#include "../../src/Library/DataLibrary.hpp" #include "../Core.hpp" using namespace CreatureLib::Library; export uint8_t CreatureLib_DataLibrary_Construct(const DataLibrary*& out, LibrarySettings* settings, SpeciesLibrary* species, AttackLibrary* attacks, ItemLibrary* items, GrowthRateLibrary* growthRates, TypeLibrary* typeLibrary, TalentLibrary* talentLibrary) { Try(out = new DataLibrary(settings, species, attacks, items, growthRates, typeLibrary, talentLibrary);) } export void CreatureLib_DataLibrary_Destruct(const DataLibrary* p) { delete p; } SMART_GET_FUNC(DataLibrary, GetSettings, const LibrarySettings*); SMART_GET_FUNC(DataLibrary, GetSpeciesLibrary, const SpeciesLibrary*); SMART_GET_FUNC(DataLibrary, GetAttackLibrary, const AttackLibrary*); SMART_GET_FUNC(DataLibrary, GetItemLibrary, const ItemLibrary*); SMART_GET_FUNC(DataLibrary, GetGrowthRates, const GrowthRateLibrary*); SMART_GET_FUNC(DataLibrary, GetTypeLibrary, const TypeLibrary*); SMART_GET_FUNC(DataLibrary, GetTalentLibrary, const TalentLibrary*);