namespace Gen7 { [Move effect=Acrobatics] class Acrobatics : PkmnScript{ void OverrideBasePower(ExecutingMove@ attack, Pokemon@ target, uint8 hit, uint8& basePower) override { if (attack.User.HeldItem is null){ if (basePower >= 128) basePower = 255; else basePower *= 2; } }; } } #if TESTS [Test name="Acrobatics: Base Power without item"] void Acrobatics_BasePowerWithoutItem(){ auto battle = CreateSimpleBattle(684, "charizard", "venusaur", 100); auto mon1 = battle.GetBattleSide(0).GetPokemon(0); auto mon2 = battle.GetBattleSide(1).GetPokemon(0); auto script = cast(CreateMoveScript("Acrobatics")); Require(script !is null); uint8 bp = 20; auto executingMove = CreateExecutingMove("Acrobatics", mon1, mon2); script.OverrideBasePower(executingMove, mon2, 0x0, bp); RequireEquals(40, bp); } [Test name="Acrobatics: Base Power with item"] void Acrobatics_BasePowerWithItem(){ auto battle = CreateSimpleBattle(684, "charizard", "venusaur", 100); auto mon1 = battle.GetBattleSide(0).GetPokemon(0); auto mon2 = battle.GetBattleSide(1).GetPokemon(0); mon1.SetHeldItem("poke_ball"); auto script = cast(CreateMoveScript("Acrobatics")); Require(script !is null); uint8 bp = 20; auto executingMove = CreateExecutingMove("Acrobatics", mon1, mon2); script.OverrideBasePower(executingMove, mon2, 0x0, bp); RequireEquals(20, bp); } [Test name="Acrobatics: Base Power without item with base power > 128"] void Acrobatics_BasePowerWithoutItemWithHighBasePower(){ auto battle = CreateSimpleBattle(684, "charizard", "venusaur", 100); auto mon1 = battle.GetBattleSide(0).GetPokemon(0); auto mon2 = battle.GetBattleSide(1).GetPokemon(0); auto script = cast(CreateMoveScript("Acrobatics")); Require(script !is null); uint8 bp = 140; auto executingMove = CreateExecutingMove("Acrobatics", mon1, mon2); script.OverrideBasePower(executingMove, mon2, 0x0, bp); RequireEquals(255, bp); } [Test name="Acrobatics: Damage without item"] void Acrobatics_TestDamageWithoutItem(){ auto battle = CreateSimpleBattle(684, "charizard", "venusaur", 100); auto mon1 = battle.GetBattleSide(0).GetPokemon(0); auto mon2 = battle.GetBattleSide(1).GetPokemon(0); auto startHealth = mon2.CurrentHealth; Require(mon1.UseMove("acrobatics", 1, 0)); Require(mon2.PassTurn()); RequireEquals(284, startHealth - mon2.CurrentHealth); } [Test name="Acrobatics: Damage with item"] void Acrobatics_TestDamageWithItem(){ auto battle = CreateSimpleBattle(684, "charizard", "venusaur", 100); auto mon1 = battle.GetBattleSide(0).GetPokemon(0); auto mon2 = battle.GetBattleSide(1).GetPokemon(0); mon1.SetHeldItem("poke_ball"); auto startHealth = mon2.CurrentHealth; Require(mon1.UseMove("acrobatics", 1, 0)); Require(mon2.PassTurn()); RequireEquals(144, startHealth - mon2.CurrentHealth); } #endif