Gen7Data/Scripts/Interfaces/Pokemon.as

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shared interface Pokemon {
const Species@ Species { get const; }
const Forme@ Forme { get const; }
uint8 Level { get const; }
uint Experience { get const; }
Gender Gender { get const; }
uint8 Coloring { get const; }
bool Shiny { get const; }
const Item@ HeldItem { get const; }
bool HasHeldItem(const constString &in name) const;
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void SetHeldItem(const constString &in name);
void SetHeldItem(const Item@ item);
uint CurrentHealth { get const; }
const string& Nickname { get const; }
const constString& ActiveAbility { get const; }
bool IsFainted { get const; }
bool HasType(uint8 type) const;
uint MaxHealth { get const; }
void Damage(uint type, DamageSource source);
void Heal(uint type);
void OverrideActiveAbility(const string &in ability);
LearnedMove@[]@ GetMoves() const;
void ChangeStatBoost(Statistic stat, int8 amount);
const Species@ DisplaySpecies { get const; }
const Species@ DisplayForme { get const; }
uint GetFlatStat(Statistic stat) const;
uint GetBoostedStat(Statistic stat) const;
uint GetBaseStat(Statistic stat) const;
int8 GetStatBoost(Statistic stat) const;
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ref AddVolatile(const constString &in name);
void RemoveVolatile(const constString &in name) const;
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Battle@ Battle { get const; }
BattleSide@ BattleSide { get const; }
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const constString& Status { get const; }
void ClearStatus() const;
void SetStatus(const constString &inout name);
}