From b56226076ee908a3201332c291629f2f4d108e18 Mon Sep 17 00:00:00 2001 From: Deukhoofd Date: Thu, 30 Jul 2020 20:15:58 +0200 Subject: [PATCH] Fixed issue where multiple targets would cause the same target to be hit over and over again. --- src/Battling/Flow/TurnHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Battling/Flow/TurnHandler.cpp b/src/Battling/Flow/TurnHandler.cpp index 5cbe132..ee6fb2a 100644 --- a/src/Battling/Flow/TurnHandler.cpp +++ b/src/Battling/Flow/TurnHandler.cpp @@ -101,7 +101,7 @@ void TurnHandler::ExecuteAttackChoice(ArbUt::BorrowedPtr choic HOOK_LOCAL(OnBeforeAttack, attack, &attack); for (uint8_t i = 0; i < attack.GetTargetCount(); i++) { - HandleAttackForTarget(&attack, attack.GetTargets()[0]); + HandleAttackForTarget(&attack, attack.GetTargets()[i]); } }