Gen7Data/Scripts/Abilities/BattleArmor.as

8 lines
228 B
ActionScript

namespace Gen7 {
[Ability effect=BattleArmor]
class BattleArmor : PkmnScript {
void BlockCritical(ExecutingMove@, Pokemon@, uint8, bool &inout blockCrit) override {
blockCrit = true;
}
}
}