Gen7Data/Scripts/Abilities/Berserk.as

10 lines
371 B
ActionScript

namespace Gen7 {
[Ability effect=Berserk]
class Berserk : PkmnScript {
void OnDamage(Pokemon@ pokemon, DamageSource, uint old, uint new) override {
if (float(old) / pokemon.MaxHealth >= 0.5f && float(new) / pokemon.MaxHealth < 0.5f) {
pokemon.ChangeStatBoost(Statistic::SpecialDefense, 1, true);
}
}
}
}