BattleSim/public/js/replays.js

8379 lines
237 KiB
JavaScript
Raw Blame History

(function() {
if (this.PokeBattle == null) {
this.PokeBattle = {};
}
PokeBattle.battles = null;
PokeBattle.events = {};
_.extend(PokeBattle.events, Backbone.Events);
}).call(this);
(function() {
PokeBattle.events.once("ready", function() {
var $loading;
$loading = $(".loading-container");
return $loading.fadeOut(function() {
return $loading.remove();
});
});
}).call(this);
(function() {
Backbone.Associations.EVENTS_NC = true;
}).call(this);
(function() {
var __slice = [].slice;
this.makeBiasedRng = function(battle) {
var biasedRNGFuncs, funcName, _fn, _i, _len, _ref;
biasedRNGFuncs = {};
_ref = ['next', 'randInt'];
_fn = (function(_this) {
return function(funcName) {
var oldFunc;
oldFunc = battle.rng[funcName].bind(battle.rng);
return battle.rng[funcName] = function() {
var args, func, id;
args = 1 <= arguments.length ? __slice.call(arguments, 0) : [];
id = args[args.length - 1];
func = biasedRNGFuncs[funcName];
return (id in func ? func[id] : oldFunc.apply(null, args));
};
};
})(this);
for (_i = 0, _len = _ref.length; _i < _len; _i++) {
funcName = _ref[_i];
_fn(funcName);
}
return battle.rng.bias = function(funcName, id, returns) {
biasedRNGFuncs[funcName] || (biasedRNGFuncs[funcName] = {});
return biasedRNGFuncs[funcName][id] = returns;
};
};
}).call(this);
(function() {
var CannedText, allTexts, cannedMap, cannedMapReverse, cannedTextName, cannedTextNames, cannedTexts, counter, generation, generationName, i, language, _i, _j, _len, _len1, _ref,
__indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; };
CannedText = {
bw: {
en: {
MOVE_MISS: "$p avoided the attack!",
MOVE_FAIL: "But it failed!",
SUPER_EFFECTIVE: "It's super effective!",
NOT_VERY_EFFECTIVE: "It's not very effective...",
CRITICAL_HIT: "A critical hit!",
GOT_HIT: "$p took $1% damage!",
DRAIN: "$p had its energy drained!",
ABSORB: "$p absorbed some HP!",
NO_TARGET: "But there was no target...",
RECOIL: "$p was hit by recoil!",
IMMUNITY: "But it doesn't affect $p...",
FLINCH: "$p flinched!",
IS_CONFUSED: "$p is confused!",
CONFUSION_START: "$p became confused!",
CONFUSION_END: "$p snapped out of confusion!",
CONFUSION_HURT_SELF: "$p hurt itself in confusion!",
FATIGUE: "$p became confused due to fatigue!",
NO_MOVES_LEFT: "$p has no moves left!",
NO_PP_LEFT: "But there was no PP left for the move!",
SUN_START: "The sunlight turned harsh!",
RAIN_START: "It started to rain!",
SAND_START: "A sandstorm kicked up!",
HAIL_START: "It started to hail!",
SUN_END: "The sunlight faded.",
RAIN_END: "The rain stopped.",
SAND_END: "The sandstorm subsided.",
HAIL_END: "The hail stopped.",
SAND_CONTINUE: "The sandstorm rages.",
HAIL_CONTINUE: "The hail crashes down.",
SAND_HURT: "$p is buffeted by the sandstorm!",
HAIL_HURT: "$p is buffeted by the hail!",
DISABLE_START: "$p's $m was disabled!",
DISABLE_CONTINUE: "$p's $m is disabled!",
DISABLE_END: "$p is no longer disabled!",
YAWN_BEGIN: "$p grew drowsy!",
TAUNT_START: "$p fell for the taunt!",
TAUNT_PREVENT: "$p can't use $m after the taunt!",
TAUNT_END: "$p's taunt wore off!",
WISH_END: "$1's wish came true!",
PERISH_SONG_START: "All Pokemon hearing the song will faint in three turns!",
PERISH_SONG_CONTINUE: "$p's perish count fell to $1!",
TAILWIND_END: "The tailwind petered out!",
ENCORE_END: "$p's Encore ended!",
TORMENT_START: "$p was subjected to Torment!",
SPIKES_START: "Spikes were scattered all around $ts's feet!",
SPIKES_HURT: "$p is hurt by the spikes!",
SPIKES_END: "The spikes disappeared from around $ts's feet!",
STEALTH_ROCK_START: "Pointed stones float in the air around $ts!",
STEALTH_ROCK_HURT: "Pointed stones dug into $p!",
STEALTH_ROCK_END: "The pointed stones disappeared from around $ts!",
TOXIC_SPIKES_START: "Poison spikes were scattered all around $ts's feet!",
TOXIC_SPIKES_END: "The poison spikes disappeared from around $ts's feet!",
TRAP_HURT: "$p is hurt by $m!",
LEECH_SEED_START: "$p was seeded!",
LEECH_SEED_HURT: "$p's health is sapped by Leech Seed!",
PROTECT_CONTINUE: "$p protected itself!",
DESTINY_BOND_START: "$p is trying to take its foe down with it!",
DESTINY_BOND_CONTINUE: "$p took its attacker down with it!",
SUBSTITUTE_START: "$p put in a substitute!",
SUBSTITUTE_EXISTS: "$p already has a substitute!",
SUBSTITUTE_WEAK: "It was too weak to make a substitute!",
SUBSTITUTE_END: "$p's substitute faded!",
SUBSTITUTE_HURT: "The substitute took damage for $p!",
BOUNCE_MOVE: "$p bounced the $m back!",
TRICK_ROOM_START: "$p twisted the dimensions!",
TRICK_ROOM_END: "The twisted dimensions returned to normal!",
PARALYZE_START: '$p was paralyzed!',
FREEZE_START: '$p was frozen!',
POISON_START: '$p was poisoned!',
TOXIC_START: '$p was badly poisoned!',
SLEEP_START: '$p fell asleep!',
BURN_START: '$p was burned!',
PARALYZE_CONTINUE: '$p is fully paralyzed!',
FREEZE_CONTINUE: "$p is frozen solid!",
POISON_CONTINUE: "$p was hurt by poison!",
SLEEP_CONTINUE: "$p is fast asleep.",
BURN_CONTINUE: "$p was hurt by its burn!",
RECOVER_HP: "$p's HP was restored.",
TRICK_START: "$p switched items with its target!",
TRICK_END: "$p obtained one $i!",
THIEF_START: "$p stole $p's $i!",
RESET_STATS: "$p's stat changes were removed!",
RESET_ALL_STATS: "All stat changes were eliminated!",
JUMP_KICK_MISS: "$p kept going and crashed!",
FREE_FROM: "$p was freed from $1!",
TRANSFORM: '$p transformed!',
TRANSFORM_INTO: '$p transformed into $p!',
TRANSFORM_TYPE: "$p transformed into the $y type!",
ACQUIRE_ABILITY: "$p acquired $a!",
REFLECT_START: "Reflect raised $ts's defense!",
LIGHT_SCREEN_START: "Light Screen raised $ts's special defense!",
REFLECT_END: "$ts's Reflect wore off!",
LIGHT_SCREEN_END: "$ts's Light Screen wore off!",
STICKY_WEB_START: "A sticky web has been laid out beneath $ts's feet!",
STICKY_WEB_CONTINUE: "$p was caught in a sticky web!",
STICKY_WEB_END: "The sticky web has disappeared from beneath $ts's feet!",
RATING_UPDATE: "$t's rating: $1 -> $2",
KNOCK_OFF: "$p knocked off $p's $i!",
PAIN_SPLIT: "The battlers shared their pain!",
PAY_DAY: "Coins were scattered everywhere!",
PSYCH_UP: "$p copied $p's stat changes!",
MENTAL_HERB: "$p used its Mental Herb to come back to its senses!",
WHITE_HERB: "$p restored its status using its White Herb!",
RED_CARD: "$p held up its Red Card against $p!",
EJECT_BUTTON: "$p is switched out with the Eject Button!",
HANG_ON: "$p hung on using its $i!",
MOVE_FIRST: "$p's $i let it move first!",
SAFEGUARD_START: "$t's team became cloaked in a mystical veil!",
SAFEGUARD_END: "$t's Safeguard wore off!",
ITEM_RESTORE: "$p restored a little HP using its $i!",
ITEM_WEAKEN: "The $i weakened the damage to $p!",
POKEMON_HURT_BY_ITEM: "$p is hurt by $p's $i!",
ITEM_SELF_HURT: "$p is hurt by its $i!",
POKEMON_HURT: "$p is hurt!",
BERRY_RESTORE: "$p restored its health using its $i!",
BERRY_RAISE_STAT: "The $i raised $p's $1!",
GEM_BOOST: "The $i strengthened $m's power!",
ENDURE: "$p endured the hit!",
ANCHOR: "$p anchors itself!",
AVOID_ALLIES: "$p avoids attacks by its ally Pokemon!",
TRACE: "It traced the foe's $a!",
TRUANT: "$p is loafing around!",
WEATHER_DISABLED: "The effects of weather disappeared.",
MOLD_BREAKER: "$p breaks the mold!",
TERAVOLT: "$p is radiating a bursting aura!",
TURBOBLAZE: "$p is radiating a blazing aura!",
ANTICIPATION: "$p shuddered!",
BAD_DREAMS: "$p is tormented!",
COLOR_CHANGE: "$p's Color Change made it the $1 type!",
FLASH_FIRE: "The power of $p's Fire-type moves rose!",
FOREWARN: "It was alerted to $p's $m!",
FRISK: "$p frisked its target and found one $i!",
HARVEST: "$p harvested one $i!",
PRESSURE: "$p is exerting its pressure!",
MUMMY: "$p's ability became Mummy!",
PICKPOCKET: "$p stole $p's $i!",
SLOW_START_START: "$p can't get it going!",
SLOW_START_END: "$p finally got its act together!",
WITHDREW: "$t withdrew $p!",
SENT_OUT: "$t sent out $p!",
SWAP_ABILITY: "$p swapped Abilities with its target!",
TELEKINESIS_START: "$p was hurled into the air!",
TELEKINESIS_END: "$p was freed from the telekinesis!",
HEAL_BLOCK_START: "$p was prevented from healing!",
HEAL_BLOCK_END: "$p's Heal Block wore off!",
HEAL_BLOCK_PREVENT: "$p can't use $m because of Heal Block!",
HEAL_BLOCK_TRY_HEAL: "$p was prevented from healing due to Heal Block!",
HEAL_BLOCK_FAIL: "But it failed to affect $p!",
FOUND_ITEM: "$p found one $i!",
MOON_START: "$p's Noctem darkened the sky!",
MOON_END: "The sky brightened again.",
MOON_CONTINUE: "The sky is dark.",
LIVEWIRE_START: "A wire was set at the feet of the foe",
LIVEWIRE_END: "$p absorbed the Livewire!",
LIVEWIRE_HURT: "$p was shocked by the Livewire!",
LIVEWIRE_MISS: "$p avoided the Livewire!",
FIRE_ROCK_START: "Molten rocks float in the air around $ts!",
FIRE_ROCK_HURT: "$p is hurt by molten rocks!",
FIRE_ROCK_END: "The molten rocks disappeared from around $ts!",
ILLUSION_BROKE: "The foes $p broke it's illusion!",
WEATHER_FAIL_RAIN: "There is no relief from this heavy rain!",
WEATHER_FAIL_SUN: "The extremely harsh sunlight was not lessened at all!",
HARSHSUN_MOVEFAIL: "The Water-type attack evaporated in the harsh sunlight!",
HEAVYRAIN_MOVEFAIL: "The Fire-type attack fizzled out in the heavy rain!",
HARSHSUN_START: "The sunlight turned extremely harsh!",
HEAVYRAIN_START: "A heavy rain began to fall!",
HARSHSUN_END: "The sunlight turned extremely harsh!",
HEAVYRAIN_END: "A heavy rain began to fall!",
DELTASTREAM_START: "A mysterious air current is protecting Flying-type Pok<6F>mon!",
WEATHER_FAIL_AIR: "The mysterious air current blows on regardless!",
DELTASTREAM_END: "The mysterious air current has dissipated!",
DELTASTREAM_MOVEFAIL: "The mysterious air current weakened the attack!"
}
}
};
cannedMap = {};
cannedMapReverse = {};
allTexts = [];
counter = 0;
cannedTextNames = [];
for (generationName in CannedText) {
generation = CannedText[generationName];
for (language in generation) {
cannedTexts = generation[language];
_ref = Object.keys(cannedTexts);
for (_i = 0, _len = _ref.length; _i < _len; _i++) {
cannedTextName = _ref[_i];
if (__indexOf.call(cannedTextNames, cannedTextName) < 0) {
cannedTextNames.push(cannedTextName);
}
}
}
}
cannedTextNames.sort();
for (i = _j = 0, _len1 = cannedTextNames.length; _j < _len1; i = ++_j) {
cannedTextName = cannedTextNames[i];
counter = i + 1;
cannedMap[cannedTextName] = counter;
cannedMapReverse[counter] = cannedTextName;
}
this.CannedText = cannedMap;
this.CannedMap = CannedText;
this.CannedMapReverse = cannedMapReverse;
}).call(this);
(function() {
var self, _base;
self = (typeof window !== "undefined" && window !== null ? (_base = window.PokeBattle).conditions != null ? _base.conditions : _base.conditions = {} : this);
this.Conditions = {
TEAM_PREVIEW: 1,
RATED_BATTLE: 2,
PBV_1000: 3,
TIMED_BATTLE: 4,
SLEEP_CLAUSE: 5,
SPECIES_CLAUSE: 6,
EVASION_CLAUSE: 7,
OHKO_CLAUSE: 8,
UNRELEASED_BAN: 9,
PRANKSTER_SWAGGER_CLAUSE: 10,
PBV_500: 11,
VISIBLE_TEAM: 12,
PRIMAL_LIMIT: 13,
TIER_LC: 14,
TIER_PU: 15,
TIER_NU: 16,
TIER_RU: 17,
TIER_UU: 18,
TIER_OU: 19,
TIER_Uber: 20
};
this.SelectableConditions = [this.Conditions.VISIBLE_TEAM, this.Conditions.TIMED_BATTLE, this.Conditions.SLEEP_CLAUSE, this.Conditions.EVASION_CLAUSE, this.Conditions.SPECIES_CLAUSE, this.Conditions.PRANKSTER_SWAGGER_CLAUSE, this.Conditions.OHKO_CLAUSE, this.Conditions.UNRELEASED_BAN];
this.HumanizedConditions = {
en: {
VISIBLE_TEAM: "Visible Teams",
TEAM_PREVIEW: "Team Preview",
SLEEP_CLAUSE: "Sleep Clause",
RATED_BATTLE: "Rated Battle",
TIMED_BATTLE: "Timed Battle",
SPECIES_CLAUSE: "Species Clause",
EVASION_CLAUSE: "Evasion Clause",
OHKO_CLAUSE: "One-Hit KO Clause",
UNRELEASED_BAN: "Unreleased Ban",
PRANKSTER_SWAGGER_CLAUSE: "Prankster + Swagger Clause",
PRIMAL_LIMIT: "Primal Limit"
}
};
self.PresetFormats = {
insur1000: {
name: 'insur1000',
humanName: 'Insurgence 1000',
generation: 'in',
conditions: [this.Conditions.PBV_1000, this.Conditions.TEAM_PREVIEW, this.Conditions.PRIMAL_LIMIT],
playable: true,
priority: 5,
tierBased: false
},
xy1000: {
name: 'xy1000',
humanName: '1,000 PBV XY',
generation: 'xy',
conditions: [this.Conditions.PBV_1000, this.Conditions.TEAM_PREVIEW, this.Conditions.PRIMAL_LIMIT],
playable: true,
priority: 10,
tierBased: false
},
xy500: {
name: 'xy500',
humanName: '500 PBV XY',
generation: 'xy',
conditions: [this.Conditions.PBV_500, this.Conditions.TEAM_PREVIEW, this.Conditions.PRIMAL_LIMIT],
playable: true,
priority: 10,
tierBased: false
}
};
this.GenerationCondition = {
'in': {
conditionname: 'insur',
humanName: 'Insurgence'
}
};
self.Formats_ = {};
self.Formats = function() {
if (Object.keys(this.Formats_).length === 0) {
this.setFormats();
return this.Formats_;
} else {
return this.Formats_;
}
};
self.setFormats = function() {
var Tiers, conditions, finalobj, format, formatname, gen, humanname, key, newformats, playablegens, priority, sortedformatsarr, tier, tierData, tierbased, _, _conditions, _i, _j, _len, _len1;
playablegens = ['in'];
newformats = this.PresetFormats;
if (typeof window !== "undefined" && window !== null) {
Tiers = window.PokeBattle.Tier.Tiers;
conditions = Conditions;
_ = window._;
} else {
Tiers = require('./tier').Tiers;
conditions = this.Conditions;
_ = require('underscore')._;
}
for (key in conditions) {
if ((key.search(/TIER_/)) === 0) {
tier = key.replace(/TIER_/, "");
tierData = Tiers[tier];
if (tierData.playable) {
for (_i = 0, _len = playablegens.length; _i < _len; _i++) {
gen = playablegens[_i];
tierbased = true;
if (typeof window !== "undefined" && window !== null) {
formatname = GenerationCondition[gen].conditionname + tier;
_conditions = [Conditions[key], Conditions.TEAM_PREVIEW, Conditions.PRIMAL_LIMIT];
priority = tierData.priority;
humanname = "" + GenerationCondition[gen].humanName + " " + tierData.humanName;
} else {
formatname = this.GenerationCondition[gen].conditionname + tier;
_conditions = [this.Conditions[key], this.Conditions.TEAM_PREVIEW, this.Conditions.PRIMAL_LIMIT];
priority = tierData.priority;
humanname = "" + this.GenerationCondition[gen].humanName + " " + tierData.humanName;
}
newformats[formatname] = {
name: formatname,
humanName: humanname,
generation: gen,
conditions: _conditions,
priority: priority,
tierBased: tierbased
};
}
}
}
}
sortedformatsarr = _.sortBy(newformats, 'priority');
finalobj = {};
for (_j = 0, _len1 = sortedformatsarr.length; _j < _len1; _j++) {
format = sortedformatsarr[_j];
finalobj[format.name] = format;
}
return this.Formats_ = finalobj;
};
this.DEFAULT_FORMAT = 'insurOU';
}).call(this);
(function() {
var error, errors, i, self, _i, _len, _ref;
self = (typeof module !== "undefined" && module !== null ? module.exports : void 0) || (window.PokeBattle.errors = {});
errors = "FIND_BATTLE\nBATTLE_DNE\nINVALID_SESSION\nBANNED\nCOMMAND_ERROR\nPRIVATE_MESSAGE\nINVALID_ALT_NAME";
_ref = errors.trim().split(/\s+/);
for (i = _i = 0, _len = _ref.length; _i < _len; i = ++_i) {
error = _ref[i];
self[error] = i + 1;
}
}).call(this);
(function() {
var self;
self = (typeof module !== "undefined" && module !== null ? module.exports : window.HiddenPower != null ? window.HiddenPower : window.HiddenPower = {});
if (self.BW == null) {
self.BW = {};
}
self.BW.types = ['Fighting', 'Flying', 'Poison', 'Ground', 'Rock', 'Bug', 'Ghost', 'Steel', 'Fire', 'Water', 'Grass', 'Electric', 'Psychic', 'Ice', 'Dragon', 'Dark'];
self.BW.basePower = function(ivs) {
var base;
base = 0;
if (ivs['hp'] % 4 > 1) {
base += 1;
}
if (ivs['attack'] % 4 > 1) {
base += 2;
}
if (ivs['defense'] % 4 > 1) {
base += 4;
}
if (ivs['speed'] % 4 > 1) {
base += 8;
}
if (ivs['specialAttack'] % 4 > 1) {
base += 16;
}
if (ivs['specialDefense'] % 4 > 1) {
base += 32;
}
return Math.floor(base * (40 / 63) + 30);
};
self.BW.type = function(ivs) {
var value;
value = 0;
if (ivs['hp'] % 2 === 1) {
value += 1;
}
if (ivs['attack'] % 2 === 1) {
value += 2;
}
if (ivs['defense'] % 2 === 1) {
value += 4;
}
if (ivs['speed'] % 2 === 1) {
value += 8;
}
if (ivs['specialAttack'] % 2 === 1) {
value += 16;
}
if (ivs['specialDefense'] % 2 === 1) {
value += 32;
}
return self.BW.types[Math.floor(value * 15 / 63)];
};
self.BW.ivs = {
bug: {
attack: 30,
defense: 30,
specialDefense: 30
},
dark: {},
dragon: {
attack: 30
},
electric: {
specialAttack: 30
},
fighting: {
defense: 30,
specialAttack: 30,
specialDefense: 30,
speed: 30
},
fire: {
attack: 30,
specialAttack: 30,
speed: 30
},
flying: {
hp: 30,
attack: 30,
defense: 30,
specialAttack: 30,
specialDefense: 30
},
ghost: {
defense: 30,
specialDefense: 30
},
grass: {
attack: 30,
specialAttack: 30
},
ground: {
specialAttack: 30,
specialDefense: 30
},
ice: {
attack: 30,
defense: 30
},
poison: {
defense: 30,
specialAttack: 30,
specialDefense: 30
},
psychic: {
attack: 30,
speed: 30
},
rock: {
defense: 30,
specialDefense: 30,
speed: 30
},
steel: {
specialDefense: 30
},
water: {
attack: 30,
defense: 30,
specialAttack: 30
}
};
}).call(this);
(function() {
var gen, i, _i, _j, _len, _len1, _ref, _ref1;
this.ALL_GENERATIONS = ['rb', 'gs', 'rs', 'dp', 'bw', 'xy', 'in'];
this.SUPPORTED_GENERATIONS = ['xy', 'in'];
this.DEFAULT_GENERATION = 'in';
this.INT_TO_GENERATION = {};
_ref = this.ALL_GENERATIONS;
for (i = _i = 0, _len = _ref.length; _i < _len; i = ++_i) {
gen = _ref[i];
this.INT_TO_GENERATION[i + 1] = gen;
}
this.GENERATION_TO_INT = {};
_ref1 = this.ALL_GENERATIONS;
for (i = _j = 0, _len1 = _ref1.length; _j < _len1; i = ++_j) {
gen = _ref1[i];
this.GENERATION_TO_INT[gen] = i + 1;
}
}).call(this);
(function() {
var EventPokemon, INT_TO_GENERATION, checkMove, eeveelutions, getGenerationFromInt, getMinimumGeneration, levelLimit, loopLearnsets, mustLearnMove, self, switchableFormes, unportableGenerations, unsketchableMoves, _, _ref,
__indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; };
self = (typeof module !== "undefined" && module !== null ? module.exports : void 0) || window;
if (typeof module !== "undefined" && module !== null ? module.exports : void 0) {
EventPokemon = require('./event_pokemon');
INT_TO_GENERATION = require('./ladders').INT_TO_GENERATION;
_ = require('underscore')._;
} else {
EventPokemon = (_ref = window.EventPokemon) != null ? _ref : {};
INT_TO_GENERATION = window.INT_TO_GENERATION;
_ = window._;
}
unportableGenerations = [1, 3];
unportableGenerations.sort(function(a, b) {
return b - a;
});
levelLimit = false;
switchableFormes = ["Deoxys", "Rotom", "Shaymin"];
unsketchableMoves = ["Chatter", "Hyperspace Hole", "Light of Ruin", "Steam Eruption", "Struggle", "Thousand Arrows", "Thousand Waves"];
mustLearnMove = {
"Mamoswine": "AncientPower",
"Yanmega": "AncientPower",
"Tangrowth": "AncientPower",
"Mr. Mime": "Mimic",
"Sudowoodo": "Mimic",
"Ambipom": "Double Hit",
"Lickilicky": "Rollout"
};
getMinimumGeneration = function(generation) {
var minGeneration, unportableGen, _i, _len;
for (_i = 0, _len = unportableGenerations.length; _i < _len; _i++) {
unportableGen = unportableGenerations[_i];
if (unportableGen <= generation) {
