10 lines
308 B
Plaintext
10 lines
308 B
Plaintext
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type DamageHistory {
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const HistoryElement@ Previous { get const; };
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HistoryElementKind Kind { get const; };
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uint TurnNumber { get const; };
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const HistoryElement@ opImplCast() const;
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Pokemon@ Target { get const; };
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uint Amount { get const; };
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DamageSource Source { get const; };
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}
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