Adds mod files in new folders so git picks them up
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@ -2,6 +2,7 @@
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#![feature(inline_const_pat)]
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#![feature(inline_const_pat)]
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#![feature(wasm_abi)]
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#![feature(wasm_abi)]
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#![feature(trait_upcasting)]
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#![feature(trait_upcasting)]
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#![feature(saturating_int_impl)]
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#![cfg_attr(not(test), no_std)]
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#![cfg_attr(not(test), no_std)]
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#![allow(incomplete_features)]
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#![allow(incomplete_features)]
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@ -15,10 +16,14 @@ use pkmn_lib_interface::set_load_script_fn;
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#[macro_use]
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#[macro_use]
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pub mod registered_scripts;
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pub mod registered_scripts;
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pub mod abilities;
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pub mod battle;
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pub(crate) mod common_usings;
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pub(crate) mod common_usings;
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pub mod item_battle_triggers;
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pub mod moves;
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pub mod moves;
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pub mod pokemon;
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pub mod pokemon;
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pub mod side;
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pub mod side;
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pub mod status;
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pub mod util_scripts;
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pub mod util_scripts;
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pub(crate) mod utils;
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pub(crate) mod utils;
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pub mod weather;
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pub mod weather;
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