#ifndef CREATURELIB_ITEMLIBRARY_HPP #define CREATURELIB_ITEMLIBRARY_HPP #include #include #include "Items/Item.hpp" namespace CreatureLib::Library { class ItemLibrary { private: std::unordered_map _items; public: ItemLibrary() = default; ~ItemLibrary(){ _items.clear(); } [[nodiscard]] const Item* GetItem(const std::string& name) const; [[nodiscard]] const Item* operator[] (const std::string& name) const; void LoadItem(const std::string& name, const Item* item); void DeleteItem(const std::string& name); }; } #endif //CREATURELIB_ITEMLIBRARY_HPP