2020-03-04 16:04:44 +00:00
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#include "../../src/Battling/Library/BattleLibrary.hpp"
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2020-07-30 18:06:23 +00:00
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#include "Core.hpp"
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2020-03-04 16:04:44 +00:00
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using namespace CreatureLib::Battling;
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2020-04-04 11:42:06 +00:00
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export uint8_t CreatureLib_BattleLibrary_Construct(const BattleLibrary*& out,
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const CreatureLib::Library::DataLibrary* staticLib,
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BattleStatCalculator* statCalculator, DamageLibrary* damageLibrary,
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ExperienceLibrary* experienceLibrary, ScriptResolver* scriptResolver,
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MiscLibrary* miscLibrary) {
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Try(out = new BattleLibrary(staticLib, statCalculator, damageLibrary, experienceLibrary, scriptResolver,
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miscLibrary);)
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2020-03-04 16:04:44 +00:00
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}
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export void CreatureLib_BattleLibrary_Destruct(const BattleLibrary* p) { delete p; }
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2020-07-07 13:33:43 +00:00
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SMART_GET_FUNC(BattleLibrary, GetStaticLib, const CreatureLib::Library::DataLibrary*);
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SMART_GET_FUNC(BattleLibrary, GetStatCalculator, const BattleStatCalculator*);
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SMART_GET_FUNC(BattleLibrary, GetDamageLibrary, const DamageLibrary*);
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SMART_GET_FUNC(BattleLibrary, GetMiscLibrary, const MiscLibrary*);
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SMART_GET_FUNC(BattleLibrary, GetExperienceLibrary, const ExperienceLibrary*);
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