11 lines
364 B
ActionScript
11 lines
364 B
ActionScript
namespace Gen7 {
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[Move effect=AfterYou]
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class AfterYou : PkmnScript{
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void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, uint8 hit) override {
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bool result = target.Battle.TurnQueue.MovePokemonChoiceNext(target);
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if (!result){
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attack.GetHitData(target, hit).Fail();
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}
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};
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}
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} |