Gen7Data/Scripts/Interfaces/TestFunctions.astypedef

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func bool Require(bool expression);
func bool RequireEquals(int expected, int actual);
func bool RequireEquals(const string &in expected, const string &in actual);
func Party@ CreateParty(const array<Pokemon@>&in species);
func Party@ CreateSimpleParty(const array<constString>&in species, uint8 level);
func Battle@ CreateSimpleBattle(uint seed, const constString&in species1, const constString&in species2, uint8 level);
func Battle@ CreateSimpleBattle(uint seed, Party@ p1, Party@ p2);
func ref@ CreateMoveScript(const constString&in name);
func ExecutingMove@ CreateExecutingMove(const constString&in moveName, Pokemon@ user, Pokemon@ target);
func MoveTurnChoice@ CreateMoveTurnChoice(const constString&in moveName, Pokemon@ user, uint8 targetSide, uint8 target);
type Pokemon {
bool UseMove(const constString&in move, uint8 side, uint8 index);
bool PassTurn();
bool LearnMove(const constString&in move);
}
type PokemonBuilder {
PokemonBuilder@ WithForme(const constString&in forme);
PokemonBuilder@ WithGender(Gender gender);
PokemonBuilder@ IsShiny(bool value);
PokemonBuilder@ WithHeldItem(const constString&in item);
PokemonBuilder@ LearnMove(const constString&in move, MoveLearnMethod method);
PokemonBuilder@ WithIndividualValues(uint8 hp,uint8 att,uint8 def,uint8 spa,uint8 spd,uint8 speed);
PokemonBuilder@ WithEffortValues(uint8 hp,uint8 att,uint8 def,uint8 spa,uint8 spd,uint8 speed);
PokemonBuilder@ WithNature(const constString&in nature);
PokemonBuilder@ WithNickname(const string&in name);
Pokemon@ Build(uint seed = 0);
}
func PokemonBuilder@ CreatePokemonBuilder(const constString&in species, uint8 level);