#include "MiscLibrary.hpp" #include "../Models/Battle.hpp" bool CreatureLib::Battling::MiscLibrary::IsCritical(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target, uint8_t hit) const { auto rand = target->GetBattle()->GetRandom(); // HOOK: Increase chance for critical hits. return rand.Get(10) <= 0; } bool CreatureLib::Battling::MiscLibrary::CanFlee(FleeTurnChoice* switchChoice) const { return true; }