from conans import ConanFile, CMake class HelloConan(ConanFile): name = "CreatureLib" version = "0.1" license = "TODO" url = "https://git.p-epsilon.com/Deukhoofd/CreatureLib" description = "The core implementation for turn based battling using creatures." settings = "os", "compiler", "build_type", "arch" options = {"shared": [True, False]} default_options = {"shared": False} generators = "cmake" exports_sources = "*" def build(self): cmake = CMake(self) cmake.configure(source_folder=".") cmake.build() # Explicit way: # self.run('cmake "%s/src" %s' % (self.source_folder, cmake.command_line)) # self.run("cmake --build . %s" % cmake.build_config) def package(self): self.copy("*.h", dst="include", src="src") self.copy("*.lib", dst="lib", keep_path=False) self.copy("*.dll", dst="bin", keep_path=False) self.copy("*.dylib*", dst="lib", keep_path=False) self.copy("*.so", dst="lib", keep_path=False) self.copy("*.a", dst="lib", keep_path=False) def package_info(self): self.cpp_info.libs = ["hello"]