use crate::common_usings::*; script!( ChangeAllTargetStats, "change_all_target_stats", amount: AtomicI8 ); impl Script for ChangeAllTargetStats { fn new() -> Self { Self { amount: Default::default(), } } fn get_name(&self) -> &'static str { Self::get_const_name() } fn get_capabilities(&self) -> &[ScriptCapabilities] { &[ ScriptCapabilities::Initialize, ScriptCapabilities::OnSecondaryEffect, ] } fn on_initialize( &self, _library: DynamicLibrary, parameters: Option>>, ) { self.amount.store( parameters.unwrap().get(0).unwrap().as_int() as i8, Ordering::SeqCst, ); } fn on_secondary_effect(&self, mv: ExecutingMove, target: Pokemon, _hit: u8) { let user = mv.user(); let amount = self.amount.load(Ordering::SeqCst); target.change_stat_boost(Statistic::Attack, amount, user.equals(&target)); target.change_stat_boost(Statistic::Defense, amount, user.equals(&target)); target.change_stat_boost(Statistic::SpecialAttack, amount, user.equals(&target)); target.change_stat_boost(Statistic::SpecialDefense, amount, user.equals(&target)); target.change_stat_boost(Statistic::Speed, amount, user.equals(&target)); } fn as_any(&self) -> &dyn Any { self } }