#include "../../src/Battling/EventHooks/EventDataClasses.hpp" #include "../Core.hpp" using namespace CreatureLib::Battling; DESTRUCTOR(EventData); SIMPLE_GET_FUNC(EventData, GetKind, EventDataKind); BORROWED_GET_FUNC(DamageEvent, GetCreature, Creature*); SIMPLE_GET_FUNC(DamageEvent, GetDamageSource, DamageSource); SIMPLE_GET_FUNC(DamageEvent, GetOriginalHealth, u32); SIMPLE_GET_FUNC(DamageEvent, GetNewHealth, u32); DESTRUCTOR(DamageEvent); BORROWED_GET_FUNC(HealEvent, GetCreature, Creature*); SIMPLE_GET_FUNC(HealEvent, GetOriginalHealth, u32); SIMPLE_GET_FUNC(HealEvent, GetNewHealth, u32); DESTRUCTOR(HealEvent); BORROWED_GET_FUNC(FaintEvent, GetCreature, Creature*); DESTRUCTOR(FaintEvent); BORROWED_GET_FUNC(SwitchEvent, GetNewCreature, Creature*); export_func u8 CreatureLib_SwitchEvent_GetSide(const SwitchEvent* p) { return p->GetIndex().GetSideIndex(); } export_func u8 CreatureLib_SwitchEvent_GetIndex(const SwitchEvent* p) { return p->GetIndex().GetCreatureIndex(); } DESTRUCTOR(SwitchEvent); DESTRUCTOR(TurnStartEvent); DESTRUCTOR(TurnEndEvent); BORROWED_GET_FUNC(ExperienceGainEvent, GetCreature, const Creature*); SIMPLE_GET_FUNC(ExperienceGainEvent, GetPreviousExperience, u32); SIMPLE_GET_FUNC(ExperienceGainEvent, GetNewExperience, u32); DESTRUCTOR(ExperienceGainEvent); BORROWED_GET_FUNC(MissEvent, GetCreature, const Creature*); DESTRUCTOR(MissEvent); BORROWED_GET_FUNC(ChangeSpeciesEvent, GetCreature, const Creature*); BORROWED_GET_FUNC(ChangeSpeciesEvent, GetNewSpecies, const CreatureLib::Library::CreatureSpecies*); DESTRUCTOR(ChangeSpeciesEvent); BORROWED_GET_FUNC(ChangeVariantEvent, GetCreature, const Creature*); BORROWED_GET_FUNC(ChangeVariantEvent, GetNewVariant, const CreatureLib::Library::SpeciesVariant*); DESTRUCTOR(ChangeVariantEvent); BORROWED_GET_FUNC(AttackUseEvent, GetAttack, const ExecutingAttack*); DESTRUCTOR(AttackUseEvent); export_func const char* CreatureLib_DisplayTextEvent_GetText(const DisplayTextEvent* p) { return p->GetText().c_str(); } export_func void CreatureLib_DisplayTextEvent_Destruct(const DisplayTextEvent* p) { delete p; } BORROWED_GET_FUNC(ChangeStatBoostEvent, GetCreature, const Creature*); SIMPLE_GET_FUNC(ChangeStatBoostEvent, GetStatistic, CreatureLib::Library::Statistic); SIMPLE_GET_FUNC(ChangeStatBoostEvent, GetOldValue, i8); SIMPLE_GET_FUNC(ChangeStatBoostEvent, GetNewValue, i8); DESTRUCTOR(ChangeStatBoostEvent);