return unportableGen;
}
}
minGeneration = Math.min.apply(Math, unportableGenerations);
throw new Error("Gen. '" + generation + "' must be greater than " + minGeneration + ".");
};
getGenerationFromInt = function(generationInteger) {
return INT_TO_GENERATION[generationInteger].toUpperCase();
};
loopLearnsets = function(Generations, pokemon, forGeneration, iterator) {
var FormeData, SpeciesData, ability, finalForme, forme, formeName, generation, hasHiddenAbility, learnset, minimumGeneration, origspecies, species, theFormes, thePokemon, _i, _j, _k, _len, _len1, _ref1;
minimumGeneration = getMinimumGeneration(forGeneration);
species = pokemon.species, forme = pokemon.forme, ability = pokemon.ability;
origspecies = species;
formeName = forme || "default";
thePokemon = [];
theFormes = [formeName];
_ref1 = Generations[getGenerationFromInt(forGeneration)], SpeciesData = _ref1.SpeciesData, FormeData = _ref1.FormeData;
finalForme = FormeData[species][formeName];
while (species) {
thePokemon.push(species);
if (__indexOf.call(switchableFormes, species) >= 0 && __indexOf.call(theFormes, species) < 0) {
theFormes.push.apply(theFormes, (function() {
var _results;
_results = [];
for (forme in FormeData[species]) {
_results.push(forme);
}
return _results;
})());
}
species = SpeciesData[species].evolvedFrom;
}
if (ability == null) {
ability = finalForme.abilities[0];
}
hasHiddenAbility = ability === finalForme.hiddenAbility && __indexOf.call(finalForme.abilities, ability) < 0;
for (_i = 0, _len = thePokemon.length; _i < _len; _i++) {
species = thePokemon[_i];
for (_j = 0, _len1 = theFormes.length; _j < _len1; _j++) {
formeName = theFormes[_j];
for (generation = _k = minimumGeneration; minimumGeneration <= forGeneration ? _k <= forGeneration : _k >= forGeneration; generation = minimumGeneration <= forGeneration ? ++_k : --_k) {
FormeData = Generations[getGenerationFromInt(generation)].FormeData;
if (FormeData[species] == null) {
continue;
}
if (!(formeName in FormeData[species])) {
formeName = "default";
}
forme = FormeData[species][formeName];
if (!forme.learnset) {
formeName = "default";
}
learnset = forme.learnset;
if (!learnset) {
continue;
}
if (hasHiddenAbility && (forme.hiddenAbility == null)) {
continue;
}
if (iterator(learnset, species, formeName, generation) === true) {
return true;
}
}
}
}
return false;
};
eeveelutions = ['Vaporeon', 'Jolteon', 'Flareon', 'Espeon', 'Umbreon', 'Leafeon', 'Glaceon', 'Sylveon'];
self.learnableMoves = function(Generations, pokemon, forGeneration) {
var ele, index, learnable, remindex, _i, _len, _ref1;
learnable = [];
loopLearnsets(Generations, pokemon, forGeneration, function(learnset, pokemonSpecies, formeName) {
var event, events, method, moveName, moves, _i, _len, _ref1, _results;
events = EventPokemon[pokemonSpecies] || [];
events = events.filter(function(event) {
return event.forme === formeName;
});
for (_i = 0, _len = events.length; _i < _len; _i++) {
event = events[_i];
learnable.push(event.moves);
}
for (method in learnset) {
moves = learnset[method];
if ((method === 'level-up' || method === 'tutor' || method === 'machine' || method === 'egg') || ((pokemon.forme || "default") === formeName)) {
learnable.push((function() {
var _results;
_results = [];
for (moveName in moves) {
_results.push(moveName);
}
return _results;
})());
}
}
if ((_ref1 = learnset["level-up"]) != null ? _ref1["Sketch"] : void 0) {
_results = [];
for (moveName in Generations[getGenerationFromInt(forGeneration)].MoveData) {
if (__indexOf.call(unsketchableMoves, moveName) < 0) {
_results.push(learnable.push(moveName));
} else {
_results.push(void 0);
}
}
return _results;
}
});
if ((_ref1 = pokemon.species, __indexOf.call(eeveelutions, _ref1) >= 0) && forGeneration === 7) {
remindex = -1;
for (index = _i = 0, _len = learnable.length; _i < _len; index = ++_i) {
ele = learnable[index];
if (__indexOf.call(ele, "Hydro Pump") >= 0 && __indexOf.call(ele, "Flare Blitz") >= 0 && __indexOf.call(ele, "Psychic") >= 0 && pokemon.species !== 'Eevee') {
remindex = index;
}
}
learnable.splice(remindex, 1);
}
return _.chain(learnable).flatten().sort().unique().value();
};
self.checkMoveset = function(Generations, pokemon, generation, moves) {
var FormeData, checksOut, eggMoves, forme, learnset, leftoverMoves, level, looper, lsetLeftovers, m, move, nonstandardGroups, pokemonForme, pokemonLevel, pokemonSpecies, rsForme, _ref1, _ref2, _ref3;
looper = loopLearnsets.bind(null, Generations, pokemon, generation);
pokemonSpecies = pokemon.species;
pokemonForme = pokemon.forme || "default";
pokemonLevel = pokemon.level || generation.maxLevel;
FormeData = Generations[getGenerationFromInt(generation)].FormeData;
forme = FormeData[pokemonSpecies][pokemonForme];
if (generation === 4) {
rsForme = ((_ref1 = Generations.DP.FormeData[pokemonSpecies]) != null ? _ref1[pokemonForme] : void 0) || {};
learnset = ((_ref2 = rsForme.learnset) != null ? _ref2['form-change'] : void 0) || {};
for (move in learnset) {
level = learnset[move];
if (__indexOf.call(moves, move) < 0 || pokemonLevel < level) {
return false;
}
}
}
leftoverMoves = (function() {
var _i, _len, _results;
_results = [];
for (_i = 0, _len = moves.length; _i < _len; _i++) {
m = moves[_i];
if (!checkMove(looper, pokemon, m)) {
_results.push(m);
}
}
return _results;
})();
learnset = ((_ref3 = forme.learnset) != null ? _ref3['form-change'] : void 0) || {};
lsetLeftovers = leftoverMoves.filter(function(move) {
return pokemonLevel >= learnset[move];
});
if (lsetLeftovers.length === leftoverMoves.length) {
return true;
}
checksOut = looper(function(learnset, pokemonSpecies, formeName) {
var event, events, _i, _len;
events = EventPokemon[pokemonSpecies] || [];
events = events.filter(function(event) {
return event.forme === formeName;
});
for (_i = 0, _len = events.length; _i < _len; _i++) {
event = events[_i];
lsetLeftovers = leftoverMoves.filter(function(move) {
return __indexOf.call(event.moves, move) >= 0 && pokemonLevel >= event.level;
});
if (lsetLeftovers.length === leftoverMoves.length) {
return true;
}
}
});
if (checksOut) {
return true;
}
nonstandardGroups = ["light-ball-egg", "stadium-surfing-pikachu"];
checksOut = looper(function(learnset) {
var group, total, _i, _len;
for (_i = 0, _len = nonstandardGroups.length; _i < _len; _i++) {
group = nonstandardGroups[_i];
if (!learnset[group]) {
continue;
}
total = ((function() {
var _j, _len1, _results;
_results = [];
for (_j = 0, _len1 = leftoverMoves.length; _j < _len1; _j++) {
m = leftoverMoves[_j];
if (m in learnset[group]) {
_results.push(m);
}
}
return _results;
})()).length;
if (total === leftoverMoves.length) {
return true;
}
}
});
if (checksOut) {
return true;
}
checksOut = looper(function(learnset) {
var dreamWorldMoves, moveName;
if (!learnset['dreamWorld']) {
return;
}
dreamWorldMoves = [];
for (moveName in learnset['dreamWorld']) {
if (__indexOf.call(dreamWorldMoves, moveName) >= 0 || __indexOf.call(leftoverMoves, moveName) < 0) {
continue;
}
dreamWorldMoves.push(moveName);
}
if (leftoverMoves.length === dreamWorldMoves.length) {
return true;
}
});
if (checksOut) {
return true;
}
eggMoves = [];
looper(function(learnset) {
var moveName, _results;
if (!learnset['egg']) {
return;
}
_results = [];
for (moveName in learnset['egg']) {
if (__indexOf.call(eggMoves, moveName) >= 0 || __indexOf.call(leftoverMoves, moveName) < 0) {
continue;
}
_results.push(eggMoves.push(moveName));
}
return _results;
});
if (eggMoves.length === 4 && mustLearnMove[pokemon.species]) {
return false;
}
if (eggMoves.length === leftoverMoves.length) {
return true;
}
return false;
};
checkMove = function(looper, pokemon, move) {
var checksOut, level;
level = pokemon.level;
level |= 120;
if (levelLimit = false) {
return true;
}
checksOut = looper(function(learnset) {
var _ref1, _ref2, _ref3, _ref4;
if (((_ref1 = learnset["level-up"]) != null ? _ref1[move] : void 0) <= level || ((_ref2 = learnset["machine"]) != null ? _ref2[move] : void 0) <= level || ((_ref3 = learnset["tutor"]) != null ? _ref3[move] : void 0) <= level) {
return true;
}
if (((_ref4 = learnset["level-up"]) != null ? _ref4["Sketch"] : void 0) <= level && __indexOf.call(unsketchableMoves, move) < 0) {
return true;
}
});
if (checksOut) {
return true;
}
return false;
};
}).call(this);
(function() {
var BATON_PASS_PBV, self, _base,
__indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; };
self = (typeof window !== "undefined" && window !== null ? (_base = window.PokeBattle).PBV != null ? _base.PBV : _base.PBV = {} : this);
BATON_PASS_PBV = 15;
self.determinePBV = function(genData, pokemonArray) {
var bpers, forme, item, mega, megaForme, megaSpecies, p, pbv, pokemon, species, speciesData, total, _i, _len, _ref, _ref1;
if (!(pokemonArray instanceof Array)) {
pokemonArray = [pokemonArray];
}
total = 0;
for (_i = 0, _len = pokemonArray.length; _i < _len; _i++) {
pokemon = pokemonArray[_i];
species = pokemon.species;
forme = pokemon.forme || "default";
item = pokemon.item;
speciesData = genData != null ? genData.FormeData[species] : void 0;
mega = genData != null ? (_ref = genData.ItemData[item]) != null ? _ref.mega : void 0 : void 0;
if (mega) {
megaSpecies = mega[0], megaForme = mega[1];
if (species === megaSpecies) {
forme = megaForme;
}
}
pbv = (speciesData != null ? (_ref1 = speciesData[forme]) != null ? _ref1.pokeBattleValue : void 0 : void 0) || 0;
if (item === 'Eviolite') {
pbv = Math.round(1.3 * pbv / 5) * 5;
}
total += pbv;
}
bpers = (function() {
var _j, _len1, _results;
_results = [];
for (_j = 0, _len1 = pokemonArray.length; _j < _len1; _j++) {
p = pokemonArray[_j];
if (__indexOf.call(p.moves || [], "Baton Pass") >= 0) {
_results.push(p);
}
}
return _results;
})();
if (bpers.length > 0) {
total += BATON_PASS_PBV * Math.pow(2, bpers.length - 1);
}
return total;
};
}).call(this);
(function() {
this.Protocol = {
CHANGE_HP: 1,
SWITCH_IN: 2,
CHANGE_PP: 3,
REQUEST_ACTIONS: 4,
START_TURN: 5,
RAW_MESSAGE: 6,
FAINT: 7,
MAKE_MOVE: 8,
END_BATTLE: 9,
FORFEIT_BATTLE: 10,
MOVE_SUCCESS: 11,
SWITCH_OUT: 12,
POKEMON_ATTACH: 13,
TEAM_ATTACH: 14,
BATTLE_ATTACH: 15,
POKEMON_UNATTACH: 16,
TEAM_UNATTACH: 17,
BATTLE_UNATTACH: 18,
START_BATTLE: 19,
RECEIVE_TEAM: 20,
CHANGE_EXACT_HP: 21,
SPRITE_CHANGE: 22,
BOOSTS: 23,
RESET_BOOSTS: 24,
MOVESET_UPDATE: 26,
TEAM_PREVIEW: 27,
INITIALIZE: 28,
REARRANGE_TEAMS: 29,
TIMER_WIN: 30,
WEATHER_CHANGE: 32,
ACTIVATE_ABILITY: 35,
CANNED_TEXT: 36,
CONTINUE_TURN: 37,
BATTLE_EXPIRED: 38,
SET_BOOSTS: 39,
END_MOVE: 40,
NAME_CHANGE: 41,
ILLUSION_CHANGE: 42,
VISIBLE_TEAM: 43
};
}).call(this);
(function() {
var Tiers, actualtiers, conditions, self, _, _base, _ref,
__indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; };
self = (typeof window !== "undefined" && window !== null ? (_base = window.PokeBattle).Tier != null ? _base.Tier : _base.Tier = {} : this);
if (typeof window === "undefined" || window === null) {
Tiers = require('./conditions').Tiers;
_ = require('underscore')._;
actualtiers = Tiers;
} else {
conditions = (_ref = window.conditions) != null ? _ref : {};
actualtiers = Tiers;
_ = window._;
}
self.Tiers = {
Unsorted: {
name: "Unsorted",
humanName: "Unsorted",
tierRank: -1,
playable: false
},
PA: {
name: "PA",
humanName: "Pathetic",
tierRank: 0,
playable: false
},
LC: {
name: "LC",
humanName: "Little Cup",
tierRank: 1,
playable: true,
priority: 3
},
PU: {
name: "PU",
humanName: "Poorly Used",
tierRank: 2,
playable: false
},
NU: {
name: "NU",
humanName: "Never Used",
tierRank: 3,
playable: false
},
RU: {
name: "RU",
humanName: "Rarely Used",
tierRank: 4,
playable: false
},
UU: {
name: "UU",
humanName: "Under Used",
tierRank: 5,
playable: true,
priority: 1
},
OU: {
name: "OU",
humanName: "Over Used",
tierRank: 6,
playable: true,
priority: 0
},
Uber: {
name: "Uber",
humanName: "Ubers",
tierRank: 7,
playable: true,
priority: 2
},
AG: {
name: "AG",
humanName: "Anything Goes",
tierRank: 8,
playable: false
}
};
self.determineTier = function(genData, pokemonArray) {
var actualtier, forme, item, mega, megaForme, megaSpecies, pokemon, species, speciesData, tier, tierdata, tierrank, _i, _len, _ref1, _ref2;
actualtiers = this.Tiers;
if (!(pokemonArray instanceof Array)) {
pokemonArray = [pokemonArray];
}
tierrank = -1;
for (_i = 0, _len = pokemonArray.length; _i < _len; _i++) {
pokemon = pokemonArray[_i];
species = pokemon.species;
forme = pokemon.forme || "default";
item = pokemon.item;
speciesData = genData != null ? genData.FormeData[species] : void 0;
mega = genData != null ? (_ref1 = genData.ItemData[item]) != null ? _ref1.mega : void 0 : void 0;
if (mega) {
megaSpecies = mega[0], megaForme = mega[1];
if (species === megaSpecies) {
forme = megaForme;
}
}
if (species === "Rayquaza" && (pokemon.moves != null) && __indexOf.call(pokemon.moves, "Dragon Ascent") >= 0) {
forme = "mega";
}
tier = (speciesData != null ? (_ref2 = speciesData[forme]) != null ? _ref2.tier[0] : void 0 : void 0) || 'Unsorted';
tierdata = actualtiers[tier];
if (typeof tierdata === 'undefined') {
tierdata = actualtiers['Unsorted'];
}
if (tierdata.tierRank > tierrank) {
tierrank = tierdata.tierRank;
}
}
actualtier = _.findWhere(actualtiers, {
tierRank: tierrank
});
return actualtier;
};
}).call(this);
(function() {
var self;
self = (typeof module !== "undefined" && module !== null ? module.exports : void 0) || window;
self.Weather = {
SUN: 'Sun',
RAIN: 'Rain',
HAIL: 'Hail',
SAND: 'Sand',
NONE: 'None',
MOON: 'Moon',
DELTASTREAM: 'DeltaStream',
HARSHSUN: 'HarshSun',
HEAVYRAIN: 'HeavyRain'
};
}).call(this);
(function() {
var _base;
if (this.PokeBattle == null) {
this.PokeBattle = {};
}
if ((_base = this.PokeBattle).mixins == null) {
_base.mixins = {};
}
}).call(this);
(function() {
var __slice = [].slice;
this.PokeBattle.mixins.BattleProtocolParser = {
update: function(actions) {
var hadStuff, _ref;
if (actions.length === 0) {
return;
}
this.notify();
hadStuff = this.updateQueue.length > 0;
(_ref = this.updateQueue).push.apply(_ref, actions);
if (!hadStuff) {
return this._update();
}
},
_update: function(wasAtBottom) {
var ability, action, arrangements, attachment, boosts, cannedInteger, change, deltaBoosts, done, doneSpeedTimeout, doneTimeout, e, effect, forfeiter, fromSlot, key, message, moveIndex, moveName, movesetJSON, newForme, newHP, newName, newPP, newPercent, newSpecies, newWeather, player, pokemon, protocol, queue, rest, slot, targetSlots, team, teams, toSlot, turn, type, validActions, value, view, winner, _ref;
view = this.view;
queue = this.updateQueue;
if (!queue) {
return;
}
if (queue.length === 0) {
view.renderUserInfo();
view.resetPopovers();
if (wasAtBottom || (view.skip != null)) {
view.chatView.scrollToBottom();
}
if (view.skip != null) {
delete view.skip;
view.$('.battle_pane').show();
}
return;
}
wasAtBottom || (wasAtBottom = view.chatView.isAtBottom());
action = queue.shift();
type = action[0], rest = 2 <= action.length ? __slice.call(action, 1) : [];
protocol = ((function() {
var _results;
_results = [];
for (key in Protocol) {
value = Protocol[key];
if (value === type) {
_results.push(key);
}
}
return _results;
})())[0];
try {
if (window.localStorage.debug === 'true') {
console.log("Received protocol: " + protocol + " with args: " + rest);
}
} catch (_error) {
}
done = (function(_this) {
return function() {
if (done.called) {
return;
}
done.called = true;
if (view.skip != null) {
return _this._update.call(_this, wasAtBottom);
} else {
return setTimeout(_this._update.bind(_this, wasAtBottom), 0);
}
};
})(this);
doneTimeout = function() {
return setTimeout(done, 0);
};
doneSpeedTimeout = (function(_this) {
return function() {
if ((view.skip != null) || view.speed <= 1) {
return done();
} else {
return setTimeout(done, (view.speed - 1) * 1000);
}
};
})(this);
try {
switch (type) {
case Protocol.CHANGE_HP:
player = rest[0], slot = rest[1], newPercent = rest[2];
pokemon = this.getPokemon(player, slot);
pokemon.set('percent', newPercent);
if (view.skip != null) {
done();
} else {
setTimeout(done, 500);
}
break;
case Protocol.CHANGE_EXACT_HP:
player = rest[0], slot = rest[1], newHP = rest[2];
pokemon = this.getPokemon(player, slot);
pokemon.set('hp', newHP);
done();
break;
case Protocol.SWITCH_OUT:
player = rest[0], slot = rest[1];
view.switchOut(player, slot, done);
break;
case Protocol.SWITCH_IN:
player = rest[0], toSlot = rest[1], fromSlot = rest[2];
team = this.getTeam(player).get('pokemon').models;
_ref = [team[fromSlot], team[toSlot]], team[toSlot] = _ref[0], team[fromSlot] = _ref[1];
view.switchIn(player, toSlot, fromSlot, doneSpeedTimeout);
break;
case Protocol.CHANGE_PP:
player = rest[0], slot = rest[1], moveIndex = rest[2], newPP = rest[3];
pokemon = this.getPokemon(player, slot);
pokemon.setPP(moveIndex, newPP);
done();
break;
case Protocol.REQUEST_ACTIONS:
validActions = rest[0];
view.enableButtons(validActions);
PokeBattle.notifyUser(PokeBattle.NotificationTypes.ACTION_REQUESTED, this.id + "_" + this.get('turn'));
done();
break;
case Protocol.START_TURN:
turn = rest[0];
view.beginTurn(turn, doneTimeout);
break;
case Protocol.CONTINUE_TURN:
view.continueTurn(doneTimeout);
break;
case Protocol.RAW_MESSAGE:
message = rest[0];
view.addLog("" + message + "<br>");
done();
break;
case Protocol.FAINT:
player = rest[0], slot = rest[1];
view.faint(player, slot, done);
break;
case Protocol.MAKE_MOVE:
player = rest[0], slot = rest[1], moveName = rest[2];
view.logMove(player, slot, moveName, done);
break;
case Protocol.END_BATTLE:
winner = rest[0];
view.announceWinner(winner, done);
break;
case Protocol.FORFEIT_BATTLE:
forfeiter = rest[0];
view.announceForfeit(forfeiter, done);
break;
case Protocol.TIMER_WIN:
winner = rest[0];
view.announceTimer(winner, done);
break;
case Protocol.BATTLE_EXPIRED:
view.announceExpiration(done);
break;
case Protocol.MOVE_SUCCESS:
player = rest[0], slot = rest[1], targetSlots = rest[2], moveName = rest[3];
view.moveSuccess(player, slot, targetSlots, moveName, done);
break;
case Protocol.CANNED_TEXT:
cannedInteger = rest.splice(0, 1);
view.parseCannedText(cannedInteger, rest, done);
break;
case Protocol.EFFECT_END:
player = rest[0], slot = rest[1], effect = rest[2];
view.endEffect(player, slot, effect, done);
break;
case Protocol.POKEMON_ATTACH:
player = rest[0], slot = rest[1], attachment = rest[2];
view.attachPokemon(player, slot, attachment, done);
break;
case Protocol.TEAM_ATTACH:
player = rest[0], attachment = rest[1];
view.attachTeam(player, attachment, done);
break;
case Protocol.BATTLE_ATTACH:
attachment = rest[0];
view.attachBattle(attachment, done);
break;
case Protocol.POKEMON_UNATTACH:
player = rest[0], slot = rest[1], attachment = rest[2];
view.unattachPokemon(player, slot, attachment, done);
break;
case Protocol.TEAM_UNATTACH:
player = rest[0], attachment = rest[1];
view.unattachTeam(player, attachment, done);
break;
case Protocol.BATTLE_UNATTACH:
attachment = rest[0];
view.unattachBattle(attachment, done);
break;
case Protocol.INITIALIZE:
