Gen7Data/Scripts/Moves/ChangeTargetSpDef.as

35 lines
1.2 KiB
ActionScript

namespace Gen7 {
[Move effect=ChangeTargetSpDef]
shared class ChangeTargetSpecialDefense : PkmnScript{
int8 _amount;
void OnInitialize(const BattleLibrary@ library, const narray<EffectParameter@>@ parameters) override{
_amount = int8(parameters[0].AsInt());
}
void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, uint8 hit) override{
target.ChangeStatBoost(Statistic::SpecialDefense, _amount, attack.User is target);
}
}
}
#if TESTS
void TestChangeDefense(int8 amount){
auto battle = CreateSimpleBattle(684, "charizard", "venusaur", 100);
auto mon1 = battle.GetBattleSide(0).GetPokemon(0);
auto script = cast<Gen7::ChangeTargetSpecialDefense>(CreateMoveScript("ChangeTargetSpDef"));
auto executingMove = CreateExecutingMove("Tackle", mon1, mon1);
script._amount = amount;
script.OnSecondaryEffect(executingMove, mon1, 0x0);
RequireEquals(amount, mon1.GetStatBoost(Statistic::SpecialDefense));
}
[Test name="ChangeTargetSpecialDefense: Does as the name suggests"]
void ChangeTargetSpecialDefense_Test(){
for (int8 i = -6; i <= 6; i++){
TestChangeDefense(i);
}
}
#endif