#include "../../src/Battling/Library/MiscLibrary.hpp" #define export extern "C" using namespace CreatureLib::Battling; export MiscLibrary* CreatureLib_MiscLibrary_Construct() { return new MiscLibrary(); } export void CreatureLib_MiscLibrary_Destruct(const MiscLibrary* p) { delete p; } export void CreatureLib_MiscLibrary_IsCritical(MiscLibrary* p, ExecutingAttack* attack, Creature* target, uint8_t hit) { p->IsCritical(attack, target, hit); }; export void CreatureLib_MiscLibrary_CanFlee(MiscLibrary* p, FleeTurnChoice* switchChoice) { p->CanFlee(switchChoice); };