teams = rest[0];
this.receiveTeams(teams);
view.preloadImages();
if (!this.get('spectating')) {
PokeBattle.notifyUser(PokeBattle.NotificationTypes.BATTLE_STARTED, this.id);
}
done();
break;
case Protocol.START_BATTLE:
view.removeTeamPreview();
view.renderBattle();
done();
break;
case Protocol.REARRANGE_TEAMS:
arrangements = rest;
this.get('teams').forEach(function(team, i) {
return team.rearrange(arrangements[i]);
});
done();
break;
case Protocol.RECEIVE_TEAM:
team = rest[0];
this.receiveTeam(team);
done();
break;
case Protocol.SPRITE_CHANGE:
player = rest[0], slot = rest[1], newSpecies = rest[2], newForme = rest[3];
pokemon = this.getPokemon(player, slot);
pokemon.set('species', newSpecies);
pokemon.set('forme', newForme);
view.changeSprite(player, slot, newSpecies, newForme, done);
break;
case Protocol.NAME_CHANGE:
player = rest[0], slot = rest[1], newName = rest[2];
pokemon = this.getPokemon(player, slot);
view.changeName(player, slot, newName, done);
break;
case Protocol.BOOSTS:
player = rest[0], slot = rest[1], deltaBoosts = rest[2];
view.boost(player, slot, deltaBoosts, {
floatText: true
});
done();
break;
case Protocol.SET_BOOSTS:
player = rest[0], slot = rest[1], boosts = rest[2];
view.setBoosts(player, slot, boosts);
done();
break;
case Protocol.RESET_BOOSTS:
player = rest[0], slot = rest[1];
view.resetBoosts(player, slot);
done();
break;
case Protocol.MOVESET_UPDATE:
player = rest[0], slot = rest[1], movesetJSON = rest[2];
pokemon = this.getPokemon(player, slot);
pokemon.set(movesetJSON);
done();
break;
case Protocol.WEATHER_CHANGE:
newWeather = rest[0];
view.changeWeather(newWeather, done);
break;
case Protocol.TEAM_PREVIEW:
view.renderTeamPreview();
done();
break;
case Protocol.ACTIVATE_ABILITY:
player = rest[0], slot = rest[1], ability = rest[2];
pokemon = this.getPokemon(player, slot);
pokemon.set('ability', ability);
view.activateAbility(player, slot, ability, done);
break;
case Protocol.END_MOVE:
doneSpeedTimeout();
break;
case Protocol.ILLUSION_CHANGE:
player = rest[0], slot = rest[1], change = rest[2];
pokemon = this.getPokemon(player, slot);
pokemon.setIllu(change);
done();
break;
case Protocol.VISIBLE_TEAM:
view.setVisibleTeam();
break;
default:
done();
}
} catch (_error) {
e = _error;
console.error(e);
console.error(e.stack);
done();
}
if (wasAtBottom && !view.chatView.isAtBottom()) {
return view.chatView.scrollToBottom();
}
}
};
}).call(this);
(function() {
var MINUS, PLUS, natures, statAbbreviations,
__bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; },
__hasProp = {}.hasOwnProperty,
__extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; },
__indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; };
this.Pokemon = (function(_super) {
__extends(Pokemon, _super);
function Pokemon() {
this.getTeam = __bind(this.getTeam, this);
this.defaults = __bind(this.defaults, this);
return Pokemon.__super__.constructor.apply(this, arguments);
}
Pokemon.prototype.defaults = function() {
return {
moves: [],
percent: 100,
ivs: {
hp: 31,
attack: 31,
defense: 31,
specialAttack: 31,
specialDefense: 31,
speed: 31
},
evs: {
hp: 0,
attack: 0,
defense: 0,
specialAttack: 0,
specialDefense: 0,
speed: 0
}
};
};
Pokemon.prototype.initialize = function(attributes) {
var genders, hiddenPowerType;
if (attributes == null) {
attributes = {};
}
if (!this.has('species') && this.has('name')) {
this.set('species', this.get('name'));
}
if (!this.has('forme')) {
this.set('forme', 'default');
}
this.set('illu', false);
this.normalizeStats(this.get('ivs'), 31);
this.normalizeStats(this.get('evs'), 0);
this.resetBoosts();
this.isNull = false;
if (this.get('teambuilder') !== true) {
return;
}
this.on('change:ivs', (function(_this) {
return function(model, ivs) {
var type;
type = HiddenPower.BW.type(ivs).toLowerCase();
return _this.set("hiddenPowerType", type, {
silent: true
});
};
})(this));
this.on('change:hiddenPowerType', (function(_this) {
return function(model, type) {
var hpIVs, iv, ivs, stat;
hpIVs = HiddenPower.BW.ivs[type.toLowerCase()];
ivs = _this.get('ivs');
for (stat in ivs) {
iv = ivs[stat];
ivs[stat] = hpIVs[stat] || 31;
}
return _this.set('ivs', ivs, {
silent: true
});
};
})(this));
if (!attributes.ability) {
this.set('ability', this.getAbilities()[0]);
}
if (!attributes.level) {
this.set('level', this.getGeneration.maxLevel);
}
if (isNaN(attributes.happiness)) {
this.set('happiness', 100);
}
if (!attributes.nature) {
this.set('nature', 'Hardy');
}
hiddenPowerType = HiddenPower.BW.type(this.get('ivs')).toLowerCase();
this.set('hiddenPowerType', hiddenPowerType, {
silent: true
});
if (!this.has('gender')) {
genders = this.getGenders();
if (genders.length === 1) {
return this.set('gender', genders[0], {
silent: true
});
}
}
};
Pokemon.prototype.resetBoosts = function() {
return this.set('stages', {
hp: 0,
attack: 0,
defense: 0,
specialAttack: 0,
specialDefense: 0,
speed: 0,
accuracy: 0,
evasion: 0
});
};
Pokemon.prototype.normalizeStats = function(hash, defaultValue) {
var stat, stats, _i, _len, _results;
stats = ["hp", "attack", "defense", "specialAttack", "specialDefense", "speed"];
_results = [];
for (_i = 0, _len = stats.length; _i < _len; _i++) {
stat = stats[_i];
_results.push(hash[stat] != null ? hash[stat] : hash[stat] = defaultValue);
}
return _results;
};
Pokemon.prototype.getName = function() {
var sanitizedName;
sanitizedName = $('<div/>').text(this.get('name')).html();
sanitizedName = sanitizedName.replace(/[\u0300-\u036F\u20D0-\u20FF\uFE20-\uFE2F]/g, '');
return sanitizedName;
};
Pokemon.prototype.getGeneration = function(generation) {
var gen, _ref;
gen = generation || ((_ref = this.collection) != null ? _ref.generation : void 0) || DEFAULT_GENERATION;
gen = gen.toUpperCase();
return window.Generations[gen];
};
Pokemon.prototype.getSpecies = function() {
return this.getGeneration().SpeciesData[this.get('species')];
};
Pokemon.prototype.getItem = function() {
return this.getGeneration().ItemData[this.get('item')];
};
Pokemon.prototype.getForme = function(forme, generation) {
var _ref;
forme || (forme = this.get('forme'));
return (_ref = this.getGeneration(generation).FormeData[this.get('species')]) != null ? _ref[forme] : void 0;
};
Pokemon.prototype.getFormes = function() {
var forme, _results;
_results = [];
for (forme in this.getGeneration().FormeData[this.get('species')]) {
_results.push(forme);
}
return _results;
};
Pokemon.prototype.getSelectableFormes = function() {
return _(this.getFormes()).reject((function(_this) {
return function(forme) {
return _this.getForme(forme).isBattleOnly;
};
})(this));
};
Pokemon.prototype.getMegaFormes = function() {
return _(this.getFormes()).reject((function(_this) {
return function(forme) {
return forme.indexOf('mega') !== 0;
};
})(this));
};
Pokemon.prototype.getAbilities = function() {
var abilities, forme;
forme = this.getForme();
abilities = _.clone(forme.abilities);
if (forme.hiddenAbility) {
abilities.push(forme.hiddenAbility);
}
return _.unique(abilities);
};
Pokemon.prototype.getGenders = function() {
var genders, species;
species = this.getSpecies();
genders = [];
switch (species.genderRatio) {
case -1:
genders.push("Genderless");
break;
case 0:
genders.push("M");
break;
case 8:
genders.push("F");
break;
default:
genders.push("M", "F");
}
return genders;
};
Pokemon.prototype.hasSelectedMove = function(moveName) {
return moveName && __indexOf.call(this.moves, moveName) >= 0;
};
Pokemon.prototype.getMovepool = function() {
var MoveData, SpeciesData, generation, learnset, _ref, _ref1;
_ref = this.getGeneration(), SpeciesData = _ref.SpeciesData, MoveData = _ref.MoveData;
generation = GENERATION_TO_INT[((_ref1 = this.collection) != null ? _ref1.generation : void 0) || DEFAULT_GENERATION];
learnset = learnableMoves(window.Generations, this.attributes, generation);
return _(learnset).map(function(moveName) {
var move;
move = _(MoveData[moveName]).clone();
if (typeof move === "undefined") {
console.log(moveName);
}
move['name'] = moveName;
return move;
});
};
Pokemon.prototype.getTotalEVs = function(options) {
var stat, total, value, _ref;
if (options == null) {
options = {};
}
total = 0;
_ref = this.get("evs");
for (stat in _ref) {
value = _ref[stat];
if (stat !== options.exclude) {
total += value;
}
}
return total;
};
Pokemon.prototype.getTeam = function() {
var _ref;
return (_ref = this.collection) != null ? _ref.parents[0] : void 0;
};
Pokemon.prototype.setIv = function(stat, value) {
var ivs;
ivs = _.clone(this.get("ivs"));
ivs[stat] = value;
return this.set("ivs", ivs);
};
Pokemon.prototype.setEv = function(stat, value) {
var evs;
evs = _.clone(this.get("evs"));
value = value - (value % 4);
evs[stat] = value;
this.set("evs", evs);
return value;
};
Pokemon.prototype.iv = function(stat) {
var _ref;
return (_ref = this.get("ivs")[stat]) != null ? _ref : 31;
};
Pokemon.prototype.ev = function(stat) {
var _ref;
return (_ref = this.get("evs")[stat]) != null ? _ref : 0;
};
Pokemon.prototype.natureBoost = function(stat) {
var nature, _ref;
nature = (_ref = this.get('nature')) != null ? _ref.toLowerCase() : void 0;
if (nature in natures) {
return natures[nature][stat] || 1;
} else {
return 1;
}
};
Pokemon.prototype.base = function(key) {
var base, forme;
forme = this.getForme();
return base = forme["stats"][key];
};
Pokemon.prototype.stat = function(key) {
var base, ev, iv, level, total;
base = this.base(key);
if (base === 1) {
return 1;
}
level = this.get('level') || this.getGeneration.maxLevel;
iv = this.iv(key);
ev = Math.floor(this.ev(key) / 4);
return total = key === 'hp' ? Math.floor((2 * base + iv + ev) * (level / 100) + level + 10) : Math.floor(((2 * base + iv + ev) * (level / 100) + 5) * this.natureBoost(key));
};
Pokemon.prototype.getNatures = function() {
var invertedStats, label, minusStat, name, nature, natureResults, plusStat, stats;
natureResults = [];
for (nature in natures) {
stats = natures[nature];
name = nature[0].toUpperCase() + nature.substr(1);
invertedStats = _(stats).invert();
label = name;
if (invertedStats[PLUS]) {
plusStat = statAbbreviations[invertedStats[PLUS]];
minusStat = statAbbreviations[invertedStats[MINUS]];
label = "" + name + " (+" + plusStat + ", -" + minusStat + ")";
}
natureResults.push([name, label]);
}
return natureResults;
};
Pokemon.prototype.getPBV = function() {
var gen;
gen = this.getGeneration();
return PokeBattle.PBV.determinePBV(gen, this.attributes);
};
Pokemon.prototype.getTier = function() {
var gen;
gen = this.getGeneration();
return PokeBattle.Tier.determineTier(gen, this.attributes);
};
Pokemon.prototype.setPP = function(moveIndex, newPP) {
var array;
array = _.clone(this.get('pp'));
array[moveIndex] = newPP;
return this.set('pp', array);
};
Pokemon.prototype.getPercentHP = function() {
return Math.max(this.get('percent'), 0);
};
Pokemon.prototype.getHPColor = function() {
var percent;
percent = this.getPercentHP();
switch (false) {
case !(percent <= 20):
return 'red';
case !(percent <= 50):
return 'yellow';
default:
return 'green';
}
};
Pokemon.prototype.isFainted = function() {
return this.get('percent') <= 0;
};
Pokemon.prototype.getStatus = function() {
var status;
status = this.get('status');
if (status) {
return "" + (status[0].toUpperCase()) + (status.substr(1));
} else {
return "Healthy";
}
};
Pokemon.prototype.canMegaEvolve = function() {
var forme, item, species, _ref;
if (this.get('species') === "Rayquaza" && __indexOf.call(this.get('moves'), "Dragon Ascent") >= 0) {
return true;
}
item = this.getItem();
if (typeof item === "undefined") {
return false;
}
if (item.type !== 'megastone') {
return false;
}
_ref = item.mega, species = _ref[0], forme = _ref[1];
if (this.get('species') !== species || this.get('forme') !== 'default') {
return false;
}
return true;
};
Pokemon.prototype.getPossibleMegaForme = function() {
var forme, item, species, _ref;
item = this.getItem();
if ((item != null ? item.type : void 0) !== 'megastone') {
return null;
}
_ref = item.mega, species = _ref[0], forme = _ref[1];
if (this.get('species') === species && this.get('forme') === 'default') {
return forme;
}
return null;
};
Pokemon.prototype.getPokedexUrl = function() {
var slugForme, slugSpecies, slugify;
slugify = function(str) {
return str.toLowerCase().replace(/[^a-z0-9]/g, '-').replace(/\-{2,}/g, '-');
};
slugSpecies = slugify(this.get('species'));
slugForme = slugify(this.get('forme'));
return "/pokemon/" + (this.get('species'));
};
Pokemon.prototype.getIllu = function() {
return this.get('illu');
};
Pokemon.prototype.setIllu = function(y) {
return this.set('illu', y);
};
Pokemon.prototype.toJSON = function() {
var attributes;
attributes = _.clone(this.attributes);
if (attributes.gender === 'Genderless') {
delete attributes.gender;
}
delete attributes.hiddenPowerType;
delete attributes.teambuilder;
return attributes;
};
return Pokemon;
})(Backbone.Model);
statAbbreviations = {
'hp': 'HP',
'attack': 'Atk',
'defense': 'Def',
'specialAttack': 'SAtk',
'specialDefense': 'SDef',
'speed': 'Spe'
};
PLUS = 1.1;
MINUS = 0.9;
natures = {
lonely: {
attack: PLUS,
defense: MINUS
},
brave: {
attack: PLUS,
speed: MINUS
},
adamant: {
attack: PLUS,
specialAttack: MINUS
},
naughty: {
attack: PLUS,
specialDefense: MINUS
},
bold: {
defense: PLUS,
attack: MINUS
},
relaxed: {
defense: PLUS,
speed: MINUS
},
impish: {
defense: PLUS,
specialAttack: MINUS
},
lax: {
defense: PLUS,
specialDefense: MINUS
},
timid: {
speed: PLUS,
attack: MINUS
},
hasty: {
speed: PLUS,
defense: MINUS
},
jolly: {
speed: PLUS,
specialAttack: MINUS
},
naive: {
speed: PLUS,
specialDefense: MINUS
},
modest: {
specialAttack: PLUS,
attack: MINUS
},
mild: {
specialAttack: PLUS,
defense: MINUS
},
quiet: {
specialAttack: PLUS,
speed: MINUS
},
rash: {
specialAttack: PLUS,
specialDefense: MINUS
},
calm: {
specialDefense: PLUS,
attack: MINUS
},
gentle: {
specialDefense: PLUS,
defense: MINUS
},
sassy: {
specialDefense: PLUS,
speed: MINUS
},
careful: {
specialDefense: PLUS,
specialAttack: MINUS
},
hardy: {},
docile: {},
serious: {},
bashful: {},
quirky: {}
};
this.NullPokemon = (function(_super) {
__extends(NullPokemon, _super);
function NullPokemon() {
return NullPokemon.__super__.constructor.apply(this, arguments);
}
NullPokemon.prototype.initialize = function() {
this.set('species', null);
this.set('forme', 'default');
return this.isNull = true;
};
NullPokemon.prototype.getNatures = function() {
return [];
};
NullPokemon.prototype.getPBV = function() {
return 0;
};
NullPokemon.prototype.base = function() {
return 0;
};
NullPokemon.prototype.stat = function() {
return null;
};
NullPokemon.prototype.iv = function() {
return null;
};
NullPokemon.prototype.ev = function() {
return null;
};
NullPokemon.prototype.getSpecies = function() {
return {
id: 0,
genderRatio: -1,
generation: 1
};
};
NullPokemon.prototype.getForme = function() {
return this.getFormes()['default'];
};
NullPokemon.prototype.getFormes = function() {
return {
"default": {
abilities: [],
hiddenAbility: null,
isBattleOnly: false,
learnset: {},
types: []
}
};
};
return NullPokemon;
})(Pokemon);
}).call(this);
(function() {
var PokemonCollection,
__bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; },
__hasProp = {}.hasOwnProperty,
__extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; },
__indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; };
PokemonCollection = (function(_super) {
__extends(PokemonCollection, _super);
function PokemonCollection() {
this.model = __bind(this.model, this);
return PokemonCollection.__super__.constructor.apply(this, arguments);
}
PokemonCollection.prototype.model = function(attrs, options) {
if (attrs.name || attrs.species) {
attrs.teambuilder = this.parents[0].get('teambuilder');
return new Pokemon(attrs, options);
} else {
return new NullPokemon();
}
};
return PokemonCollection;
})(Backbone.Collection);
this.Team = (function(_super) {
__extends(Team, _super);
function Team() {
this.setRandomOrder = __bind(this.setRandomOrder, this);
this.getRandomOrder = __bind(this.getRandomOrder, this);
this.sync = __bind(this.sync, this);
this.hasNonNullPokemon = __bind(this.hasNonNullPokemon, this);
this.getNonNullPokemon = __bind(this.getNonNullPokemon, this);
this.getMaxTier = __bind(this.getMaxTier, this);
this.getMaxTierName = __bind(this.getMaxTierName, this);
this.hasTier = __bind(this.hasTier, this);
this.hasPBV = __bind(this.hasPBV, this);
this.getMaxPBV = __bind(this.getMaxPBV, this);
this.getTier = __bind(this.getTier, this);
this.getPBV = __bind(this.getPBV, this);
this.getFormat = __bind(this.getFormat, this);
this.clone = __bind(this.clone, this);
this.toNonNullJSON = __bind(this.toNonNullJSON, this);
this.replace = __bind(this.replace, this);
this.indexOf = __bind(this.indexOf, this);
this.at = __bind(this.at, this);
this.toJSON = __bind(this.toJSON, this);
this.getName = __bind(this.getName, this);
this.initialize = __bind(this.initialize, this);
return Team.__super__.constructor.apply(this, arguments);
}
Team.prototype.relations = [
{
type: Backbone.Many,
key: 'pokemon',
collectionType: PokemonCollection
}
];
Team.prototype.initialize = function(attrs, options) {
if (attrs == null) {
attrs = {};
}
if (options == null) {
options = {};
}
this.owner = attrs.owner;
if (!attrs.generation) {
this.set('generation', DEFAULT_GENERATION);
}
if (options.teambuilder) {
this.set('teambuilder', true);
}
if (!attrs.pokemon) {
return this.set('pokemon', []);
}
};
Team.prototype.getName = function() {
return this.get('name') || "Untitled team";
};
Team.prototype.toJSON = function() {
var json;
json = {};
if (this.id) {
json['id'] = this.id;
}
json['name'] = this.get('name');
json['generation'] = this.get('generation');
json['pokemon'] = this.get('pokemon').toJSON();
return json;
};
Team.prototype.at = function(idx) {
return this.get('pokemon').at(idx);
};
Team.prototype.indexOf = function(idx) {
return this.get('pokemon').indexOf(idx);
};
Team.prototype.replace = function(idx, newPokemon) {
this.get('pokemon').remove(this.get('pokemon').at(idx));
return this.get('pokemon').add(newPokemon, {
at: idx
});
};
Team.prototype.toNonNullJSON = function() {
return {
id: this.id,
name: this.get('name'),
generation: this.get('generation'),
pokemon: this.get('pokemon').reject(function(pokemon) {
return pokemon.isNull;
}).map(function(pokemon) {
return pokemon.toJSON();
})
};
};
Team.prototype.clone = function() {
var attrs;
attrs = _(this.attributes).clone();
attrs.pokemon = this.get('pokemon').toJSON();
return new Team(attrs);
};
Team.prototype.rearrange = function(arrangement) {
var index, pokemon;
pokemon = this.get('pokemon');
pokemon.reset((function() {
var _i, _len, _results;
_results = [];
for (_i = 0, _len = arrangement.length; _i < _len; _i++) {
index = arrangement[_i];
_results.push(pokemon.models[index]);
}
return _results;
})());
return true;
};
Team.prototype.getFormat = function() {
var allformats, format;
format = this.get('generation');
