#include "../../src/Library/SpeciesLibrary.hpp" #include "../Core.hpp" #include "BaseLibrary.cpp" using namespace CreatureLib::Library; export const SpeciesLibrary* CreatureLib_SpeciesLibrary_Construct(size_t initialCapacity = 32) { return new SpeciesLibrary(initialCapacity); }; export void CreatureLib_SpeciesLibrary_Destruct(const SpeciesLibrary* p) { delete p; } BASELIBRARY(CreatureLib_SpeciesLibrary, SpeciesLibrary, CreatureSpecies); export const CreatureSpecies* CreatureLib_SpeciesLibrary_GetById(const SpeciesLibrary* p, uint16_t id) { return p->GetById(id).GetRaw(); }