37 lines
1.6 KiB
Plaintext
37 lines
1.6 KiB
Plaintext
func bool Require(bool expression);
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func bool RequireEquals(int expected, int actual);
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func bool RequireEquals(const string &in expected, const string &in actual);
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func Party@ CreateParty(const array<Pokemon@>&in species);
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func Party@ CreateSimpleParty(const array<constString>&in species, uint8 level);
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func Battle@ CreateSimpleBattle(uint seed, const constString&in species1, const constString&in species2, uint8 level);
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func Battle@ CreateSimpleBattle(uint seed, Party@ p1, Party@ p2);
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func ref@ CreateMoveScript(const constString&in name);
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func ExecutingMove@ CreateExecutingMove(const constString&in moveName, Pokemon@ user, Pokemon@ target);
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func MoveTurnChoice@ CreateMoveTurnChoice(const constString&in moveName, Pokemon@ user, uint8 targetSide, uint8 target);
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type Pokemon {
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bool UseMove(const constString&in move, uint8 side, uint8 index);
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bool PassTurn();
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bool LearnMove(const constString&in move);
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}
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type PokemonBuilder {
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PokemonBuilder@ WithForme(const constString&in forme);
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PokemonBuilder@ WithGender(Gender gender);
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PokemonBuilder@ IsShiny(bool value);
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PokemonBuilder@ WithHeldItem(const constString&in item);
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PokemonBuilder@ LearnMove(const constString&in move, MoveLearnMethod method);
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PokemonBuilder@ WithIndividualValues(uint8 hp,uint8 att,uint8 def,uint8 spa,uint8 spd,uint8 speed);
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PokemonBuilder@ WithEffortValues(uint8 hp,uint8 att,uint8 def,uint8 spa,uint8 spd,uint8 speed);
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PokemonBuilder@ WithNature(const constString&in nature);
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PokemonBuilder@ WithNickname(const string&in name);
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Pokemon@ Build(uint seed = 0);
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}
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func PokemonBuilder@ CreatePokemonBuilder(const constString&in species, uint8 level);
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