Implements cheek pouch
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continuous-integration/drone/push Build is passing
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@@ -19,7 +19,7 @@ namespace Pokemon{
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return pokemon.CurrentHealth < pokemon.MaxHealth;
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}
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void OnPokemonUse(Pokemon@ pkmn) override {
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void OnPokemonUse(Pokemon@ pkmn, bool isBattleUse) override {
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pkmn.Heal(_amount);
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}
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}
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