allformats = window.PokeBattle.conditions.Formats();
if (!(format in allformats)) {
format = DEFAULT_FORMAT;
}
return allformats[format];
};
Team.prototype.getGeneration = function(generation) {
var gen;
gen = generation || this.getFormat().generation;
gen = gen.toUpperCase();
return window.Generations[gen];
};
Team.prototype.getPBV = function() {
var gen, pokemon;
gen = this.getGeneration();
pokemon = this.get('pokemon').toJSON();
return PokeBattle.PBV.determinePBV(gen, pokemon);
};
Team.prototype.getTier = function() {
var gen, pokemon;
gen = this.getGeneration();
pokemon = this.get('pokemon').toJSON();
return PokeBattle.Tier.determineTier(gen, pokemon);
};
Team.prototype.getMaxPBV = function() {
var conditions, _ref, _ref1;
conditions = this.getFormat().conditions;
if (_ref = Conditions.PBV_1000, __indexOf.call(conditions, _ref) >= 0) {
return 1000;
} else if (_ref1 = Conditions.PBV_500, __indexOf.call(conditions, _ref1) >= 0) {
return 500;
} else {
return 0;
}
};
Team.prototype.hasPBV = function() {
return this.getMaxPBV() > 0;
};
Team.prototype.hasTier = function() {
return typeof this.getMaxTier() !== 'undefined';
};
Team.prototype.getMaxTierName = function() {
var condition, conditions, tier, tiername, _i, _len;
conditions = this.getFormat().conditions;
for (_i = 0, _len = conditions.length; _i < _len; _i++) {
condition = conditions[_i];
tiername = _.invert(Conditions)[condition];
if ((tiername.search(/TIER_/)) === 0) {
tier = tiername.replace(/TIER_/, "");
}
}
return tier;
};
Team.prototype.getMaxTier = function() {
var tier, tiername;
tiername = this.getMaxTierName();
if (tiername) {
tier = PokeBattle.Tier.Tiers[tiername];
}
return tier;
};
Team.prototype.getNonNullPokemon = function() {
return this.get('pokemon').where({
isNull: false
});
};
Team.prototype.hasNonNullPokemon = function() {
return this.get('pokemon').some(function(pokemon) {
return !pokemon.isNull;
});
};
Team.prototype.sync = function(method) {
switch (method) {
case 'create':
case 'patch':
case 'update':
this.set('saving', true, {
silent: true
});
this.trigger('remoteSync', this);
return PokeBattle.primus.send('saveTeam', this.toJSON(), (function(_this) {
return function(id) {
_this.set('id', id);
_this.set('saving', false, {
silent: true
});
return _this.trigger('remoteSync', _this);
};
})(this));
case 'delete':
if (this.id) {
return PokeBattle.primus.send('destroyTeam', this.id);
}
}
};
Team.prototype.getRandomOrder = function() {
var order;
order = this.get('randomorder');
if (typeof order === 'undefined') {
this.setRandomOrder();
order = this.get('randomorder');
return order;
} else {
order = this.get('randomorder');
return order;
}
};
Team.prototype.setRandomOrder = function() {
var team, teamshuffled;
team = this.get('pokemon').toJSON();
teamshuffled = _.shuffle(team);
return this.set('randomorder', teamshuffled);
};
return Team;
})(Backbone.AssociatedModel);
}).call(this);
(function() {
var Teams,
__hasProp = {}.hasOwnProperty,
__extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; },
__bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; };
Teams = (function(_super) {
__extends(Teams, _super);
function Teams() {
return Teams.__super__.constructor.apply(this, arguments);
}
Teams.prototype.model = Team;
return Teams;
})(Backbone.Collection);
this.Battle = (function(_super) {
__extends(Battle, _super);
function Battle() {
this.notify = __bind(this.notify, this);
this.forfeit = __bind(this.forfeit, this);
this.isPlaying = __bind(this.isPlaying, this);
this.getPokemon = __bind(this.getPokemon, this);
this.getOpponentTeam = __bind(this.getOpponentTeam, this);
this.getTeam = __bind(this.getTeam, this);
this["switch"] = __bind(this["switch"], this);
this.arrangeTeam = __bind(this.arrangeTeam, this);
this.makeCancel = __bind(this.makeCancel, this);
this.makeSwitch = __bind(this.makeSwitch, this);
this.makeMove = __bind(this.makeMove, this);
this.receiveTeam = __bind(this.receiveTeam, this);
this.receiveTeams = __bind(this.receiveTeams, this);
this.initialize = __bind(this.initialize, this);
return Battle.__super__.constructor.apply(this, arguments);
}
Battle.prototype.relations = [
{
type: Backbone.Many,
key: 'teams',
relatedModel: Team,
collectionType: Teams
}
];
Battle.prototype.defaults = {
spectating: true,
finished: false
};
_.extend(Battle.prototype, PokeBattle.mixins.BattleProtocolParser);
Battle.prototype.initialize = function(attributes) {
var allformats, spectators;
this.updateQueue = [];
this.numActive = attributes.numActive, spectators = attributes.spectators;
if (!!spectators) {
this.spectators = new UserList(spectators);
}
allformats = window.PokeBattle.conditions.Formats();
this.set('generation', allformats[this.get('format')].generation);
this.set('notifications', 0);
this.set('turn', 0);
this.set('teams', [
{
hidden: true
}, {
hidden: true
}
]);
this.set('spectating', !this.has('index'));
if (!this.has('index')) {
return this.set('index', Math.floor(2 * Math.random()));
}
};
Battle.prototype.receiveTeams = function(receivedTeams) {
var i, receivedTeam, team, teams, _i, _len, _results;
teams = this.get('teams');
_results = [];
for (i = _i = 0, _len = receivedTeams.length; _i < _len; i = ++_i) {
receivedTeam = receivedTeams[i];
receivedTeam.hidden = true;
team = teams.at(i);
if (team.get('hidden')) {
_results.push(team.set(receivedTeam));
} else {
_results.push(void 0);
}
}
return _results;
};
Battle.prototype.receiveTeam = function(team) {
var teams;
teams = this.get('teams');
return teams.at(this.get('index')).unset('hidden', {
silent: true
}).set(team);
};
Battle.prototype.makeMove = function(moveName, forSlot, callback) {
var options, pokemon;
pokemon = this.getPokemon(this.get('index'), forSlot);
options = {};
if (pokemon.get('megaEvolve')) {
options['megaEvolve'] = pokemon.get('megaEvolve');
}
return PokeBattle.primus.send('sendMove', this.id, moveName, forSlot, this.get('turn'), options, callback);
};
Battle.prototype.makeSwitch = function(toSlot, forSlot, callback) {
return PokeBattle.primus.send('sendSwitch', this.id, toSlot, forSlot, this.get('turn'), callback);
};
Battle.prototype.makeCancel = function() {
return PokeBattle.primus.send('sendCancelAction', this.id, this.get('turn'));
};
Battle.prototype.arrangeTeam = function(arrangement) {
return PokeBattle.primus.send('arrangeTeam', this.id, arrangement);
};
Battle.prototype["switch"] = function(fromIndex, toIndex) {
var you, _ref;
you = this.getTeam().pokemon;
return _ref = [you[toIndex], you[fromIndex]], you[fromIndex] = _ref[0], you[toIndex] = _ref[1], _ref;
};
Battle.prototype.getTeam = function(playerIndex) {
if (playerIndex == null) {
playerIndex = this.get('index');
}
return this.get("teams").at(playerIndex);
};
Battle.prototype.getOpponentTeam = function(playerIndex) {
if (playerIndex == null) {
playerIndex = this.get('index');
}
return this.get("teams").at(1 - playerIndex);
};
Battle.prototype.getPokemon = function(playerIndex, slot) {
var team;
if (slot == null) {
slot = 0;
}
team = this.getTeam(playerIndex);
return team.at(slot);
};
Battle.prototype.isPlaying = function() {
return !this.get('finished') && !this.get('spectating');
};
Battle.prototype.forfeit = function() {
return PokeBattle.primus.send('forfeit', this.id);
};
Battle.prototype.notify = function() {
return this.set('notifications', this.get('notifications') + 1);
};
return Battle;
})(Backbone.AssociatedModel);
}).call(this);
(function() {
var __hasProp = {}.hasOwnProperty,
__extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };
this.Replay = (function(_super) {
__extends(Replay, _super);
function Replay() {
return Replay.__super__.constructor.apply(this, arguments);
}
Replay.prototype.urlRoot = '/replays';
Replay.prototype.getFormat = function() {
return window.Formats[this.get('format')].humanName;
};
Replay.prototype.getCreatedAt = function() {
var date, day, hours, minutes, month, seconds, timeOfDay, year;
date = new Date(this.get('created_at'));
day = date.getDate();
month = date.getMonth() + 1;
year = date.getFullYear();
timeOfDay = 'a.m.';
hours = date.getHours();
minutes = ("00" + (date.getMinutes())).slice(-2);
seconds = ("00" + (date.getSeconds())).slice(-2);
if (hours > 12) {
hours = hours % 12;
timeOfDay = 'p.m.';
}
return "" + year + "/" + month + "/" + day + " " + hours + ":" + minutes + ":" + seconds + " " + timeOfDay;
};
return Replay;
})(Backbone.Model);
}).call(this);
(function() {
var __hasProp = {}.hasOwnProperty,
__extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };
this.Replays = (function(_super) {
__extends(Replays, _super);
function Replays() {
return Replays.__super__.constructor.apply(this, arguments);
}
Replays.prototype.model = Replay;
return Replays;
})(Backbone.Collection);
}).call(this);
(function() {
var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; },
__hasProp = {}.hasOwnProperty,
__extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; },
__indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; },
__slice = [].slice;
this.BattleView = (function(_super) {
__extends(BattleView, _super);
function BattleView() {
this.setVisibleTeam = __bind(this.setVisibleTeam, this);
this.pokemonHtml = __bind(this.pokemonHtml, this);
this.remove = __bind(this.remove, this);
this.getPokemonPosition = __bind(this.getPokemonPosition, this);
this.addPokemonImage = __bind(this.addPokemonImage, this);
this.preloadImages = __bind(this.preloadImages, this);
this.afterAction = __bind(this.afterAction, this);
this.afterSelection = __bind(this.afterSelection, this);
this.megaEvolve = __bind(this.megaEvolve, this);
this.cancelAction = __bind(this.cancelAction, this);
this.switchPokemon = __bind(this.switchPokemon, this);
this.makeMove = __bind(this.makeMove, this);
this.continueTurn = __bind(this.continueTurn, this);
this.beginTurn = __bind(this.beginTurn, this);
this.addSummary = __bind(this.addSummary, this);
this.addLog = __bind(this.addLog, this);
this.isIllusioned = __bind(this.isIllusioned, this);
this.addMoveMessage = __bind(this.addMoveMessage, this);
this.disableButtons = __bind(this.disableButtons, this);
this.enableButtons = __bind(this.enableButtons, this);
this.resetPopovers = __bind(this.resetPopovers, this);
this.faint = __bind(this.faint, this);
this.isFront = __bind(this.isFront, this);
this.$projectile = __bind(this.$projectile, this);
this.$sprite = __bind(this.$sprite, this);
this.$spriteContainer = __bind(this.$spriteContainer, this);
this.$pokemon = __bind(this.$pokemon, this);
this.changeBattleSpeed = __bind(this.changeBattleSpeed, this);
this.returnToLobby = __bind(this.returnToLobby, this);
this.saveLog = __bind(this.saveLog, this);
this.saveReplay = __bind(this.saveReplay, this);
this.shouldRenderEnd = __bind(this.shouldRenderEnd, this);
this.handleRemoval = __bind(this.handleRemoval, this);
this.handleEnd = __bind(this.handleEnd, this);
this.announceWin = __bind(this.announceWin, this);
this.announceExpiration = __bind(this.announceExpiration, this);
this.announceTimer = __bind(this.announceTimer, this);
this.announceForfeit = __bind(this.announceForfeit, this);
this.announceWinner = __bind(this.announceWinner, this);
this.$playerInfo = __bind(this.$playerInfo, this);
this.resumeTimer = __bind(this.resumeTimer, this);
this.pauseTimer = __bind(this.pauseTimer, this);
this.renderTimer = __bind(this.renderTimer, this);
this.countdownTimers = __bind(this.countdownTimers, this);
this.renderTimers = __bind(this.renderTimers, this);
this.updateTimers = __bind(this.updateTimers, this);
this.unattachBattle = __bind(this.unattachBattle, this);
this.unattachTeam = __bind(this.unattachTeam, this);
this.addPokemonEffect = __bind(this.addPokemonEffect, this);
this.mapStatusForDisplay = __bind(this.mapStatusForDisplay, this);
this.showSpinner = __bind(this.showSpinner, this);
this.handleStatus = __bind(this.handleStatus, this);
this.handlePercent = __bind(this.handlePercent, this);
this.resetBoosts = __bind(this.resetBoosts, this);
this.setBoosts = __bind(this.setBoosts, this);
this.unattachPokemon = __bind(this.unattachPokemon, this);
this.boost = __bind(this.boost, this);
this.unattachScreen = __bind(this.unattachScreen, this);
this.attachScreen = __bind(this.attachScreen, this);
this.attachBattle = __bind(this.attachBattle, this);
this.attachTeam = __bind(this.attachTeam, this);
this.attachPokemon = __bind(this.attachPokemon, this);
this.changeWeather = __bind(this.changeWeather, this);
this.changeName = __bind(this.changeName, this);
this.changeSprite = __bind(this.changeSprite, this);
this.activateAbility = __bind(this.activateAbility, this);
this.getCannedText = __bind(this.getCannedText, this);
this.actOnCannedText = __bind(this.actOnCannedText, this);
this.parseCannedText = __bind(this.parseCannedText, this);
this.cannedText = __bind(this.cannedText, this);
this.moveSuccess = __bind(this.moveSuccess, this);
this.logMove = __bind(this.logMove, this);
this.removePokeball = __bind(this.removePokeball, this);
this.makePokeball = __bind(this.makePokeball, this);
this.switchOut = __bind(this.switchOut, this);
this.switchIn = __bind(this.switchIn, this);
this.floatText = __bind(this.floatText, this);
this.floatPercent = __bind(this.floatPercent, this);
this.removeTeamPreview = __bind(this.removeTeamPreview, this);
this.submitTeamPreview = __bind(this.submitTeamPreview, this);
this.togglePokemonOrSwitch = __bind(this.togglePokemonOrSwitch, this);
this.renderTeamPreview = __bind(this.renderTeamPreview, this);
this.pokemonPopover = __bind(this.pokemonPopover, this);
this.movePopover = __bind(this.movePopover, this);
this.renderUserInfo = __bind(this.renderUserInfo, this);
this.renderWaiting = __bind(this.renderWaiting, this);
this.renderActions = __bind(this.renderActions, this);
this.renderChat = __bind(this.renderChat, this);
this.renderControls = __bind(this.renderControls, this);
this.renderPokemon = __bind(this.renderPokemon, this);
this.renderBattle = __bind(this.renderBattle, this);
this.render = __bind(this.render, this);
this.initialize = __bind(this.initialize, this);
return BattleView.__super__.constructor.apply(this, arguments);
}
BattleView.prototype.battle_template = JST['battle'];
BattleView.prototype.user_info_template = JST['battle_user_info'];
BattleView.prototype.action_template = JST['battle_actions'];
BattleView.prototype.team_preview_template = JST['battle_team_preview'];
BattleView.prototype.battle_end_template = JST['battle_end'];
BattleView.prototype.battle_controls_template = JST['battle_controls'];
BattleView.prototype.SPEEDS = {
Instant: 0,
Fast: 1,
Medium: 1.5,
Slow: 2
};
BattleView.prototype.events = {
'click .move': 'makeMove',
'click .switch': 'switchPokemon',
'click .mega-evolve': 'megaEvolve',
'click .cancel': 'cancelAction',
'click .save-replay': 'saveReplay',
'click .save-log': 'saveLog',
'click .return-to-lobby': 'returnToLobby',
'click .arrange_pokemon': 'togglePokemonOrSwitch',
'click .submit_arrangement': 'submitTeamPreview',
'change .battle-speed': 'changeBattleSpeed'
};
BattleView.prototype.initialize = function(options) {
var _ref;
this.chatView = null;
this.lastMove = null;
this.skip = null;
this.room = (_ref = PokeBattle.rooms) != null ? _ref.add({
id: this.model.id,
users: []
}) : void 0;
try {
this.speed = Number(window.localStorage.getItem('battle_speed'));
} catch (_error) {
}
this.speed || (this.speed = 1);
this.listenTo(this.model, 'change:teams[*].pokemon[*].status', this.handleStatus);
this.listenTo(this.model, 'change:teams[*].pokemon[*].percent', this.handlePercent);
this.listenTo(this.model, 'change:finished', this.handleEnd);
if (this.model.collection) {
this.listenTo(this.model.collection, 'remove', this.handleRemoval);
}
this.battleStartTime = $.now();
this.timers = [];
this.timerUpdatedAt = [];
this.timerFrozenAt = [];
this.timerIterations = 0;
this.countdownTimers();
return this.render();
};
BattleView.prototype.render = function() {
this.renderChat();
return this;
};
BattleView.prototype.renderBattle = function() {
var locals;
locals = {
yourTeam: this.model.getTeam(),
opponentTeam: this.model.getOpponentTeam(),
numActive: this.model.numActive,
yourIndex: this.model.get('index'),
window: window
};
this.$('.battle_pane').html(this.battle_template(locals));
this.renderPokemon();
this.renderControls();
return this;
};
BattleView.prototype.renderPokemon = function($images, callback) {
var battle, self;
$images || ($images = this.$('.preload'));
battle = this.model;
self = this;
$images.each(function() {
var $pokemon, $this, forme, front, gen, id, player, scale, shiny, slot, species, url, _ref;
$this = $(this);
$pokemon = $this.closest('.pokemon');
_ref = [$pokemon.data('team'), $pokemon.data('slot')], player = _ref[0], slot = _ref[1];
front = $pokemon.hasClass('top');
species = $this.data('species');
forme = $this.data('forme');
shiny = $this.data('shiny');
gen = battle.get('generation').toUpperCase();
id = window.Generations[gen].SpeciesData[species].id;
url = PokemonSprite(id, forme, {
front: front,
shiny: shiny
});
scale = front ? 0.7 : 0.9;
return self.addPokemonImage($this, url, {
scale: scale,
callback: function($image) {
var height, image, width, x, y, _ref1;
image = $image[0];
width = image.width, height = image.height;
_ref1 = self.getPokemonPosition(player, slot), x = _ref1[0], y = _ref1[1];
x -= width >> 1;
y -= height >> 1;
if (!front) {
y += 30;
}
$image.css({
top: y,
left: x
}).show();
return typeof callback === "function" ? callback($image) : void 0;
}
});
});
return this;
};
BattleView.prototype.renderControls = function() {
var html;
html = this.battle_controls_template({
speeds: this.SPEEDS,
currentSpeed: this.speed
});
this.$el.find('.battle-controls').html(html);
return this;
};
BattleView.prototype.renderChat = function() {
this.chatView = new ChatView({
el: this.$('.chat'),
model: this.room,
noisy: true
}).render();
return this;
};
BattleView.prototype.renderActions = function(validActions) {
var $actions, $button, locals, pokemon;
if (validActions == null) {
validActions = [];
}
locals = {
yourTeam: this.model.getTeam(),
validActions: validActions[0] || {},
window: window
};
$actions = this.$('.battle_actions');
$actions.html(this.action_template(locals));
pokemon = this.model.getPokemon(this.model.get('index'), 0);
$button = $actions.find('.mega-evolve');
if (pokemon.canMegaEvolve()) {
$button.removeClass("hidden");
} else {
$button.addClass('disabled');
}
$actions.find('.move.button').each((function(_this) {
return function(i, el) {
var $this, gen, moveData, moveName, _ref;
$this = $(el);
moveName = $this.data('move-id');
gen = _this.model.get('generation').toUpperCase();
moveData = (_ref = window.Generations[gen]) != null ? _ref.MoveData[moveName] : void 0;
return _this.movePopover($this, moveName, moveData);
};
})(this));
$actions.find('.switch.button').each((function(_this) {
return function(i, el) {
var $this, slot;
$this = $(el);
