#include "../../src/Battling/Library/BattleLibrary.hpp" #include "../Core.hpp" using namespace CreatureLib::Battling; export_func u8 CreatureLib_BattleLibrary_Construct(const BattleLibrary*& out, const CreatureLib::Library::DataLibrary* staticLib, BattleStatCalculator* statCalculator, DamageLibrary* damageLibrary, ExperienceLibrary* experienceLibrary, ScriptResolver* scriptResolver, MiscLibrary* miscLibrary) { Try(out = new BattleLibrary(staticLib, statCalculator, damageLibrary, experienceLibrary, scriptResolver, miscLibrary);) } export_func void CreatureLib_BattleLibrary_Destruct(const BattleLibrary* p) { delete p; } SMART_GET_FUNC(BattleLibrary, GetStaticLib, const CreatureLib::Library::DataLibrary*); SMART_GET_FUNC(BattleLibrary, GetStatCalculator, const BattleStatCalculator*); SMART_GET_FUNC(BattleLibrary, GetDamageLibrary, const DamageLibrary*); SMART_GET_FUNC(BattleLibrary, GetMiscLibrary, const MiscLibrary*); SMART_GET_FUNC(BattleLibrary, GetExperienceLibrary, const ExperienceLibrary*); SMART_GET_FUNC(BattleLibrary, GetScriptResolver, ScriptResolver*);