From 27fb623a434e34e298fed7bf29916da693dcda8d Mon Sep 17 00:00:00 2001 From: Deukhoofd Date: Sat, 2 May 2020 14:29:49 +0200 Subject: [PATCH] Try linking everything statically in Windows build --- CMakeLists.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index fec1158..c794bc6 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -61,10 +61,10 @@ if (WINDOWS) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -L ${CMAKE_BINARY_DIR}/bin") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m64 -Wa,-mbig-obj -Wl,-allow-multiple-definition") # Statically link libraries we need in Windows. - target_link_libraries(CreatureLibLibrary -static-libgcc -static-libstdc++) - target_link_libraries(CreatureLibBattling -static-libgcc -static-libstdc++) + target_link_libraries(CreatureLibLibrary -static -static-libgcc -static-libstdc++) + target_link_libraries(CreatureLibBattling -static -static-libgcc -static-libstdc++) if (NOT DEFINED CONAN_EXPORTED) - target_link_libraries(CreatureLibTests -static-libgcc -static-libstdc++) + target_link_libraries(CreatureLibTests -static -static-libgcc -static-libstdc++) endif () endif (WINDOWS)