slot = $this.data('slot');
pokemon = _this.model.getPokemon(_this.model.get('index'), slot);
return _this.pokemonPopover($this, pokemon);
};
})(this));
return this;
};
BattleView.prototype.renderWaiting = function() {
var $actions;
$actions = this.$('.battle_actions');
$actions.find('.move.button').popover('destroy');
return $actions.html("<div class=\"well well-battle-actions\">\n Waiting for opponent...\n <a class=\"cancel\">Cancel</a>\n</div>");
};
BattleView.prototype.renderUserInfo = function() {
var $userInfo, locals;
locals = {
yourTeam: this.model.getTeam(),
opponentTeam: this.model.getOpponentTeam(),
numActive: this.model.numActive,
yourIndex: this.model.get('index'),
window: window
};
$userInfo = this.$('.battle_user_info');
$userInfo.find('.pokemon_icon').popover('destroy');
$userInfo.html(this.user_info_template(locals));
$userInfo.find('.pokemon_icon').each((function(_this) {
return function(i, el) {
var $this, pokemon, slot, team;
$this = $(el);
team = $this.data('team');
slot = $this.data('slot');
return pokemon = _this.model.getPokemon(team, slot);
};
})(this));
this.renderTimers();
return this;
};
BattleView.prototype.movePopover = function($this, moveName, move) {
var damage, damageFriendly, displayName, options, targetFriendly, type;
console.log(moveName);
type = move.type, damage = move.damage;
damageFriendly = move.damage[0].toUpperCase() + move.damage.substr(1);
targetFriendly = move.target[0].toUpperCase() + move.target.substr(1);
displayName = [];
displayName.push(moveName);
displayName.push("<img src=\"" + (TypeSprite(type)) + "\" alt=\"" + type + "\"/>\n<img src=\"" + (CategorySprite(move.damage)) + "\" alt=\"" + damageFriendly + "\"/>\n<img src=\"" + (TargetSprite(move)) + "\" alt=\"" + targetFriendly + "\"/>");
options = {
title: displayName.join('<br>'),
html: true,
content: JST['move_hover_info']({
window: window,
move: move
}),
trigger: 'hover',
animation: false,
placement: 'top',
container: 'body'
};
return $this.popover(options);
};
BattleView.prototype.pokemonPopover = function($this, pokemon) {
var displayName, options, type, _i, _len, _ref;
if (this.isIllusioned(pokemon)) {
pokemon = pokemon.getTeam().attributes.pokemon.at(pokemon.getTeam().attributes.pokemon.length - 1);
}
displayName = pokemon.get('species');
if (pokemon.has('item')) {
displayName += " @ " + (pokemon.get('item'));
}
displayName += "<br>";
_ref = pokemon.getForme().types;
for (_i = 0, _len = _ref.length; _i < _len; _i++) {
type = _ref[_i];
displayName += "<img src=\"" + (TypeSprite(type)) + "\" alt=\"" + type + "\"/>";
}
options = {
title: displayName,
html: true,
content: JST['battle_hover_info']({
window: window,
pokemon: pokemon
}),
trigger: 'hover',
animation: false,
container: 'body'
};
return $this.popover(options);
};
BattleView.prototype.renderTeamPreview = function() {
var locals;
locals = {
battle: this.model,
window: window,
yourTeam: this.model.getTeam()
};
this.$('.battle_container').append(this.team_preview_template(locals));
return this.$('.battle_teams').find('.arrange_team .pokemon_icon').each((function(_this) {
return function(i, el) {
var $this, pokemon, slot;
$this = $(el);
slot = $this.data('index');
pokemon = _this.model.getPokemon(_this.model.get('index'), slot);
return _this.pokemonPopover($this, pokemon);
};
})(this));
};
BattleView.prototype.togglePokemonOrSwitch = function(e) {
var $activePokemon, $currentTarget;
$currentTarget = $(e.currentTarget);
$activePokemon = this.$('.arrange_pokemon.active');
if ($currentTarget.is('.active')) {
return $activePokemon.removeClass('active');
} else if ($activePokemon.length > 0) {
$activePokemon.removeClass('active');
return this.swapElements($currentTarget.get(0), $activePokemon.get(0));
} else {
return $currentTarget.addClass('active');
}
};
BattleView.prototype.swapElements = function(element1, element2) {
var next1, next2, parent1, parent2, _ref, _ref1;
_ref = [element1.parentNode, element1.nextSibling], parent1 = _ref[0], next1 = _ref[1];
_ref1 = [element2.parentNode, element2.nextSibling], parent2 = _ref1[0], next2 = _ref1[1];
parent1.insertBefore(element2, next1);
return parent2.insertBefore(element1, next2);
};
BattleView.prototype.submitTeamPreview = function(e) {
var $currentTarget, $teamPreview, element, indices;
$currentTarget = $(e.currentTarget);
if ($currentTarget.hasClass('disabled')) {
return;
}
$currentTarget.addClass('disabled');
$teamPreview = this.$('.battle_teams');
indices = (function() {
var _i, _len, _ref, _results;
_ref = this.$('.arrange_team .pokemon_icon');
_results = [];
for (_i = 0, _len = _ref.length; _i < _len; _i++) {
element = _ref[_i];
_results.push($(element).data('index'));
}
return _results;
}).call(this);
this.model.arrangeTeam(indices);
return $teamPreview.transition({
opacity: 0
}, 250, (function(_this) {
return function() {
return _this.removeTeamPreview();
};
})(this));
};
BattleView.prototype.removeTeamPreview = function() {
var $teamPreview;
$teamPreview = this.$('.battle_teams');
return $teamPreview.remove();
};
BattleView.prototype.floatPercent = function(player, slot, percent) {
var kind, percentText;
if (this.skip != null) {
return;
}
kind = (percent >= 0 ? "" : "red");
percentText = "" + percent;
if (percent >= 0) {
percentText = "+" + percentText;
}
percentText += "%";
return this.floatText(player, slot, percentText, kind);
};
BattleView.prototype.floatText = function(player, slot, text, kind) {
var $sprite, $text, x, y, _ref;
if (kind == null) {
kind = "";
}
if (this.skip != null) {
return;
}
$sprite = this.$sprite(player, slot);
_ref = this.getPokemonPosition(player, slot), x = _ref[0], y = _ref[1];
$text = $('<span/>').addClass("percentage " + kind).text(text);
$text.hide().appendTo(this.$('.battle_pane'));
x -= $text.width() / 2;
y -= 20;
$text.css({
position: 'absolute',
top: y,
left: x
}).show();
if (kind === 'red') {
$text.transition({
top: "+=30"
}, 1000, 'easeOutCubic');
$text.delay(1000);
return $text.transition({
opacity: 0
}, 1000, function() {
return $text.remove();
});
} else {
$text.transition({
top: "-=30"
}, 1000, 'easeOutCubic');
$text.delay(1000);
return $text.transition({
opacity: 0
}, 1000, function() {
return $text.remove();
});
}
};
BattleView.prototype.switchIn = function(player, slot, fromSlot, done) {
var $newPokemon, $newSprite, $oldPokemon, $pokeball, pokemon, releasePokemon, x, y, _ref;
$oldPokemon = this.$pokemon(player, slot);
$newPokemon = this.$pokemon(player, fromSlot);
$newSprite = this.$sprite(player, fromSlot);
pokemon = this.model.getPokemon(player, slot);
this.renderUserInfo();
$oldPokemon.attr('data-slot', fromSlot);
$newPokemon.attr('data-slot', slot);
$newPokemon.removeClass('hidden');
this.pokemonPopover($newSprite, pokemon);
pokemon.set('beeninbattle', true);
this.cannedText('SENT_OUT', player, player, slot);
if (this.skip != null) {
$oldPokemon.css({
opacity: 0
});
$newPokemon.css({
opacity: 1
});
done();
return;
}
_ref = this.getPokemonPosition(player, slot), x = _ref[0], y = _ref[1];
$pokeball = this.makePokeball(x, y);
$pokeball.css({
opacity: 0
});
$pokeball.appendTo(this.$(".battle_pane"));
$oldPokemon.css({
opacity: 0
});
$newPokemon.css({
opacity: 0
});
$pokeball.css({
opacity: 1
});
releasePokemon = (function(_this) {
return function() {
$pokeball.css({
opacity: 0
});
$newSprite.transition({
y: -15,
scale: .1
}, 0).transition({
scale: 1
}, 250 * _this.speed).transition({
y: 0
}, 250 * _this.speed, 'out', function() {
return _this.removePokeball($pokeball);
});
setTimeout(done, 500 * _this.speed);
return $newPokemon.transition({
opacity: 1
});
};
})(this);
return setTimeout(releasePokemon, 250 * this.speed);
};
BattleView.prototype.switchOut = function(player, slot, done) {
var $pokemon, $sprite, height, width;
$pokemon = this.$pokemon(player, slot);
$sprite = this.$sprite(player, slot);
this.cannedText('WITHDREW', player, player, slot);
if (this.skip != null) {
$pokemon.addClass('hidden');
$sprite.popover('destroy');
done();
return;
}
width = $sprite.width();
height = $sprite.height();
$sprite.transition({
scale: 0.1,
x: width >> 1,
y: height
}, 150 * this.speed);
$pokemon.transition({
opacity: 0
}, 250 * this.speed, function() {
$pokemon.addClass('hidden').css({
opacity: 1
});
$sprite.popover('destroy');
return $sprite.transition({
scale: 1,
x: 0,
y: 0
}, 0);
});
return setTimeout(done, 250 * this.speed);
};
BattleView.prototype.makePokeball = function(x, y) {
var $pokeball, func, id, size;
$pokeball = $("<div class=\"pokeball\"/>");
$pokeball.css({
top: y,
left: x
});
size = 22;
$pokeball.width(size).height(size);
func = function() {
$pokeball.css({
backgroundPositionY: -10 - func.counter * 40
});
return func.counter = (func.counter + 1) % 8;
};
func.counter = 1;
id = setInterval(func, 40);
$pokeball.data('animation-id', id);
return $pokeball;
};
BattleView.prototype.removePokeball = function($pokeball) {
var id;
id = $pokeball.data('animation-id');
clearTimeout(id);
return $pokeball.remove();
};
BattleView.prototype.logMove = function(player, slot, moveName, done) {
var owner, pokemon;
owner = this.model.getTeam(player).escape('owner');
pokemon = this.model.getPokemon(player, slot);
this.addMoveMessage(owner, pokemon, moveName);
this.lastMove = moveName;
return done();
};
BattleView.prototype.moveSuccess = function(player, slot, targetSlots, moveName, done) {
var $attacker, $defender, $projectile, ax, ay, dx, dy, front, gen, moveData, scale, speed, targetPlayer, targetSlot, transX, transY, _ref, _ref1, _ref2, _ref3, _ref4, _ref5;
if (this.skip != null) {
return done();
}
gen = this.model.get('generation').toUpperCase();
moveData = (_ref = window.Generations[gen]) != null ? _ref.MoveData[moveName] : void 0;
if (!moveData) {
console.error("Could not display animation for " + moveName + " as it does not exist in " + gen + ".");
done();
return;
}
_ref1 = targetSlots[0], targetPlayer = _ref1[0], targetSlot = _ref1[1];
$attacker = this.$sprite(player, slot);
$defender = this.$sprite(targetPlayer, targetSlot);
_ref2 = this.getPokemonPosition(player, slot), ax = _ref2[0], ay = _ref2[1];
_ref3 = this.getPokemonPosition(targetPlayer, targetSlot), dx = _ref3[0], dy = _ref3[1];
front = this.isFront(player);
scale = (front ? 1.3 : 1 / 1.3);
if (moveName === 'Earthquake') {
speed = this.speed;
$attacker.add($defender).each(function(index) {
return $(this).transition({
x: -75
}, 62.5 * speed, 'easeInOutCubic').transition({
x: 75
}, 125 * speed, 'easeInOutCubic').transition({
x: -30
}, 125 * speed, 'easeInOutCubic').transition({
x: 30
}, 125 * speed, 'easeInOutCubic').transition({
x: 0
}, 62.5 * speed, 'easeInOutCubic');
});
return setTimeout(done, 500 * this.speed);
} else if (__indexOf.call(moveData.flags, 'contact') >= 0) {
$attacker.transition({
x: dx - ax,
y: dy - ay,
scale: scale
}, 250 * this.speed, 'in').transition({
x: 0,
y: 0,
scale: 1
}, 250 * this.speed, 'out');
$defender.delay(400 * this.speed).transition({
x: (front ? -16 : 8)
}, 50 * this.speed, 'easeOutCubic').transition({
x: 0
}, 50 * this.speed, 'easeInOutCubic');
return setTimeout(done, 500 * this.speed);
} else if (moveData['power'] > 0) {
$projectile = this.$projectile(player, slot, moveData);
_ref4 = [dx - ax, dy - ay], transX = _ref4[0], transY = _ref4[1];
$projectile.transition({
x: transX / 2,
y: transY / 2,
scale: (scale + 1) / 2
}, 200 * this.speed, 'easeOutCubic').transition({
x: transX,
y: transY,
scale: scale
}, 200 * this.speed, 'easeOutCubic').transition({
opacity: 0
}, 100 * this.speed, function() {
return $projectile.remove();
});
$defender.delay(400 * this.speed).transition({
x: -4
}, 0, 'linear').delay(50 * this.speed).transition({
x: 4
}, 0, 'linear').delay(50 * this.speed).transition({
x: 0
}, 0, 'linear');
return setTimeout(done, 500 * this.speed);
} else if (player !== targetPlayer || slot !== targetSlot) {
$projectile = this.$projectile(player, slot, moveData);
_ref5 = [dx - ax, dy - ay], transX = _ref5[0], transY = _ref5[1];
$projectile.transition({
x: transX * 2 / 3,
y: transY / 3
}, 150 * this.speed, 'easeInOutSine').transition({
x: transX / 3,
y: transY * 2 / 3
}, 100 * this.speed, 'easeInOutSine').transition({
x: transX,
y: transY
}, 150 * this.speed, 'easeInOutSine').transition({
opacity: 0
}, 100 * this.speed, 'easeInOutSine', function() {
return $projectile.remove();
});
return setTimeout(done, 500 * this.speed);
} else {
$attacker = this.$sprite(player, slot);
$attacker.transition({
x: -16
}, 125 * this.speed, 'easeInOutSine').transition({
x: 16
}, 250 * this.speed, 'easeInOutSine').transition({
x: 0
}, 125 * this.speed, 'easeInOutSine');
return setTimeout(done, 500 * this.speed);
}
};
BattleView.prototype.cannedText = function() {
var args, cannedString;
cannedString = arguments[0], args = 2 <= arguments.length ? __slice.call(arguments, 1) : [];
return this.parseCannedText(CannedText[cannedString], args, function() {});
};
BattleView.prototype.parseCannedText = function(cannedInteger, args, done) {
var cannedText, cannedTextName;
cannedTextName = CannedMapReverse[cannedInteger];
cannedText = this.getCannedText(cannedTextName, args);
this.addLog(cannedText);
return this.actOnCannedText(cannedTextName, cannedText, done);
};
BattleView.prototype.actOnCannedText = function(cannedTextName, cannedText, done) {
if (this.skip != null) {
return done();
}
switch (cannedTextName) {
case 'MOVE_MISS':
case 'JUMP_KICK_MISS':
case 'MOVE_FAIL':
case 'IMMUNITY':
this.addSummary(cannedText);
return setTimeout(done, 500 * this.speed);
case 'PARALYZE_CONTINUE':
case 'FREEZE_CONTINUE':
case 'SLEEP_CONTINUE':
case 'SUN_END':
case 'RAIN_END':
case 'SAND_END':
case 'HAIL_END':
case 'SAND_CONTINUE':
case 'HAIL_CONTINUE':
this.addSummary(cannedText, {
newline: true
});
return done();
default:
this.addSummary(cannedText);
return done();
}
};
BattleView.prototype.getCannedText = function(cannedTextName, args) {
var cannedText, genIndex, generation, i, language, _i, _ref, _ref1;
cannedText = 'Please refresh to see this text!';
genIndex = ALL_GENERATIONS.indexOf(this.model.get('generation'));
language = 'en';
for (i = _i = genIndex; _i >= 0; i = _i += -1) {
generation = ALL_GENERATIONS[i];
if ((_ref = CannedMap[generation]) != null ? (_ref1 = _ref[language]) != null ? _ref1[cannedTextName] : void 0 : void 0) {
cannedText = CannedMap[generation][language][cannedTextName];
break;
}
}
return cannedText.replace(/\$([a-z]+|\d+)/g, (function(_this) {
return function(match, p1, index) {
var player, pokemon, slot, text, _ref2;
switch (p1) {
case 'p':
_ref2 = args.splice(0, 2), player = _ref2[0], slot = _ref2[1];
pokemon = _this.model.getPokemon(player, slot);
if (_this.isIllusioned(pokemon)) {
pokemon = pokemon.getTeam().attributes.pokemon.at(pokemon.getTeam().attributes.pokemon.length - 1);
}
return pokemon.escape('name');
case 't':
player = args.splice(0, 1)[0];
return _this.model.getTeam(player).escape('owner');
case 'ts':
player = args.splice(0, 1)[0];
text = _this.isFront(player) ? "the opposing team" : "your team";
if (index === 0) {
text = "" + (text[0].toUpperCase()) + text.slice(1);
}
return text;
default:
text = args.splice(0, 1)[0];
return text;
}
};
})(this));
};
BattleView.prototype.activateAbility = function(player, slot, abilityName, done) {
var $ability, isFront, pokemon;
if (this.skip != null) {
return done();
}
pokemon = this.model.getPokemon(player, slot);
isFront = this.isFront(player);
$ability = $('<div/>').addClass('ability_activation');
$ability.html("" + (pokemon.escape('name')) + "'s <strong>" + abilityName + "</strong>");
$ability.addClass((isFront ? 'front' : 'back'));
$ability.width(1);
$ability.appendTo(this.$('.battle_pane'));
$ability.transition({
opacity: 1,
width: 150
}, 100 * this.speed, 'easeInQuad').delay(3000).transition({
opacity: 0
}, 300 * this.speed, 'easeInQuad', function() {
return $ability.remove();
});
return setTimeout(done, 500 * this.speed);
};
BattleView.prototype.changeSprite = function(player, slot, species, forme, done) {
var $sprite, $spriteContainer;
$spriteContainer = this.$spriteContainer(player, slot);
$sprite = this.$sprite(player, slot);
$spriteContainer.data('species', species);
$spriteContainer.data('forme', forme);
if (this.skip != null) {
this.renderPokemon($spriteContainer, function() {
$sprite.popover('destroy');
return $sprite.remove();
});
done();
return;
}
$sprite.fadeOut(200 * this.speed, (function(_this) {
return function() {
return _this.renderPokemon($spriteContainer, function($image) {
$sprite.popover('destroy');
$sprite.remove();
return $image.hide().fadeIn(200 * this.speed);
});
};
})(this));
if (this.model.getPokemon(player, slot).isFainted()) {
return done();
} else {
return setTimeout(done, 400 * this.speed);
}
};
BattleView.prototype.changeName = function(player, slot, newName, done) {
var nameBox;
nameBox = this.$pokemon(player, slot).find('.pokemon-name');
nameBox.html(newName);
return done();
};
BattleView.prototype.changeWeather = function(newWeather, done) {
var $drop, $hailstone, $overlays, $ray, $sand, $weather, dropLeft, dropTop, hailstoneLeft, hailstoneTop, height, i, left, millisecs, overlayHeight, overlayWidth, percentX, percentY, sandHeight, sandWidth, size, streams, top, width, x, y, _ref;
$overlays = this.$('.battle_overlays');
$overlays.find('.weather').transition({
opacity: 0
}, 500 * this.speed, function() {
return $(this).remove();
});
_ref = [600, 300], overlayWidth = _ref[0], overlayHeight = _ref[1];
$weather = (function() {
var _i, _j, _k, _l, _len, _m, _n, _ref1, _ref2, _ref3, _ref4, _ref5;
switch (newWeather) {
case Weather.RAIN:
$weather = $("<div/>").addClass("battle_overlay weather rain");
for (i = _i = 0; _i < 100; i = ++_i) {
dropLeft = _.random(-300, overlayWidth);
dropTop = _.random(-2 * overlayHeight - 100, overlayHeight);
$drop = $('<div class="drop"></div>');
$drop.css({
left: dropLeft,
top: dropTop
});
$weather.append($drop);
}
$overlays.append($weather);
return $weather;
case Weather.SUN:
$weather = $("<div/>").addClass("battle_overlay weather sun");
for (i = _j = 0; _j < 10; i = ++_j) {
millisecs = Math.floor(Math.random() * 3000) + 'ms';
$ray = $('<div class="ray"></div>');
$ray.css({
left: Math.floor(Math.random() * overlayWidth)
});
$ray.css({
'-webkit-animation-delay': millisecs,
'-moz-animation-delay': millisecs,
'-ms-animation-delay': millisecs,
'-o-animation-delay': millisecs,
'animation-delay': millisecs
});
$weather.append($ray);
}
$overlays.append($weather);
return $weather;
case Weather.SAND:
$weather = $("<div/>").addClass("battle_overlay weather sand");
_ref1 = [overlayWidth, overlayHeight], width = _ref1[0], height = _ref1[1];
_ref2 = [600, 600], sandWidth = _ref2[0], sandHeight = _ref2[1];
streams = [];
for (x = _k = _ref3 = -(2 * width); sandWidth > 0 ? _k <= width : _k >= width; x = _k += sandWidth) {
for (y = _l = _ref4 = -(2 * height); sandHeight > 0 ? _l < height : _l > height; y = _l += sandHeight) {
percentX = Math.floor(100 * x / width) + "%";
