#ifndef CREATURELIB_TARGET_HPP #define CREATURELIB_TARGET_HPP #include #include "Creature.hpp" namespace CreatureLib::Battling { class Target { uint8_t _side; uint8_t _creature; public: Target(uint8_t side, uint8_t creature) : _side(side), _creature(creature){} uint8_t GetSideIndex() const{ return _side; } uint8_t GetCreatureIndex() const{ return _creature; } }; } #endif //CREATURELIB_TARGET_HPP