#include "../../src/Battling/Library/MiscLibrary.hpp" #define export extern "C" using namespace CreatureLib::Battling; export MiscLibrary* CreatureLib_MiscLibrary_Construct() { return new MiscLibrary(); } export void CreatureLib_MiscLibrary_Destruct(const MiscLibrary* p) { delete p; } export bool CreatureLib_MiscLibrary_IsCritical(MiscLibrary* p, ExecutingAttack* attack, Creature* target, uint8_t hit) { return p->IsCritical(attack, target, hit); }; export bool CreatureLib_MiscLibrary_CanFlee(MiscLibrary* p, FleeTurnChoice* switchChoice) { return p->CanFlee(switchChoice); }; export BaseTurnChoice* CreatureLib_MiscLibrary_ReplacementAttack(MiscLibrary* p, Creature* user, uint8_t sideTarget, uint8_t creatureTarget) { return p->ReplacementAttack(user, CreatureIndex(sideTarget, creatureTarget)); };