percentY = Math.floor(100 * y / height) + "%";
streams.push([percentX, percentY]);
}
}
for (_m = 0, _len = streams.length; _m < _len; _m++) {
_ref5 = streams[_m], left = _ref5[0], top = _ref5[1];
$sand = $('<div class="sand_overlay"/>');
$sand.css({
left: left,
top: top
});
$weather.append($sand);
}
$overlays.append($weather);
return $weather;
case Weather.HAIL:
$weather = $("<div/>").addClass("battle_overlay weather hail");
for (i = _n = 0; _n < 100; i = ++_n) {
hailstoneLeft = _.random(-300, overlayWidth);
hailstoneTop = _.random(-2 * overlayHeight, overlayHeight);
$hailstone = $('<div class="hailstone"></div>');
size = Math.floor(Math.random() * 5) + 5;
$hailstone.width(size);
$hailstone.height(size);
$hailstone.css({
left: hailstoneLeft,
top: hailstoneTop
});
$weather.append($hailstone);
}
$overlays.append($weather);
return $weather;
default:
return $();
}
})();
$weather.transition({
opacity: 1
}, 500 * this.speed);
return done();
};
BattleView.prototype.attachPokemon = function(player, slot, attachment, done) {
var $pokemon, $spriteContainer, pokemon, substituteUrl;
pokemon = this.model.getPokemon(player, slot);
$pokemon = this.$pokemon(player, slot);
switch (attachment) {
case 'SubstituteAttachment':
$spriteContainer = this.$spriteContainer(player, slot);
$spriteContainer.addClass('fade');
substituteUrl = (this.isFront(player) ? "substitute" : "subback");
substituteUrl = "../Sprites/battle/" + substituteUrl + ".gif";
return this.addPokemonImage($pokemon, substituteUrl, {
callback: (function(_this) {
return function($image) {
var height, width, x, y, yOffset, _ref;
_ref = _this.getPokemonPosition(player, slot), x = _ref[0], y = _ref[1];
$image.addClass('substitute');
width = $image.width();
height = $image.height();
x -= width >> 1;
y -= height >> 1;
yOffset = 200;
$image.css({
position: 'absolute',
left: x,
top: y
});
$image.show();
if (_this.skip != null) {
return done();
}
setTimeout(function() {
return $image.transition({
y: -yOffset
}, 0).transition({
y: 0
}, 200 * this.speed, 'easeInQuad').transition({
y: -yOffset >> 3
}, 100 * this.speed, 'easeOutQuad').transition({
y: 0
}, 100 * this.speed, 'easeInQuad');
}, 0);
return setTimeout(done, 500 * _this.speed);
};
})(this)
});
case 'ConfusionAttachment':
this.addPokemonEffect($pokemon, "confusion", "Confusion");
this.addLog("" + (pokemon.escape('name')) + " became confused!");
return done();
case 'ProtectAttachment':
case 'KingsShieldAttachment':
case 'SpikyShieldAttachment':
this.cannedText('PROTECT_CONTINUE', player, slot);
return this.attachScreen(player, slot, 'pink', 0, done);
case 'Air Balloon':
this.addPokemonEffect($pokemon, "balloon", "Balloon");
this.addLog("" + (pokemon.escape('name')) + " floats in the air with its Air Balloon!");
return done();
case 'Paralyze':
pokemon.set('status', 'paralyze');
return done();
case 'Burn':
pokemon.set('status', 'burn');
return done();
case 'Poison':
pokemon.set('status', 'poison');
return done();
case 'Toxic':
pokemon.set('status', 'toxic');
return done();
case 'Freeze':
pokemon.set('status', 'freeze');
return done();
case 'Sleep':
pokemon.set('status', 'sleep');
return done();
default:
return done();
}
};
BattleView.prototype.attachTeam = function(player, attachment, done) {
var $battlePane, $div, isFront, newX, newY, oldX, oldY, previousLayers, _ref, _ref1, _ref2, _ref3, _ref4, _ref5, _ref6, _ref7;
$battlePane = this.$('.battle_pane');
isFront = this.isFront(player);
switch (attachment) {
case "StealthRockAttachment":
$div = $("<div/>").addClass("field-" + player + " team-stealth-rock");
if (isFront) {
_ref = ["20%", "80%"], oldX = _ref[0], oldY = _ref[1];
_ref1 = ["67%", "45%"], newX = _ref1[0], newY = _ref1[1];
} else {
_ref2 = ["80%", "20%"], oldX = _ref2[0], oldY = _ref2[1];
_ref3 = ["34%", "81%"], newX = _ref3[0], newY = _ref3[1];
}
if (this.skip != null) {
$div.css({
top: newY,
left: newX,
opacity: .5
});
$battlePane.prepend($div);
return done();
} else {
$div.css({
top: oldY,
left: oldX,
opacity: 0
});
$div.transition({
top: newY,
left: newX,
opacity: 1
}, 500 * this.speed).delay(1000 * this.speed).transition({
opacity: .5
});
$battlePane.prepend($div);
return setTimeout(done, 500 * this.speed);
}
break;
case "ToxicSpikesAttachment":
$div = $("<div/>").addClass("field-" + player + " team-toxic-spikes");
previousLayers = this.$(".field-" + player + ".team-toxic-spikes").length;
if (isFront) {
oldY = "80%";
oldX = "20%";
newY = (function() {
switch (previousLayers) {
case 0:
return "51%";
case 1:
return "50%";
}
})();
newX = (function() {
switch (previousLayers) {
case 0:
return "77%";
case 1:
return "73%";
}
})();
} else {
oldY = "30%";
oldX = "80%";
newY = (function() {
switch (previousLayers) {
case 0:
return "87%";
case 1:
return "86%";
}
})();
newX = (function() {
switch (previousLayers) {
case 0:
return "23%";
case 1:
return "27%";
}
})();
}
if (this.skip != null) {
$div.css({
top: newY,
left: newX,
opacity: .5
});
$battlePane.prepend($div);
return done();
} else {
$div.css({
top: oldY,
left: oldX,
opacity: 0
});
$div.transition({
top: newY,
left: newX,
opacity: 1
}, 500 * this.speed).delay(1000 * this.speed).transition({
opacity: .5
});
$battlePane.prepend($div);
return setTimeout(done, 500 * this.speed);
}
break;
case "SpikesAttachment":
$div = $("<div/>").addClass("field-" + player + " team-spikes");
previousLayers = this.$(".field-" + player + ".team-spikes").length;
if (isFront) {
oldY = "80%";
oldX = "20%";
newY = (function() {
switch (previousLayers) {
case 0:
return "49%";
case 1:
return "52%";
case 2:
return "50%";
}
})();
newX = (function() {
switch (previousLayers) {
case 0:
return "87%";
case 1:
return "84%";
case 2:
return "82%";
}
})();
} else {
oldY = "30%";
oldX = "80%";
newY = (function() {
switch (previousLayers) {
case 0:
return "85%";
case 1:
return "88%";
case 2:
return "86%";
}
})();
newX = (function() {
switch (previousLayers) {
case 0:
return "13%";
case 1:
return "16%";
case 2:
return "18%";
}
})();
}
if (this.skip != null) {
$div.css({
top: newY,
left: newX,
opacity: .5
});
$battlePane.prepend($div);
return done();
} else {
$div.css({
top: oldY,
left: oldX,
opacity: 0
});
$div.transition({
top: newY,
left: newX,
opacity: 1
}, 500 * this.speed).delay(1000 * this.speed).transition({
opacity: .5
});
$battlePane.prepend($div);
return setTimeout(done, 500 * this.speed);
}
break;
case "StickyWebAttachment":
$div = $("<div/>").addClass("field-" + player + " team-sticky-web");
if (isFront) {
_ref4 = ["0%", "50%"], oldX = _ref4[0], oldY = _ref4[1];
_ref5 = ["65%", "10%"], newX = _ref5[0], newY = _ref5[1];
} else {
_ref6 = ["65%", "10%"], oldX = _ref6[0], oldY = _ref6[1];
_ref7 = ["0%", "50%"], newX = _ref7[0], newY = _ref7[1];
}
if (this.skip != null) {
$div.css({
top: newY,
left: newX,
opacity: .5
});
$battlePane.prepend($div);
return done();
} else {
$div.css({
top: oldY,
left: oldX,
opacity: 0
});
$div.animate({
top: newY,
left: newX,
opacity: 1
}, 1000 * this.speed, 'easeOutElastic').delay(1000 * this.speed).animate({
opacity: .2
});
$battlePane.prepend($div);
return setTimeout(done, 500 * this.speed);
}
break;
case "ReflectAttachment":
this.cannedText('REFLECT_START', player);
return this.attachScreen(player, 'blue', 10, done);
case "LightScreenAttachment":
this.cannedText('LIGHT_SCREEN_START', player);
return this.attachScreen(player, 'yellow', 5, done);
default:
return done();
}
};
BattleView.prototype.attachBattle = function(attachment, done) {
return done();
};
BattleView.prototype.attachScreen = function(player, slot, klass, offset, done) {
var $screen, finalSize, halfSize, x, y, _ref, _ref1;
if (done == null) {
done = function() {};
}
if (arguments.length === 4) {
_ref = [null, slot, klass, offset], slot = _ref[0], klass = _ref[1], offset = _ref[2], done = _ref[3];
}
finalSize = 100;
halfSize = finalSize >> 1;
$screen = $("<div/>").addClass("team-screen " + klass + " field-" + player);
if (slot) {
$screen.addClass("slot-" + slot);
}
_ref1 = this.getPokemonPosition(player, 0), x = _ref1[0], y = _ref1[1];
x += offset;
y += offset;
$screen.css({
left: x,
top: y
}).appendTo(this.$('.battle_pane'));
if (this.skip != null) {
$screen.css({
width: finalSize,
height: finalSize
});
$screen.css({
x: -halfSize,
y: -halfSize
});
return done();
} else {
$screen.transition({
width: finalSize,
x: -halfSize
}, 250 * this.speed, 'easeInOutCubic').transition({
height: finalSize,
y: -halfSize
}, 250 * this.speed, 'easeInOutCubic');
return setTimeout(done, 500 * this.speed);
}
};
BattleView.prototype.unattachScreen = function(player, slot, klass, done) {
var $selector, selector, _ref;
if (done == null) {
done = function() {};
}
if (arguments.length === 3) {
_ref = [null, slot, klass], slot = _ref[0], klass = _ref[1], done = _ref[2];
}
selector = ".team-screen." + klass + ".field-" + player;
if (slot) {
selector += ".slot-" + slot;
}
$selector = this.$(selector);
$selector.fadeOut(500 * this.speed, function() {
return $selector.remove();
});
return done();
};
BattleView.prototype.boost = function(player, slot, deltaBoosts, options) {
var $effect, $effects, $pokemon, abbreviatedStat, amount, delta, finalStat, message, negFloatText, pokemon, pokemonName, posFloatText, previous, stages, stat;
if (options == null) {
options = {};
}
pokemon = this.model.getPokemon(player, slot);
if (this.isIllusioned(pokemon)) {
pokemonName = pokemon.getTeam().attributes.pokemon.at(pokemon.getTeam().attributes.pokemon.length - 1).attributes.name;
} else {
pokemonName = pokemon.escape('name');
}
stages = pokemon.get('stages');
$pokemon = this.$pokemon(player, slot);
$effects = $pokemon.find('.pokemon-effects');
posFloatText = [];
negFloatText = [];
for (stat in deltaBoosts) {
delta = deltaBoosts[stat];
previous = stages[stat];
stages[stat] += delta;
if (!options.silent) {
message = this.makeBoostMessage(pokemonName, stat, delta, stages[stat]);
if (message) {
this.addLog(message);
}
}
abbreviatedStat = (function() {
switch (stat) {
case "attack":
return "Att";
case "defense":
return "Def";
case "speed":
return "Spe";
case "specialAttack":
return "Sp.A";
case "specialDefense":
return "Sp.D";
case "accuracy":
return "Acc.";
case "evasion":
return "Eva.";
default:
return stat;
}
})();
amount = stages[stat];
if (amount > 0) {
amount = "+" + amount;
}
finalStat = "" + amount + " " + abbreviatedStat;
$effect = this.addPokemonEffect($pokemon, "boost " + stat, finalStat);
if (amount < 0) {
$effect.addClass('negative');
negFloatText.push("" + delta + " " + abbreviatedStat);
} else if (amount > 0) {
$effect.removeClass('negative');
posFloatText.push("+" + delta + " " + abbreviatedStat);
} else {
$effect.remove();
}
}
if (options.floatText) {
if (negFloatText.length > 0) {
this.floatText(player, slot, negFloatText.join('/'), 'red');
}
if (posFloatText.length > 0) {
this.floatText(player, slot, posFloatText.join('/'));
}
}
return true;
};
BattleView.prototype.makeBoostMessage = function(pokemonName, stat, amount, currentBoost) {
var adverb;
stat = (function() {
switch (stat) {
case "attack":
return "Attack";
case "defense":
return "Defense";
case "speed":
return "Speed";
case "specialAttack":
return "Special Attack";
case "specialDefense":
return "Special Defense";
case "accuracy":
return "Accuracy";
case "evasion":
return "Evasion";
default:
return stat;
}
})();
if (amount > 0) {
if (amount === 12) {
return "" + pokemonName + " cut its own HP and maximized its " + stat + "!";
} else {
if (amount === 1) {
adverb = "";
}
if (amount === 2) {
adverb = " sharply";
}
if (amount >= 3) {
adverb = " drastically";
}
return "" + pokemonName + "'s " + stat + " rose" + adverb + "!";
}
} else if (amount < 0) {
if (amount === -1) {
adverb = "";
}
if (amount === -2) {
adverb = " harshly";
}
if (amount <= -3) {
adverb = " severely";
}
return "" + pokemonName + "'s " + stat + adverb + " fell!";
} else if (currentBoost === 6) {
return "" + pokemonName + "'s " + stat + " won't go any higher!";
} else if (currentBoost === -6) {
return "" + pokemonName + "'s " + stat + " won't go any lower!";
}
};
BattleView.prototype.unattachPokemon = function(player, slot, effect, done) {
var $pokemon, $spriteContainer, $substitute, pokemon;
pokemon = this.model.getPokemon(player, slot);
$pokemon = this.$pokemon(player, slot);
switch (effect) {
case 'SubstituteAttachment':
$spriteContainer = this.$spriteContainer(player, slot);
$spriteContainer.removeClass('fade');
$substitute = $pokemon.find('.substitute').first();
if (this.skip != null) {
$substitute.remove();
return done();
} else {
$substitute.transition({
y: 300,
opacity: 0
}, 300 * this.speed, function() {
return $substitute.remove();
});
return setTimeout(done, 300 * this.speed);
}
break;
case 'ProtectAttachment':
case 'KingsShieldAttachment':
case 'SpikyShieldAttachment':
return this.unattachScreen(player, slot, 'pink', done);
case 'Air Balloon':
$pokemon.find(".pokemon-effect.balloon").remove();
this.addLog("" + (pokemon.escape('name')) + "'s Air Balloon popped!");
return done();
case 'ConfusionAttachment':
$pokemon.find(".pokemon-effect.confusion").remove();
return done();
case 'Paralyze':
pokemon.set('status', null);
return done();
case 'Burn':
pokemon.set('status', null);
return done();
case 'Poison':
pokemon.set('status', null);
return done();
case 'Toxic':
pokemon.set('status', null);
return done();
case 'Freeze':
pokemon.set('status', null);
return done();
case 'Sleep':
pokemon.set('status', null);
return done();
default:
return done();
}
};
BattleView.prototype.setBoosts = function(player, slot, boosts) {
var pokemon, stages, stat;
pokemon = this.model.getPokemon(player, slot);
stages = pokemon.get('stages');
for (stat in boosts) {
boosts[stat] -= stages[stat];
}
return this.boost(player, slot, boosts, {
silent: true
});
};
BattleView.prototype.resetBoosts = function(player, slot) {
var $pokemon, pokemon;
pokemon = this.model.getPokemon(player, slot);
pokemon.resetBoosts();
$pokemon = this.$pokemon(player, slot);
return $pokemon.find('.boost').remove();
};
BattleView.prototype.handlePercent = function(pokemon) {
var $allHP, $hpText, $info, $pokemon, deltaPercent, percent, player, slot, _ref;
$pokemon = this.$pokemon(pokemon);
$info = $pokemon.find(".pokemon-info");
$allHP = $info.find('.hp');
$hpText = $info.find('.hp-text');
percent = pokemon.getPercentHP();
if (percent <= 20) {
$allHP.css({
backgroundColor: "#f00"
});
} else if (percent <= 50) {
$allHP.css({
backgroundColor: "#ff0"
});
} else {
$allHP.css({
backgroundColor: "#0f0"
});
}
$allHP.width("" + percent + "%");
$hpText.text("" + percent + "%");
deltaPercent = percent - pokemon.previous('percent');
_ref = [$pokemon.data('team'), $pokemon.data('slot')], player = _ref[0], slot = _ref[1];
return this.floatPercent(player, slot, deltaPercent);
};
BattleView.prototype.handleStatus = function(pokemon, status) {
var $effects, $pokemon, display;
$pokemon = this.$pokemon(pokemon);
if (status != null) {
$effects = $pokemon.find('.pokemon-effects');
display = this.mapStatusForDisplay(status);
return this.addPokemonEffect($pokemon, status, display);
} else {
return $pokemon.find(".pokemon-effect." + (pokemon.previous('status'))).remove();
}
};
BattleView.prototype.showSpinner = function() {
return this.$('.battle_actions .show_spinner').removeClass('hidden');
};
BattleView.prototype.mapStatusForDisplay = function(status) {
switch (status) {
case "burn":
return "BRN";
case "paralyze":
return "PAR";
case "poison":
return "PSN";
case "toxic":
return "TOX";
case "freeze":
return "FRZ";
case "sleep":
return "SLP";
}
};
BattleView.prototype.addPokemonEffect = function($pokemon, klass, text) {
var $effect, $effects;
$effects = $pokemon.find(".pokemon-effects");
$effect = $effects.find(".pokemon-effect." + (klass.replace(/\s+/g, '.')));
if (!text) {
return $effect;
}
if ($effect.length === 0) {
$effect = $("<div class='pokemon-effect " + klass + "'>" + text + "</div>");
$effect.appendTo($effects);
} else {
$effect.text(text);
}
return $effect;
};
BattleView.prototype.unattachTeam = function(player, attachment, done) {
var $battlePane;
$battlePane = this.$('.battle_pane');
switch (attachment) {
case "StealthRockAttachment":
$battlePane.find(".field-" + player + ".team-stealth-rock").remove();
return done();
case "ToxicSpikesAttachment":
$battlePane.find(".field-" + player + ".team-toxic-spikes").remove();
return done();
case "SpikesAttachment":
$battlePane.find(".field-" + player + ".team-spikes").remove();
return done();
case "StickyWebAttachment":
$battlePane.find(".field-" + player + ".team-sticky-web").remove();
return done();
case 'ReflectAttachment':
this.cannedText('REFLECT_END', player);
return this.unattachScreen(player, 'blue', done);
case 'LightScreenAttachment':
this.cannedText('LIGHT_SCREEN_END', player);
return this.unattachScreen(player, 'yellow', done);
default:
return done();
}
};
BattleView.prototype.unattachBattle = function(effect, done) {
return done();
};
BattleView.prototype.updateTimers = function(timers) {
var index, now, timer, _i, _len, _results;
now = $.now();
_results = [];
for (index = _i = 0, _len = timers.length; _i < _len; index = ++_i) {
timer = timers[index];
this.timers[index] = timer;
_results.push(this.timerUpdatedAt[index] = now);
}
return _results;
};
BattleView.prototype.renderTimers = function() {
var i, _i, _results;
_results = [];
for (i = _i = 0; _i <= 1; i = ++_i) {
_results.push(this.renderTimer(i));
}
return _results;
};
BattleView.prototype.countdownTimers = function() {
var diff;
this.renderTimers();
diff = $.now() - this.battleStartTime - this.timerIterations * 1000;
this.timerIterations++;
return this.countdownTimersId = setTimeout(this.countdownTimers, 1000 - diff);
};
BattleView.prototype.renderTimer = function(index) {
var $frozenTimer, $info, $remainingTimer, timeRemaining;
$info = this.$playerInfo(index);
$remainingTimer = $info.find('.remaining-timer');
$frozenTimer = $info.find('.frozen-timer');
timeRemaining = this.timers[index] - $.now() + this.timerUpdatedAt[index];
if (!timeRemaining && timeRemaining !== 0) {
$remainingTimer.addClass('hidden');
} else {
$remainingTimer.removeClass('hidden');
$remainingTimer.text(PokeBattle.humanizeTime(timeRemaining));
}
if (timeRemaining <= 1 * 60 * 1000) {
$frozenTimer.addClass("battle-timer-low");
$remainingTimer.addClass("battle-timer-low");
} else {
$frozenTimer.removeClass("battle-timer-low");
$remainingTimer.removeClass("battle-timer-low");
}
if (this.timerFrozenAt[index]) {
$frozenTimer.text(PokeBattle.humanizeTime(this.timerFrozenAt[index]));
$frozenTimer.removeClass('hidden');
$remainingTimer.addClass('battle-timer-small');
if (this.showSecondaryTimer) {
return $remainingTimer.removeClass('hidden');
} else {
return $remainingTimer.addClass('hidden');
}
} else {
$frozenTimer.addClass('hidden');
return $remainingTimer.removeClass('battle-timer-small hidden');
}
};
BattleView.prototype.pauseTimer = function(index, timeSinceLastAction) {
