140 lines
5.0 KiB
CoffeeScript
140 lines
5.0 KiB
CoffeeScript
require '../helpers'
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{Factory} = require '../factory'
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should = require 'should'
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shared = require '../shared'
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describe 'BattleController', ->
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it "automatically ends the turn if all players move", ->
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shared.create.call(this)
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mock = @sandbox.mock(@controller)
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mock.expects('continueTurn').once()
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@controller.makeMove(@id1, 'Tackle')
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@controller.makeMove(@id2, 'Tackle')
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mock.verify()
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it "automatically ends the turn if all players switch", ->
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shared.create.call this,
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team1: [Factory('Hitmonchan'), Factory('Heracross')]
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team2: [Factory('Hitmonchan'), Factory('Heracross')]
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mock = @sandbox.mock(@controller)
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mock.expects('continueTurn').once()
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@controller.makeSwitch(@id1, 1)
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@controller.makeSwitch(@id2, 1)
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mock.verify()
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describe "switch validations", ->
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it "rejects switches under 0", ->
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shared.create.call(this, team1: (Factory("Magikarp") for x in [0..2]))
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mock = @sandbox.mock(@battle).expects('recordSwitch').never()
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@controller.makeSwitch(@id1, -1)
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mock.verify()
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it "rejects switches for pokemon who are already out", ->
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shared.create.call this,
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numActive: 2
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team1: (Factory("Magikarp") for x in [0..2])
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mock = @sandbox.mock(@battle).expects('recordSwitch').never()
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@controller.makeSwitch(@id1, 0)
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@controller.makeSwitch(@id1, 1)
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mock.verify()
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it "rejects switches over the max team party index", ->
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shared.create.call(this, team1: (Factory("Magikarp") for x in [0..2]))
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mock = @sandbox.mock(@battle).expects('recordSwitch').never()
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@controller.makeSwitch(@id1, 3)
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mock.verify()
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it "accepts switches between active pokemon and max team party index", ->
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shared.create.call this,
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numActive: 2
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team1: (Factory("Magikarp") for x in [0..2])
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mock = @sandbox.mock(@battle).expects('recordSwitch').once()
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@controller.makeSwitch(@id1, 2)
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mock.verify()
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it "rejects switches that are not part of the request action", ->
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shared.create.call(this, team1: (Factory("Magikarp") for x in [0..2]))
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@p1.blockSwitch()
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@p1.resetBlocks = ->
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@battle.removeRequest(@id1)
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@battle.beginTurn()
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mock = @sandbox.mock(@battle).expects('recordSwitch').never()
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@controller.makeSwitch(@id1, 2)
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mock.verify()
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it "rejects switches if the battle has not started yet", ->
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shared.build(this, team1: (Factory("Magikarp") for x in [0..2]))
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mock = @sandbox.mock(@battle).expects('recordSwitch').never()
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@controller.makeSwitch(@id1, 2)
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mock.verify()
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it "rejects switches not for a specific turn", ->
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shared.create.call(this, team1: (Factory("Magikarp") for x in [0..2]))
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mock = @sandbox.mock(@battle).expects('recordMove').never()
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@controller.makeSwitch(@id1, 2)
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mock.verify()
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it "rejects switches for a player who doesn't exist", ->
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shared.create.call(this, team1: (Factory("Magikarp") for x in [0..2]))
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@controller.makeSwitch("fake dude", 2).should.be.false
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describe "move validations", ->
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it "rejects moves not part of the pokemon's valid moves", ->
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shared.create.call this,
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team1: [ Factory("Magikarp", moves: ["Tackle", "Splash"]) ]
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mock = @sandbox.mock(@battle).expects('recordMove').never()
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@controller.makeMove(@id1, "EXTERMINATE")
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mock.verify()
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it "accepts Struggle", ->
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shared.create.call this,
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team1: [ Factory("Magikarp", moves: ["Tackle", "Splash"]) ]
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@p1.blockMove(move) for move in @p1.moves
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@p1.resetBlocks = ->
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@battle.removeRequest(@id1)
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@battle.beginTurn()
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mock = @sandbox.mock(@battle).expects('recordMove').once()
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@controller.makeMove(@id1, "Struggle")
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mock.verify()
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it "rejects moves that cannot be selected", ->
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shared.create.call this,
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team1: [ Factory("Magikarp", moves: ["Tackle", "Splash"]) ]
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move = @p1.moves[0]
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@p1.blockMove(move)
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@p1.resetBlocks = ->
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@battle.removeRequest(@id1)
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@battle.beginTurn()
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mock = @sandbox.mock(@battle).expects('recordMove').never()
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@controller.makeMove(@id1, move.name)
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mock.verify()
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it "rejects moves if the battle has not started yet", ->
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shared.build this,
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team1: [ Factory("Magikarp", moves: ["Tackle", "Splash"]) ]
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mock = @sandbox.mock(@battle).expects('recordMove').never()
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@controller.makeMove(@id1, @p1.moves[0].name)
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mock.verify()
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it "rejects moves not for a specific turn", ->
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shared.create.call this,
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team1: [ Factory("Magikarp", moves: ["Tackle", "Splash"]) ]
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mock = @sandbox.mock(@battle).expects('recordMove').never()
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@controller.makeMove(@id1, @p1.moves[0].name, null, @battle.turn - 1)
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mock.verify()
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it "rejects moves for a player who doesn't exist", ->
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shared.create.call this,
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team1: [ Factory("Magikarp", moves: ["Tackle", "Splash"]) ]
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@controller.makeMove("fake dude", @p1.moves[0].name).should.be.false
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