}
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