Gen7Data/Scripts/Interfaces/PkmnScript.as

35 lines
2.0 KiB
ActionScript

shared abstract class PkmnScript {
void OnInitialize(const EffectParameter@[] &in){};
void Stack(){};
void OnRemove(){};
void OnBeforeTurn(BaseTurnChoice@){};
void ChangeAttack(MoveTurnChoice@, constString &inout){};
void PreventAttack(ExecutingMove@, bool &inout){};
void FailAttack(ExecutingMove@, bool &inout){};
void StopBeforeAttack(ExecutingMove@, bool &inout){};
void OnBeforeAttack(ExecutingMove@){};
void FailIncomingAttack(ExecutingMove@, Pokemon@, bool &inout){};
void IsInvulnerable(ExecutingMove@, Pokemon@, bool &inout){};
void OnAttackMiss(ExecutingMove@, Pokemon@){};
void ChangeAttackType(ExecutingMove@, Pokemon@, uint8, uint8 &inout){};
void ChangeEffectiveness(ExecutingMove@, Pokemon@, uint8, float &inout){};
void PreventSecondaryEffects(ExecutingMove@, Pokemon@, uint8, bool &inout){};
void OnSecondaryEffect(ExecutingMove@, Pokemon@, uint8){};
void OnAfterHits(ExecutingMove@, Pokemon@){};
void PreventSelfSwitch(SwitchTurnChoice@, bool &inout){};
void ModifyEffectChance(ExecutingMove@, Pokemon@, float &inout){};
void ModifyIncomingEffectChance(ExecutingMove@, Pokemon@, float &inout){};
void OverrideBasePower(ExecutingMove@, Pokemon@, uint8, uint8 &inout){};
void ChangeDamageStatsUser(ExecutingMove@, Pokemon@, uint8, Pokemon@ &inout){};
void BypassDefensiveStat(ExecutingMove@, Pokemon@, uint8, bool &inout){};
void BypassOffensiveStat(ExecutingMove@, Pokemon@, uint8, bool &inout){};
void ModifyStatModifier(ExecutingMove@, Pokemon@, uint8, float &inout){};
void ModifyDamageModifier(ExecutingMove@, Pokemon@, uint8, float &inout){};
void OverrideDamage(ExecutingMove@, Pokemon@, uint8, uint &inout){};
void ModifyCriticalStage(ExecutingMove@, Pokemon@, uint8, uint8 &inout){};
void OverrideCriticalModifier(ExecutingMove@, Pokemon@, uint8, float &inout){};
void OverrideSTABModifier(ExecutingMove@, Pokemon@, uint8, float &inout){};
void ModifyExperienceGain(Pokemon@, Pokemon@, uint &inout){};
void DoesShareExperience(Pokemon@, Pokemon@, bool &inout){};
}