10 lines
365 B
ActionScript
10 lines
365 B
ActionScript
namespace Gen7 {
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[Ability effect=Berserk]
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class Berserk : PkmnScript {
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void OnDamage(Pokemon@ pokemon, DamageSource, uint old, uint new) override {
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if (float(old) / pokemon.MaxHealth >= 0.5f && float(new) / pokemon.MaxHealth < 0.5f) {
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pokemon.ChangeStatBoost(Statistic::SpecialDefense, 1);
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}
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}
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}
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} |