var now;
now = $.now();
this.timerFrozenAt[index] = this.timers[index] - (now - this.timerUpdatedAt[index]);
if (timeSinceLastAction) {
this.timerUpdatedAt[index] -= timeSinceLastAction;
}
this.showSecondaryTimer = timeSinceLastAction != null;
return this.renderTimer(index);
};
BattleView.prototype.resumeTimer = function(index) {
delete this.timerFrozenAt[index];
return this.renderTimer(index);
};
BattleView.prototype.$playerInfo = function(index) {
var $userInfo;
$userInfo = this.$('.battle_user_info');
if (index === this.model.get('index')) {
return $userInfo.find('.left');
} else {
return $userInfo.find('.right');
}
};
BattleView.prototype.announceWinner = function(player, done) {
var message, owner;
owner = this.model.getTeam(player).escape('owner');
message = "" + owner + " won!";
return this.announceWin(message, done);
};
BattleView.prototype.announceForfeit = function(player, done) {
var message, owner;
owner = this.model.getTeam(player).escape('owner');
message = "" + owner + " has forfeited!";
return this.announceWin(message, done);
};
BattleView.prototype.announceTimer = function(player, done) {
var message, owner;
owner = this.model.getTeam(player).escape('owner');
message = "" + owner + " was given the timer win!";
return this.announceWin(message, done);
};
BattleView.prototype.announceExpiration = function(done) {
var message;
message = "The battle expired!";
return this.announceWin(message, done);
};
BattleView.prototype.announceWin = function(message, done) {
this.chatView.print("<h3>" + message + "</h3>");
this.addSummary(message, {
newline: true
});
this.model.set('finished', true);
return done();
};
BattleView.prototype.handleEnd = function(battle, end) {
if (this.shouldRenderEnd()) {
this.disableButtons();
this.$('.battle_actions').html(this.battle_end_template({
window: window
}));
}
return clearTimeout(this.countdownTimersId);
};
BattleView.prototype.handleRemoval = function(battle) {
if (battle === this.model) {
return this.remove();
}
};
BattleView.prototype.shouldRenderEnd = function() {
return PokeBattle.primus != null;
};
BattleView.prototype.saveReplay = function(e) {
var $replayButton;
$replayButton = $(e.currentTarget);
if ($replayButton.is('.disabled')) {
return;
}
$replayButton.addClass('disabled');
$replayButton.find('.show_spinner').removeClass('hidden');
return PokeBattle.primus.send('saveReplay', this.model.id, (function(_this) {
return function(error, replayId) {
var absoluteUrl, relativeUrl;
$replayButton.find('.show_spinner').addClass('hidden');
if (error) {
return _this.chatView.announce("error", error);
} else {
relativeUrl = "/replays/" + replayId;
absoluteUrl = "" + window.location.protocol + "//" + window.location.host;
absoluteUrl += relativeUrl;
return _this.chatView.announce("success", "Your replay was saved! Share the link: " + absoluteUrl + ".");
}
};
})(this));
};
BattleView.prototype.saveLog = function() {
var $children, blob, fileName, log;
log = [];
$children = this.$('.messages').children();
$children.each(function() {
var $this, isHeader;
$this = $(this);
isHeader = /H\d/i.test(this.tagName);
if (isHeader) {
log.push("");
}
log.push($this.text());
if (isHeader) {
return log.push("");
}
});
log = [log.join('\n')];
fileName = (this.model.get('teams').map(function(team) {
return team.escape('owner');
})).join(" vs ");
fileName += ".txt";
blob = new Blob(log, {
type: "text/plain;charset=utf-8",
endings: "native"
});
return saveAs(blob, fileName);
};
BattleView.prototype.returnToLobby = function() {
return PokeBattle.navigation.focusLobby();
};
BattleView.prototype.changeBattleSpeed = function(e) {
this.speed = Number($(e.currentTarget).val()) || 1;
try {
return window.localStorage.setItem('battle_speed', this.speed);
} catch (_error) {
}
};
BattleView.prototype.$pokemon = function(player, slot) {
var pokemon;
if (arguments.length === 1) {
pokemon = player;
this.model.get('teams').forEach(function(team, playerIndex) {
var index;
index = team.indexOf(pokemon);
if (index !== -1) {
player = playerIndex;
slot = index;
}
});
}
return this.$(".pokemon[data-team='" + player + "'][data-slot='" + slot + "']");
};
BattleView.prototype.$spriteContainer = function(player, slot) {
return this.$pokemon(player, slot).find('.sprite');
};
BattleView.prototype.$sprite = function(player, slot) {
return this.$spriteContainer(player, slot).find('img');
};
BattleView.prototype.$projectile = function(player, slot, moveData) {
var $projectile, x, y, _ref;
$projectile = $('<div/>').addClass('projectile');
$projectile.addClass(moveData['type'].toLowerCase());
$projectile.appendTo(this.$(".battle_pane"));
_ref = this.getPokemonPosition(player, slot), x = _ref[0], y = _ref[1];
$projectile.css({
left: x,
top: y
});
return $projectile;
};
BattleView.prototype.isFront = function(player) {
return this.model.get('index') !== player;
};
BattleView.prototype.faint = function(player, slot, done) {
var $pokemon, $sprite;
$pokemon = this.$pokemon(player, slot);
$sprite = this.$sprite(player, slot);
if (this.skip != null) {
$sprite.popover('destroy');
$sprite.remove();
done();
return;
}
$sprite.transition({
y: 100,
opacity: 0
}, 250 * this.speed, 'ease-in', function() {
$sprite.popover('destroy');
return $sprite.remove();
});
setTimeout(done, 250 * this.speed);
return this.renderUserInfo();
};
BattleView.prototype.resetPopovers = function() {
var $pokemon, $sprite, player, pokemon, slot, _i, _results;
if (!this.model.teams) {
return;
}
_results = [];
for (player = _i = 0; _i < 2; player = ++_i) {
_results.push((function() {
var _j, _ref, _results1;
_results1 = [];
for (slot = _j = 0, _ref = this.model.numActive; 0 <= _ref ? _j < _ref : _j > _ref; slot = 0 <= _ref ? ++_j : --_j) {
$pokemon = this.$pokemon(player, slot);
pokemon = this.model.getPokemon(player, slot);
$sprite = this.$sprite(player, slot);
$sprite.popover('destroy');
_results1.push(this.pokemonPopover($sprite, pokemon));
}
return _results1;
}).call(this));
}
return _results;
};
BattleView.prototype.enableButtons = function(validActions) {
if (validActions) {
this.renderActions(validActions);
return this.resumeTimer(this.model.get('index'));
} else {
return this.disableButtons();
}
};
BattleView.prototype.disableButtons = function() {
this.$('.battle_actions .switch.button').popover('destroy');
return this.renderWaiting();
};
BattleView.prototype.addMoveMessage = function(owner, pokemon, moveName) {
var lastpokemon;
if (this.isIllusioned(pokemon)) {
lastpokemon = pokemon.getTeam().attributes.pokemon.at(pokemon.getTeam().attributes.pokemon.length - 1);
pokemon = lastpokemon;
}
this.chatView.print("<p class='move_message'>" + owner + "'s " + (this.pokemonHtml(pokemon)) + " used <strong>" + moveName + "</strong>!</p>");
return this.addSummary("" + owner + "'s " + (pokemon.escape('name')) + " used <strong>" + moveName + "</strong>!", {
newline: true,
big: true
});
};
BattleView.prototype.isIllusioned = function(pokemon) {
var illusionmons, _ref;
illusionmons = ['Zoroark', 'Zorua'];
console.log(pokemon.getIllu());
if ((_ref = pokemon.attributes.species, __indexOf.call(illusionmons, _ref) >= 0) && pokemon.attributes.percent === 100 && this.model.attributes.turn <= 1) {
return true;
}
if (pokemon.getIllu()) {
return true;
}
return false;
};
BattleView.prototype.addLog = function(message) {
return this.chatView.print("<p>" + message + "</p>");
};
BattleView.prototype.addSummary = function(message, options) {
var $p, $summary, html, removeP;
if (options == null) {
options = {};
}
if (this.skip != null) {
return;
}
$summary = this.$('.battle_summary');
$summary.show();
$p = $summary.children().last();
if ($p.length === 0 || $p.is('.newline') || options.newline) {
$p = $("<p/>").html(message).hide();
if (options.newline) {
$p.addClass('newline');
}
if (options.big) {
$p.addClass('big');
}
$p.appendTo($summary);
} else {
html = $p.html();
$p.html("" + html + " " + message);
}
$p.slideDown(200);
if (!this.chatView.$el.is(':visible')) {
return;
}
removeP = function() {
return $p.slideUp(200, function() {
$p.remove();
if ($summary.is(':empty')) {
return $summary.hide();
}
});
};
return setTimeout(removeP, 4000);
};
BattleView.prototype.beginTurn = function(turn, done) {
this.chatView.print("<h2>Turn " + turn + "</h2>");
this.model.set('turn', turn);
return done();
};
BattleView.prototype.continueTurn = function(done) {
var offset;
this.$('.battle_summary').empty().hide();
offset = this.$('.battle_pane').offset().top + this.$el.scrollTop();
offset -= this.$el.offset().top;
this.$el.scrollTop(offset);
return done();
};
BattleView.prototype.makeMove = function(e) {
var $target, forSlot, moveName, pokemon;
forSlot = 0;
$target = $(e.currentTarget);
moveName = $target.data('move-id');
if ($target.hasClass('disabled')) {
console.log("Cannot use " + moveName + ".");
return;
}
console.log("Making move " + moveName);
pokemon = this.model.getPokemon(this.model.get('index'), 0);
this.showSpinner();
return this.model.makeMove(moveName, forSlot, this.afterSelection.bind(this, pokemon));
};
BattleView.prototype.switchPokemon = function(e) {
var $target, forSlot, pokemon, toSlot;
forSlot = 0;
$target = $(e.currentTarget);
toSlot = $target.data('slot');
if ($target.hasClass('disabled')) {
console.log("Cannot switch to " + toSlot + ".");
return;
}
console.log("Switching to " + toSlot);
toSlot = parseInt(toSlot, 10);
pokemon = this.model.getPokemon(this.model.get('index'), 0);
this.showSpinner();
return this.model.makeSwitch(toSlot, forSlot, this.afterSelection.bind(this, pokemon));
};
BattleView.prototype.cancelAction = function(e) {
var pokemon;
this.$('.battle_actions').html("<div class=\"well well-battle-actions\">Canceling...</div>");
pokemon = this.model.getPokemon(this.model.get('index'), 0);
this.model.makeCancel();
return this.afterAction(pokemon);
};
BattleView.prototype.megaEvolve = function(e) {
var $target, pokemon;
$target = $(e.currentTarget);
$target.toggleClass('pressed');
pokemon = this.model.getPokemon(this.model.get('index'), 0);
return pokemon.set('megaEvolve', $target.hasClass("pressed"));
};
BattleView.prototype.afterSelection = function(pokemon) {
this.disableButtons();
this.pauseTimer(this.model.get('index'), 0);
return this.afterAction(pokemon);
};
BattleView.prototype.afterAction = function(pokemon) {
return pokemon.set('megaEvolve', false);
};
BattleView.prototype.preloadImages = function() {
var gen, image, pokemonUrl, pokemonUrls, teams, _i, _len, _results;
gen = window.Generations[this.model.get('generation').toUpperCase()];
teams = this.model.get('teams').map((function(_this) {
return function(team, playerIndex) {
var front;
front = _this.isFront(playerIndex);
return team.get('pokemon').map(function(pokemon) {
var forme, formeName, formeNames, formes, id, shiny, species, _i, _len, _results;
species = pokemon.get('species');
forme = pokemon.get('forme');
shiny = pokemon.get('shiny');
id = gen.SpeciesData[species].id;
formes = gen.FormeData[species];
formeNames = _.keys(formes);
formeNames = _.filter(formeNames, function(formeName) {
return forme === formeName || formes[formeName].isBattleOnly;
});
_results = [];
for (_i = 0, _len = formeNames.length; _i < _len; _i++) {
formeName = formeNames[_i];
_results.push(PokemonSprite(id, formeName, {
front: front,
shiny: shiny
}));
}
return _results;
});
};
})(this));
pokemonUrls = _.flatten(_.zip.apply(_, teams));
_results = [];
for (_i = 0, _len = pokemonUrls.length; _i < _len; _i++) {
pokemonUrl = pokemonUrls[_i];
image = new Image();
_results.push(image.src = pokemonUrl);
}
return _results;
};
BattleView.prototype.addPokemonImage = function($div, url, options) {
var $image, image, scale;
if (options == null) {
options = {};
}
scale = options.scale || 1;
image = new Image();
$image = $(image);
$image.load((function(_this) {
return function() {
var height, width;
width = image.width, height = image.height;
if (scale !== 1) {
width *= scale;
height *= scale;
$image.width(width);
$image.height(height);
}
return typeof options.callback === "function" ? options.callback($image) : void 0;
};
})(this));
image.src = url;
return $image.hide().appendTo($div);
};
BattleView.prototype.getPokemonPosition = function(player, slot) {
if (player === this.model.get('index')) {
return [96, 208];
} else {
return [332, 108];
}
};
BattleView.prototype.remove = function() {
clearTimeout(this.countdownTimersId);
return BattleView.__super__.remove.call(this);
};
BattleView.prototype.pokemonHtml = function(pokemon) {
return "<a class='pokemon-link' href='" + (pokemon.getPokedexUrl()) + "' target='_blank'>" + (pokemon.escape('name')) + "</a>";
};
BattleView.prototype.setVisibleTeam = function() {
var battle;
battle = this.model;
return battle.set('visibleteam', true);
};
return BattleView;
})(Backbone.View);
}).call(this);
(function() {
var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; },
__hasProp = {}.hasOwnProperty,
__extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; },
__indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; };
this.ChatView = (function(_super) {
var MAX_MESSAGES_LENGTH, MAX_USERNAME_HISTORY;
__extends(ChatView, _super);
function ChatView() {
this.scrollToBottom = __bind(this.scrollToBottom, this);
this.isAtBottom = __bind(this.isAtBottom, this);
this.linkify = __bind(this.linkify, this);
this.sanitize = __bind(this.sanitize, this);
this.timestamp = __bind(this.timestamp, this);
this.clear = __bind(this.clear, this);
this.print = __bind(this.print, this);
this.announce = __bind(this.announce, this);
this.cleanChat = __bind(this.cleanChat, this);
this.rawMessage = __bind(this.rawMessage, this);
this.userLeave = __bind(this.userLeave, this);
this.userJoin = __bind(this.userJoin, this);
this.handleMessage = __bind(this.handleMessage, this);
this.userColor = __bind(this.userColor, this);
this.userMessage = __bind(this.userMessage, this);
this.handleKeys = __bind(this.handleKeys, this);
this.tabComplete = __bind(this.tabComplete, this);
this.sendChat = __bind(this.sendChat, this);
this.focusChat = __bind(this.focusChat, this);
this.getSelectedText = __bind(this.getSelectedText, this);
this.renderUserList = __bind(this.renderUserList, this);
this.render = __bind(this.render, this);
this.setTopic = __bind(this.setTopic, this);
this.initialize = __bind(this.initialize, this);
return ChatView.__super__.constructor.apply(this, arguments);
}
ChatView.prototype.template = JST['chat'];
ChatView.prototype.userListTemplate = JST['user_list'];
ChatView.prototype.events = {
'click': 'focusChat',
'keydown .chat_input': 'handleKeys',
'click .chat_input_send': 'sendChat',
'scroll_to_bottom': 'scrollToBottom'
};
MAX_USERNAME_HISTORY = 10;
MAX_MESSAGES_LENGTH = 500;
ChatView.prototype.initialize = function(options) {
var callback, eventName, _i, _len, _ref;
this.noisy = options.noisy;
if (this.model) {
this.listenTo(this.model.get('users'), 'add remove reset', this.renderUserList);
if (this.noisy) {
this.listenTo(this.model.get('users'), 'add', this.userJoin);
this.listenTo(this.model.get('users'), 'remove', this.userLeave);
}
_ref = Room.prototype.EVENTS;
for (_i = 0, _len = _ref.length; _i < _len; _i++) {
eventName = _ref[_i];
callback = this[eventName] || (function() {
throw new Error("ChatView must implement " + eventName + ".");
})();
this.listenTo(this.model, eventName, callback);
}
}
this.chatHistory = [];
this.mostRecentNames = [];
this.tabCompleteIndex = -1;
return this.tabCompleteNames = [];
};
ChatView.prototype.setTopic = function(topic) {
topic = this.sanitize(topic);
return this.rawMessage("<div class='alert alert-info'><b>Topic:</b> " + topic + "</div>");
};
ChatView.prototype.render = function() {
this.$el.html(this.template());
if (this.model) {
this.$el.removeClass('without_spectators');
this.$el.removeClass('without_chat_input');
this.renderUserList();
}
return this;
};
ChatView.prototype.renderUserList = function() {
this.$('.user_count').text("Users (" + (this.model.get('users').length) + ")");
this.$('.users').html(this.userListTemplate({
userList: this.model.get('users').models
}));
return this;
};
ChatView.prototype.getSelectedText = function() {
var text;
text = "";
if (window.getSelection) {
text = window.getSelection().toString();
} else if (document.selection && document.selection.type !== "Control") {
text = document.selection.createRange().text;
}
return text;
};
ChatView.prototype.focusChat = function() {
var selectedText;
selectedText = this.getSelectedText();
if (selectedText.length === 0) {
return this.$('.chat_input').focus();
}
};
ChatView.prototype.sendChat = function() {
var $this, message;
$this = this.$('.chat_input');
message = $this.val();
if (this.model.sendChat(message)) {
this.chatHistory.push(message);
delete this.chatHistoryIndex;
return $this.val('');
}
};
ChatView.prototype.tabComplete = function($input, options) {
var candidates, cursorIndex, length, newPrefix, newPrefixLength, pieces, possibleName, rest, tabbedName, text;
if (options == null) {
options = {};
}
cursorIndex = $input.prop('selectionStart');
text = $input.val();
if (this.tabCompleteNames.length > 0 && this.tabCompleteCursorIndex === cursorIndex) {
if (options.reverse) {
this.tabCompleteIndex -= 1;
if (this.tabCompleteIndex < 0) {
this.tabCompleteIndex = this.tabCompleteNames.length - 1;
}
} else {
this.tabCompleteIndex = (this.tabCompleteIndex + 1) % this.tabCompleteNames.length;
}
} else {
delete this.tabCompleteCursorIndex;
pieces = text.slice(0, cursorIndex).split(' ');
possibleName = pieces.pop();
rest = pieces.join(' ');
if (pieces.length > 0) {
rest += ' ';
}
length = possibleName.length;
if (length === 0) {
return;
}
candidates = _.union(this.mostRecentNames, this.model.get('users').pluck('id'));
candidates = candidates.filter(function(name) {
return name.slice(0, length).toLowerCase() === possibleName.toLowerCase();
});
if (candidates.length === 0) {
return;
}
if (options.reverse) {
this.tabCompleteIndex = candidates.length - 1;
} else {
this.tabCompleteIndex = 0;
}
this.tabCompleteNames = candidates;
this.tabCompletePrefix = rest;
this.tabCompleteCursorIndex = cursorIndex;
}
tabbedName = this.tabCompleteNames[this.tabCompleteIndex];
newPrefix = this.tabCompletePrefix + tabbedName;
newPrefixLength = newPrefix.length;
$input.val(newPrefix + text.slice(cursorIndex));
$input[0].setSelectionRange(newPrefixLength, newPrefixLength);
return this.tabCompleteCursorIndex = newPrefixLength;
};
ChatView.prototype.handleKeys = function(e) {
var $input;
$input = $(e.currentTarget);
switch (e.which) {
case 13:
e.preventDefault();
return this.sendChat();
case 9:
e.preventDefault();
return this.tabComplete($input, {
reverse: e.shiftKey
});
case 38:
e.preventDefault();
if (this.chatHistory.length === 0) {
return;
}
if (this.chatHistoryIndex == null) {
this.chatHistoryIndex = this.chatHistory.length;
this.chatHistoryText = $input.val();
}
if (this.chatHistoryIndex > 0) {
