namespace Gen7{ [Move effect=Acupressure] class Acupressure : PkmnScript { void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, uint8 hit) override { if (attack.User is target){ // TODO: Fail. return; } auto randStat = Statistic(target.Battle.Random.Get(0, 6)); target.ChangeStatBoost(randStat, 2); }; } }