#include "../../src/Library/GrowthRates/GrowthRateLibrary.hpp" #include "../Core.hpp" using namespace CreatureLib::Library; export GrowthRateLibrary* CreatureLib_GrowthRateLibrary_Construct(size_t initialCapacity) { return new GrowthRateLibrary(initialCapacity); } export void CreatureLib_GrowthRateLibrary_Destruct(GrowthRateLibrary* p) { delete p; } export u8 CreatureLib_GrowthRateLibrary_CalculateLevel(level_int_t& out, GrowthRateLibrary* library, const char* growthRate, u32 experience) { Try(out = library->CalculateLevel(ArbUt::StringView::CalculateHash(growthRate), experience);) } export u8 CreatureLib_GrowthRateLibrary_CalculateLevelWithHash(level_int_t& out, GrowthRateLibrary* library, u32 growthRateHash, u32 experience) { Try(out = library->CalculateLevel(growthRateHash, experience);) } export u8 CreatureLib_GrowthRateLibrary_CalculateExperience(u32& out, GrowthRateLibrary* library, const char* growthRate, level_int_t level) { Try(out = library->CalculateExperience(ArbUt::StringView::CalculateHash(growthRate), level);) } export u8 CreatureLib_GrowthRateLibrary_CalculateExperienceWithHash(u32& out, GrowthRateLibrary* library, u32 growthRateHash, level_int_t level) { Try(out = library->CalculateExperience(growthRateHash, level);) } export u8 CreatureLib_GrowthRateLibrary_AddGrowthRate(GrowthRateLibrary* library, const char* growthRateName, GrowthRate* growthRate) { Try(library->AddGrowthRate(ArbUt::StringView::CalculateHash(growthRateName), growthRate);) } export u8 CreatureLib_GrowthRateLibrary_AddGrowthRateWithHash(GrowthRateLibrary* library, u32 growthRateHash, GrowthRate* growthRate) { Try(library->AddGrowthRate(growthRateHash, growthRate);) }