Gen7Data/Scripts/Interfaces/Battle.as

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ActionScript
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shared interface Battle {
const BattleLibrary@ Library { get const; }
bool CanUse(BaseTurnChoice@ choice);
bool CanFlee { get const; }
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uint CurrentTurn { get const; }
BattleRandom@ Random { get const; }
ChoiceQueue@ TurnQueue { get const; }
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ref AddVolatile(const constString &in name);
void RemoveVolatile(const constString &in name) const;
void SetWeather(const constString &in name) const;
void ClearWeather(const constString &in name) const;
const constString& GetWeatherName() const;
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BattleSide@ GetBattleSide(uint8 index);
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BattleParty@ GetParty(uint8 index);
BattleParty@ FindPartyForPokemon(Pokemon@ pokemon);
}