Gen7Data/Scripts/Interfaces/DamageHistory.astypedef

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308 B
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type DamageHistory {
const HistoryElement@ Previous { get const; };
HistoryElementKind Kind { get const; };
uint TurnNumber { get const; };
const HistoryElement@ opImplCast() const;
Pokemon@ Target { get const; };
uint Amount { get const; };
DamageSource Source { get const; };
}