Switch to astypedef, adds unit tests
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7
Scripts/Interfaces/ExecutingMove.astypedef
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7
Scripts/Interfaces/ExecutingMove.astypedef
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type ExecutingMove {
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Pokemon@ User { get const; };
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LearnedMove@ Move { get const; };
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MoveData@ UseMove { get const; };
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HitData@ GetHitData(Pokemon@ target, uint8 hit) const;
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bool IsPokemonTarget(Pokemon@ pkmn) const;
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}
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