cmake_minimum_required(VERSION 3.13) # Make warnings trigger errors. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Werror") project(CreatureLib) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) if (NOT EXISTS ${CMAKE_BINARY_DIR}/conanbuildinfo.cmake) message(WARNING "The file conanbuildinfo.cmake doesn't exist, running conan install.") string(REPLACE "." ";" VERSION_LIST "${CMAKE_C_COMPILER_VERSION}") list(GET VERSION_LIST 0 VERSION) list(GET VERSION_LIST 1 MINOR) if (NOT MINOR MATCHES 0) SET(VERSION ${VERSION}.${MINOR}) endif () if (NOT WINDOWS) execute_process(COMMAND conan install ${CMAKE_SOURCE_DIR} --install-folder=${CMAKE_BINARY_DIR} --build missing -s compiler=clang -s compiler.libcxx=libstdc++11 -s compiler.version=${VERSION}) else () execute_process(COMMAND conan install ${CMAKE_SOURCE_DIR} --install-folder=${CMAKE_BINARY_DIR} --build missing -s compiler=gcc -s compiler.libcxx=libstdc++11 -s compiler.version=${VERSION} -s os=Windows) endif () endif () include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake) conan_basic_setup() if (WINDOWS) ADD_DEFINITIONS(-D WINDOWS=1) endif (WINDOWS) # Create Core library with files in src/Core file(GLOB_RECURSE CORE_SRC_FILES "src/Core/*.cpp" "src/Core/*.hpp") add_library(CreatureLibCore SHARED ${CORE_SRC_FILES}) set_target_properties(CreatureLibCore PROPERTIES LINKER_LANGUAGE CXX) # Create main Library library with files in src/Library file(GLOB_RECURSE LIBRARY_SRC_FILES "src/Library/*.cpp" "src/Library/*.hpp") add_library(CreatureLibLibrary SHARED ${LIBRARY_SRC_FILES}) # Create Battling library with files in src/Battling file(GLOB_RECURSE BATTLING_SRC_FILES "src/Battling/*.cpp" "src/Battling/*.hpp") add_library(CreatureLibBattling SHARED ${BATTLING_SRC_FILES}) if (NOT DEFINED CONAN_EXPORTED) # Create Test executable file(GLOB_RECURSE TEST_FILES "tests/*.cpp" "tests/*.hpp") add_executable(CreatureLibTests ${TEST_FILES} extern/catch.hpp) endif () # Link the core library to the individual other libraries target_link_libraries(CreatureLibLibrary CreatureLibCore) target_link_libraries(CreatureLibBattling CreatureLibCore) # Link the library data to the Battling library target_link_libraries(CreatureLibBattling CreatureLibLibrary) target_link_libraries(CreatureLibCore Arbutils) target_link_libraries(CreatureLibLibrary Arbutils) target_link_libraries(CreatureLibBattling Arbutils) if (NOT DEFINED CONAN_EXPORTED) target_link_libraries(CreatureLibTests CreatureLibLibrary) target_link_libraries(CreatureLibTests CreatureLibBattling) endif () if (WINDOWS) MESSAGE(WARNING, "Using Windows Build.") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m64 -Wa,-mbig-obj -Wl,-allow-multiple-definition") # Statically link libraries we need in Windows. target_link_libraries(CreatureLibCore -static -static-libgcc -static-libstdc++) target_link_libraries(CreatureLibLibrary -static -static-libgcc -static-libstdc++) target_link_libraries(CreatureLibBattling -static -static-libgcc -static-libstdc++) if (NOT DEFINED CONAN_EXPORTED) target_link_libraries(CreatureLibTests -static -static-libgcc -static-libstdc++) endif () endif (WINDOWS) if (NOT DEFINED CONAN_EXPORTED) MESSAGE(WARNING, "Called from Conan. Not building test build.") # Add a definition for the test library target_compile_definitions(CreatureLibTests PRIVATE TESTS_BUILD) endif ()