2021-08-28 14:05:31 +00:00
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#include "BuildLibrary.hpp"
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#include <PkmnLib/ScriptResolving/AngelScript/AngelScriptResolver.hpp>
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2021-11-20 08:55:09 +00:00
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#include "BuildAbilities.hpp"
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using namespace PkmnLib::Battling;
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size_t TypeTimeMs;
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size_t NaturesTimeMs;
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size_t MovesTimeMs;
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size_t AbilitiesTimeMs;
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size_t SpeciesTimeMs;
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size_t ItemsTimeMs;
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size_t GrowthRateTimeMs;
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size_t ScriptsTimeMs;
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void BuildLibrary::LogBuildTimes() {
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std::cout << "\tType Library Time: " << TypeTimeMs << "ms" << std::endl;
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std::cout << "\tNatures Library Time: " << NaturesTimeMs << "ms" << std::endl;
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std::cout << "\tMoves Library Time: " << MovesTimeMs << "ms" << std::endl;
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std::cout << "\tSpecies Library Time: " << SpeciesTimeMs << "ms" << std::endl;
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std::cout << "\tItems Library Time: " << ItemsTimeMs << "ms" << std::endl;
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std::cout << "\tGrowth rates Library Time: " << GrowthRateTimeMs << "ms" << std::endl;
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std::cout << "\tScripts Time: " << ScriptsTimeMs << "ms" << std::endl;
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}
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BattleLibrary* BuildLibrary::Build(const std::string& pathString,
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std::function<void(ScriptResolver*)> onScriptInitialize) {
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auto path = std::filesystem::path(pathString);
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std::chrono::steady_clock::time_point begin = std::chrono::steady_clock::now();
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auto* typesLibrary = BuildTypes::Build((path / "Types.csv").generic_string());
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TypeTimeMs =
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std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - begin).count();
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begin = std::chrono::steady_clock::now();
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auto* natureLibrary = BuildNatures::Build((path / "Natures.csv").generic_string());
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NaturesTimeMs =
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std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - begin).count();
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begin = std::chrono::steady_clock::now();
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auto* movesLibrary = BuildMoves::Build((path / "Moves.json").generic_string(), typesLibrary);
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MovesTimeMs =
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std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - begin).count();
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begin = std::chrono::steady_clock::now();
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auto* talentsLibraries = BuildAbilities::Build((path / "Abilities.json").generic_string());
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AbilitiesTimeMs =
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std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - begin).count();
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auto* speciesLibrary = BuildSpecies::BuildLibrary((path / "Pokemon.json").generic_string(), typesLibrary,
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talentsLibraries, movesLibrary);
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SpeciesTimeMs =
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std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - begin).count();
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begin = std::chrono::steady_clock::now();
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auto* itemsLibrary = BuildItems::Build((path / "Items.json").generic_string());
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ItemsTimeMs =
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std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - begin).count();
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begin = std::chrono::steady_clock::now();
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auto* growthRates = GrowthRatesBuilder::Build((path / "GrowthRates.json").generic_string());
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GrowthRateTimeMs =
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std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - begin).count();
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auto scriptsPath = path / "Scripts";
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if (typesLibrary == nullptr || speciesLibrary == nullptr || natureLibrary == nullptr || movesLibrary == nullptr ||
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itemsLibrary == nullptr || growthRates == nullptr) {
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return nullptr;
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}
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auto settings = new PkmnLib::Library::LibrarySettings(100, 4, 4096);
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auto staticLibrary =
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new PkmnLib::Library::PokemonLibrary(settings, speciesLibrary, movesLibrary, itemsLibrary, growthRates,
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typesLibrary, talentsLibraries, natureLibrary);
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begin = std::chrono::steady_clock::now();
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auto scriptResolver = BattleLibrary::CreateScriptResolver();
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auto battleLib = new BattleLibrary(staticLibrary, new StatCalculator(), new DamageLibrary(false),
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new ExperienceLibrary(), scriptResolver, new MiscLibrary(GetTime));
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scriptResolver->Initialize(battleLib);
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if (onScriptInitialize) {
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onScriptInitialize(scriptResolver);
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}
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auto asScriptResolver = dynamic_cast<AngelScriptResolver*>(scriptResolver);
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for (const auto& dirEntry : std::filesystem::recursive_directory_iterator(scriptsPath)) {
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if (dirEntry.is_directory())
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continue;
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if (dirEntry.path().parent_path().stem() == "Interfaces")
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continue;
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if (dirEntry.path().extension() != ".as")
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continue;
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std::ifstream in(dirEntry.path());
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std::string contents((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>());
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asScriptResolver->CreateScript((const char*)dirEntry.path().c_str(), contents.c_str());
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}
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asScriptResolver->FinalizeModule();
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ScriptsTimeMs =
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std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - begin).count();
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return battleLib;
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}
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