Gen7Data/Scripts/Abilities/PreventStatLowering.as

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ActionScript
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namespace Gen7 {
[Ability effect=PreventStatLowering]
class PreventStatLowering : PkmnScript {
void PreventStatBoostChange(Pokemon@, Statistic stat, int8 amount, bool selfInflicted, bool &inout prevent) override {
if (amount < 0 && !selfInflicted) {
prevent = true;
}
}
}
}