Adds more abilities
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@@ -1,4 +1,5 @@
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namespace Gen7 {
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[Ability effect=ArenaTrap]
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class ArenaTrap : PkmnScript {
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void PreventOpponentRunAway(FleeTurnChoice@ choice, bool &inout block){
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if (block) return;
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11
Scripts/Abilities/AromaVeil.as
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11
Scripts/Abilities/AromaVeil.as
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@@ -0,0 +1,11 @@
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namespace Gen7 {
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[Ability effect=AromaVeil]
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class AromaVeil {
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void PreventSecondaryEffects(ExecutingMove@ move, Pokemon@, uint8, bool &inout prevent){
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// TODO: This only prevents disabling moves, not other things that block move uses.
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if (move.UseMove.HasFlag("limit_move_choice")){
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prevent = true;
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}
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}
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}
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}
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10
Scripts/Abilities/AuraBreak.as
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10
Scripts/Abilities/AuraBreak.as
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@@ -0,0 +1,10 @@
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namespace Gen7 {
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class AuraBreakAbility : PkmnScript {
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void OnSecondaryEffect(ExecutingMove@, Pokemon@ target, uint8){
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auto battle = target.Battle;
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battle.RemoveVolatile("FairyAura");
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battle.RemoveVolatile("DarkAura");
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battle.AddVolatile("AuraBreak");
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}
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}
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}
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26
Scripts/Abilities/BadDreams.as
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26
Scripts/Abilities/BadDreams.as
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@@ -0,0 +1,26 @@
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namespace Gen7 {
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[Ability effect=BadDreams]
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class BadDreams : PkmnScript {
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void OnEndTurn(){
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auto owner = cast<Pokemon@>(GetOwner());
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auto ownerSide = owner.BattleSide;
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auto battle = owner.Battle;
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if (battle is null) return;
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for (uint64 i = 0; i < battle.Sides.Length; i++){
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auto side = battle.Sides[i];
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if (side is ownerSide){
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continue;
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}
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for (uint64 j = 0; j < side.Pokemon.Length; j++){
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auto opponent = side.Pokemon[j];
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if (opponent is null || opponent.IsFainted){
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continue;
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}
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if (opponent.Status == "Sleep"){
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opponent.Damage(uint(opponent.MaxHealth / 8), DamageSource::Misc);
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}
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}
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}
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}
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}
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}
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