this.chatHistoryIndex -= 1;
return $input.val(this.chatHistory[this.chatHistoryIndex]);
}
break;
case 40:
e.preventDefault();
if (this.chatHistoryIndex == null) {
return;
}
this.chatHistoryIndex += 1;
if (this.chatHistoryIndex === this.chatHistory.length) {
$input.val(this.chatHistoryText);
return delete this.chatHistoryIndex;
} else {
return $input.val(this.chatHistory[this.chatHistoryIndex]);
}
}
};
ChatView.prototype.userMessage = function(username, message) {
var displayName, highlight, index, u, user, yourName;
user = this.model.get('users').get(username);
displayName = (user != null ? user.getDisplayName() : void 0) || username;
yourName = PokeBattle.username;
highlight = new RegExp("\\b" + yourName + "\\b", 'i').test(message);
u = "<b class='open_pm fake_link' data-user-id='" + username + "' style='color: " + (this.userColor(username)) + "'>" + displayName + ":</b>";
this.rawMessage("" + (this.timestamp()) + " " + u + " " + (this.sanitize(message)), {
highlight: highlight
});
this.handleMessage(user, message);
index = this.mostRecentNames.indexOf(username);
if (index !== -1) {
this.mostRecentNames.splice(index, 1);
}
this.mostRecentNames.push(username);
if (this.mostRecentNames.length > MAX_USERNAME_HISTORY) {
return this.mostRecentNames.shift();
}
};
ChatView.prototype.userColor = function(username) {
var c, chr, h, hash, i, l, s, _i, _len;
hash = 0;
for (i = _i = 0, _len = username.length; _i < _len; i = ++_i) {
c = username[i];
chr = username.charCodeAt(i);
hash = ((hash << 5) - hash) + chr;
hash |= 0;
}
h = hash % 360;
hash /= 360;
s = (hash % 25) + 75;
l = 50;
return "hsl(" + h + ", " + s + "%, " + l + "%)";
};
ChatView.prototype.handleMessage = function(user, message) {
var authority, printableCommands, _ref;
authority = user != null ? user.get('authority') : void 0;
printableCommands = ['/pbv', '/data'];
if (authority > 1 && (_ref = message.split(/\s/, 1)[0], __indexOf.call(printableCommands, _ref) >= 0)) {
return PokeBattle.commands.execute(this.model, message);
}
};
ChatView.prototype.userJoin = function(user) {
return this.rawMessage("" + (this.timestamp()) + " " + user.id + " joined!");
};
ChatView.prototype.userLeave = function(user) {
return this.rawMessage("" + (this.timestamp()) + " " + user.id + " left!");
};
ChatView.prototype.rawMessage = function(message, options) {
var klass, wasAtBottom;
if (options == null) {
options = {};
}
wasAtBottom = this.isAtBottom();
klass = [];
if (options.highlight) {
klass.push('bg-blue');
}
if (options["class"]) {
klass.push(options["class"]);
}
this.print("<p class='chat_message " + (klass.join(' ')) + "'>" + message + "</p>");
this.cleanChat();
if (wasAtBottom) {
return this.scrollToBottom();
}
};
ChatView.prototype.cleanChat = function() {
var $messages, numToRemove;
$messages = this.$('.chat_message');
numToRemove = $messages.length - MAX_MESSAGES_LENGTH;
if (numToRemove > 0) {
return $messages.slice(0, numToRemove).remove();
}
};
ChatView.prototype.announce = function(klass, message) {
var wasAtBottom;
wasAtBottom = this.isAtBottom();
message = this.linkify(message);
this.print("<div class='alert alert-" + klass + " clearfix'>" + message + "</div>");
if (wasAtBottom) {
return this.scrollToBottom();
}
};
ChatView.prototype.print = function(message) {
return this.$('.messages').append(message);
};
ChatView.prototype.clear = function() {
return this.$('.messages').empty();
};
ChatView.prototype.timestamp = function() {
var date, hours, minutes, seconds;
date = new Date();
hours = date.getHours();
minutes = date.getMinutes();
seconds = date.getSeconds();
minutes = ("00" + minutes).substr(-2);
seconds = ("00" + seconds).substr(-2);
return "<span class='monospace'>[" + hours + ":" + minutes + ":" + seconds + "]</span>";
};
ChatView.prototype.sanitize = function(message) {
var sanitizedMessage;
sanitizedMessage = $('<div/>').text(message).html();
return this.linkify(sanitizedMessage);
};
ChatView.prototype.linkify = function(message) {
message = URI.withinString(message, function(url) {
var $a, battleId, battleRegex, host, path, uri, _ref;
uri = URI(url);
_ref = [uri.host(), uri.path()], host = _ref[0], path = _ref[1];
battleRegex = /^\/battles\/([a-fA-F0-9]+)$/i;
$a = $("<a/>").prop('href', url).prop('target', '_blank').text(url);
if (host === URI(window.location.href).host() && battleRegex.test(path)) {
battleId = path.match(battleRegex)[1];
$a.addClass('spectate').attr('data-battle-id', battleId);
}
return $a.wrap("<div/>").parent().html();
});
return message;
};
ChatView.prototype.isAtBottom = function() {
var $el;
$el = this.$('.messages');
return $el[0].scrollHeight - $el.scrollTop() <= $el.outerHeight();
};
ChatView.prototype.scrollToBottom = function() {
var messages;
messages = this.$('.messages')[0];
messages.scrollTop = messages.scrollHeight;
return false;
};
return ChatView;
})(Backbone.View);
}).call(this);
(function() {
var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; },
__hasProp = {}.hasOwnProperty,
__extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };
this.ReplayView = (function(_super) {
__extends(ReplayView, _super);
function ReplayView() {
this.deleteReplay = __bind(this.deleteReplay, this);
this.render = __bind(this.render, this);
return ReplayView.__super__.constructor.apply(this, arguments);
}
ReplayView.prototype.replayTemplate = JST['replay'];
ReplayView.prototype.events = {
'click .delete-replay': 'deleteReplay'
};
ReplayView.prototype.render = function() {
var $row, groupHTML, groups, templates, x, _i, _len;
this.$el.empty();
templates = this.collection.map((function(_this) {
return function(replay) {
return _this.replayTemplate({
window: window,
replay: replay
});
};
})(this));
groups = (function() {
var _i, _ref, _results;
_results = [];
for (x = _i = 0, _ref = templates.length; _i < _ref; x = _i += 3) {
_results.push(_.compact([templates[x], templates[x + 1], templates[x + 2]]));
}
return _results;
})();
for (_i = 0, _len = groups.length; _i < _len; _i++) {
groupHTML = groups[_i];
$row = $('<div/>').addClass('row-fluid');
$row.append(groupHTML);
$row.appendTo(this.$el);
}
if (this.collection.length === 0) {
this.$el.append($("<p/>").text("You have not saved any replays."));
}
return this;
};
ReplayView.prototype.deleteReplay = function(e) {
var $spinner, $target, cid, replay;
if (!confirm("Do you really want to delete this replay?")) {
return;
}
$target = $(e.currentTarget);
$spinner = $target.closest('.clickable-box').find('.show_spinner');
$spinner.removeClass('hidden');
cid = $target.data('cid');
replay = this.collection.get(cid);
return replay.destroy().complete(this.render);
};
return ReplayView;
})(Backbone.View);
}).call(this);
(function() {
var __indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; };
this.challengePaneArray = [];
this.challengePaneObject = (function() {
function challengePaneObject(object) {
this.object = object;
this.event = this.object.eventName;
this.button = this.object.button;
this.populate = this.object.populate;
this.clauses = this.object.defaultClauses;
this.blockedClauses = this.object.blockedClauses;
}
return challengePaneObject;
})();
this.SelectedTeamID = null;
this.SelectedFormat = null;
this.ChallengePaneOpts = {
SelectedTeamID: null,
SelectedFormat: null,
SelectedAlt: null
};
this.createChallengeButton = function(opts) {
var $button, $clauses, $eventName, acceptEventName, cancelChallenge, cancelEventName, capitalizedEventName, defaultformat, disableButtons, getChallengeOpts, getSelectedTeam, rejectEventName;
$button = opts.button;
$eventName = opts.eventName;
$clauses = opts.clauses;
capitalizedEventName = "" + ($eventName[0].toUpperCase()) + ($eventName.substr(1));
acceptEventName = "accept" + capitalizedEventName;
rejectEventName = "reject" + capitalizedEventName;
cancelEventName = "cancel" + capitalizedEventName;
getSelectedTeam = function() {
return PokeBattle.TeamStore.get(this.ChallengePaneOpts.SelectedTeamID) || PokeBattle.TeamStore.at(0);
};
cancelChallenge = function() {
var format;
format = getChallengeOpts().SelectedFormat;
PokeBattle.primus.send(cancelEventName, format);
return $button.trigger('cancelChallenge');
};
getChallengeOpts = function() {
return this.ChallengePaneOpts;
};
disableButtons = function() {
return $('.select').addClass('disabled');
};
defaultformat = function() {
return this.DEFAULT_FORMAT;
};
return $button.on('click.challenge', function() {
var format, options, team, teamJSON;
PokeBattle.requestNotifyPermission();
options = getChallengeOpts();
if (options.SelectedFormat !== null) {
format = options.SelectedFormat;
} else {
format = defaultformat();
}
if (!$button.hasClass('disabled')) {
if ($eventName === "findBattleRandom") {
teamJSON = [];
disableButtons();
} else {
team = getSelectedTeam();
if (!team) {
alert("You need to create a team using the Teambuilder before you can battle.");
PokeBattle.navigation.showTeambuilder();
return;
}
disableButtons();
teamJSON = team.toNonNullJSON().pokemon;
}
PokeBattle.primus.send($eventName, format, teamJSON, options.selectedAlt);
return $button.addClass('disabled').trigger('challenge');
} else {
return cancelChallenge();
}
});
};
this.createChallengePaneNew = function(opts) {
var $accept, $format, $reject, $selectFormat, $wrapper, disableButtons, generation, getSelectedTeam, isAttachedToDom, renderCurrentTeam, setAlt, setFormat, setTeam, teamUpdated;
$wrapper = opts.populate;
$accept = opts.acceptButton || $();
$reject = opts.rejectButton || $();
generation = opts.generation;
getSelectedTeam = function() {
return PokeBattle.TeamStore.get(this.ChallengePaneOpts.SelectedTeamID) || PokeBattle.TeamStore.at(0);
};
renderCurrentTeam = function($context) {
var $selectTeam, currentTeam, html;
$selectTeam = $context.find('.select-team');
if (PokeBattle.TeamStore.length > 0) {
currentTeam = getSelectedTeam();
html = JST['team_dropdown']({
window: window,
team: currentTeam
});
return $selectTeam.html(html);
} else {
return $selectTeam.html("You have no teams!");
}
};
disableButtons = function() {
return $('.select').addClass('disabled');
};
$wrapper.html(JST['new_battle']({
window: window
}));
$selectFormat = $wrapper.find(".select-format");
$wrapper.find('.select-alt').click(function(e) {
var html;
html = JST['alt_dropdown']({
alts: PokeBattle.alts.list,
username: PokeBattle.username
});
return $wrapper.find('.alt-dropdown').html(html);
});
setAlt = function(altname) {
return this.ChallengePaneOpts.SelectedAlt = altname;
};
$wrapper.find('.alt-dropdown').on('click', '.select-alt-dropdown-item', function(e) {
setAlt($(this).data('alt-name'));
return $wrapper.find('.select-alt').html($(this).html());
});
$wrapper.find('.alt-dropdown').on('click', '.add-alt-dropdown-item', function(e) {
return toggleAltInput(true);
});
$wrapper.find('.alt-input .add-button').click(function(e) {
var altName;
altName = $wrapper.find('.alt-input input').val().trim();
return PokeBattle.alts.createAlt(altName);
});
$wrapper.find('.alt-input .cancel-button').click(function(e) {
return toggleAltInput(false);
});
$wrapper.find('.select-team').click(function(e) {
var allTeams, html;
allTeams = PokeBattle.TeamStore.models || [];
html = JST['team_dropdown']({
window: window,
teams: allTeams
});
return $wrapper.find('.team-dropdown').html(html);
});
setTeam = function(slot) {
return this.ChallengePaneOpts.SelectedTeamID = PokeBattle.TeamStore.at(slot).id;
};
$wrapper.find('.team-dropdown').on('click', '.select-team-dropdown-item', function(e) {
var slot;
slot = $(e.currentTarget).data('slot');
setTeam(slot);
return renderCurrentTeam($wrapper);
});
$wrapper.find('.team-dropdown').on('click', '.build-team-option', function(e) {
return PokeBattle.navigation.showTeambuilder();
});
setFormat = function(format) {
return this.ChallengePaneOpts.SelectedFormat = format;
};
$wrapper.find('.format-dropdown').on('click', '.select-format-dropdown-item', function(e) {
var $target, format;
$target = $(e.currentTarget);
format = $target.data('format');
$selectFormat.text($target.text());
setFormat(format);
return $selectFormat.data('format', format);
});
$wrapper.find('.select-alt').html(JST['alt_dropdown']({
alt: null,
username: PokeBattle.username
}));
if (generation) {
$format = $wrapper.find(".format-dropdown a[data-format='" + generation + "']");
$format.first().click();
$wrapper.find('.select-format').addClass('disabled');
} else {
$wrapper.find('.format-dropdown a').first().click();
}
isAttachedToDom = function() {
return $.contains(document, $wrapper.get(0));
};
renderCurrentTeam($wrapper);
teamUpdated = function() {
if (!isAttachedToDom()) {
PokeBattle.TeamStore.off('add remove reset saved', teamUpdated);
return;
}
return renderCurrentTeam($wrapper);
};
return PokeBattle.TeamStore.on('add remove reset saved', teamUpdated);
};
this.createChallengePane = function(opts) {
var $accept, $button, $buttons, $checkboxes, $format, $reject, $selectFormat, $wrapper, acceptEventName, altCreatedEvent, blockedClauses, cancelChallenge, cancelEventName, capitalizedEventName, defaultClauses, disableButtons, enableButtons, eventName, generation, getSelectedTeam, isAttachedToDom, personId, rejectEventName, renderCurrentTeam, selectedAlt, selectedTeamId, teamUpdated, toggleAltInput, _ref;
$wrapper = opts.populate;
$button = opts.button;
$accept = opts.acceptButton || $();
$reject = opts.rejectButton || $();
$buttons = $button.add($accept).add($reject);
eventName = opts.eventName;
capitalizedEventName = "" + (eventName[0].toUpperCase()) + (eventName.substr(1));
acceptEventName = "accept" + capitalizedEventName;
rejectEventName = "reject" + capitalizedEventName;
cancelEventName = "cancel" + capitalizedEventName;
generation = opts.generation;
personId = opts.personId;
defaultClauses = opts.defaultClauses || [];
blockedClauses = (_ref = opts.blockedClauses) != null ? _ref : false;
selectedTeamId = null;
selectedAlt = null;
getSelectedTeam = function() {
return PokeBattle.TeamStore.get(selectedTeamId) || PokeBattle.TeamStore.at(0);
};
renderCurrentTeam = function($context) {
var $selectTeam, currentTeam, html;
$selectTeam = $context.find('.select-team');
if (PokeBattle.TeamStore.length > 0) {
currentTeam = getSelectedTeam();
html = JST['team_dropdown']({
window: window,
team: currentTeam
});
return $selectTeam.html(html);
} else {
return $selectTeam.html("You have no teams!");
}
};
cancelChallenge = function() {
var format;
enableButtons();
if (personId) {
PokeBattle.primus.send(cancelEventName, personId);
} else {
format = $selectFormat.data('format');
PokeBattle.primus.send(cancelEventName, format);
}
return $button.trigger('cancelChallenge');
};
disableButtons = function() {
$wrapper.find('.select').addClass('disabled');
return $buttons.addClass('disabled');
};
enableButtons = function() {
return $buttons.removeClass('disabled');
};
toggleAltInput = function(visible) {
$wrapper.find('.alt-input').toggleClass("hidden", !visible);
$wrapper.find('.alt-dropdown-section').toggleClass("hidden", visible);
if (visible) {
return $wrapper.find('.alt-input input').focus();
}
};
isAttachedToDom = function() {
return $.contains(document, $wrapper.get(0));
};
altCreatedEvent = function() {
if (!isAttachedToDom()) {
return PokeBattle.primus.off('altCreated', altCreatedEvent);
}
$wrapper.find('.alt-input input').val("");
return toggleAltInput(false);
};
PokeBattle.primus.on('altCreated', altCreatedEvent);
enableButtons();
$wrapper.html(JST['new_battle']({
window: window,
defaultClauses: defaultClauses
}));
$selectFormat = $wrapper.find(".select-format");
$button.on('click.challenge', function() {
var $clauses, clauses, format, team, teamJSON;
PokeBattle.requestNotifyPermission();
format = $selectFormat.data('format');
if (!$button.hasClass('disabled')) {
team = getSelectedTeam();
if (!team) {
alert("You need to create a team using the Teambuilder before you can battle.");
return;
}
disableButtons();
teamJSON = team.toNonNullJSON().pokemon;
if (personId) {
$clauses = $wrapper.find('input:checked[type="checkbox"]');
clauses = [];
$clauses.each(function() {
return clauses.push(parseInt($(this).val(), 10));
});
PokeBattle.primus.send(eventName, personId, format, teamJSON, clauses, selectedAlt);
} else {
PokeBattle.primus.send(eventName, format, teamJSON, selectedAlt);
}
return $button.addClass('disabled').trigger('challenge');
} else {
return cancelChallenge();
}
});
$accept.on('click.challenge', function() {
var team, teamJSON;
if ($(this).hasClass('disabled')) {
return;
}
team = getSelectedTeam();
if (!team) {
alert("You need to create a team using the Teambuilder before you can battle.");
return;
}
disableButtons();
teamJSON = team.toNonNullJSON().pokemon;
return PokeBattle.primus.send(acceptEventName, personId, teamJSON, selectedAlt);
});
$reject.on('click.challenge', function() {
if ($(this).hasClass('disabled')) {
return;
}
disableButtons();
return PokeBattle.primus.send(rejectEventName, personId);
});
$wrapper.find('.select-alt').click(function(e) {
var html;
html = JST['alt_dropdown']({
alts: PokeBattle.alts.list,
username: PokeBattle.username
});
return $wrapper.find('.alt-dropdown').html(html);
});
$wrapper.find('.alt-dropdown').on('click', '.select-alt-dropdown-item', function(e) {
selectedAlt = $(this).data('alt-name');
return $wrapper.find('.select-alt').html($(this).html());
});
$wrapper.find('.alt-dropdown').on('click', '.add-alt-dropdown-item', function(e) {
return toggleAltInput(true);
});
$wrapper.find('.alt-input .add-button').click(function(e) {
var altName;
altName = $wrapper.find('.alt-input input').val().trim();
return PokeBattle.alts.createAlt(altName);
});
$wrapper.find('.alt-input .cancel-button').click(function(e) {
return toggleAltInput(false);
});
$wrapper.find('.select-team').click(function(e) {
var allTeams, html;
allTeams = PokeBattle.TeamStore.models;
if (allTeams && allTeams.length > 0) {
html = JST['team_dropdown']({
window: window,
teams: allTeams
});
return $wrapper.find('.team-dropdown').html(html);
}
});
$wrapper.find('.team-dropdown').on('click', '.select-team-dropdown-item', function(e) {
var slot;
slot = $(e.currentTarget).data('slot');
selectedTeamId = PokeBattle.TeamStore.at(slot).id;
return renderCurrentTeam($wrapper);
});
$wrapper.find('.format-dropdown').on('click', '.select-format-dropdown-item', function(e) {
var $target, format;
$target = $(e.currentTarget);
format = $target.data('format');
$selectFormat.text($target.text());
return $selectFormat.data('format', format);
});
$wrapper.find('.select-alt').html(JST['alt_dropdown']({
alt: null,
username: PokeBattle.username
}));
if (generation) {
$format = $wrapper.find(".format-dropdown a[data-format='" + generation + "']");
$format.first().click();
$wrapper.find('.select-format').addClass('disabled');
} else {
$wrapper.find('.format-dropdown a').first().click();
}
if (blockedClauses) {
$checkboxes = $wrapper.find('input[type="checkbox"]');
if (blockedClauses !== true) {
$checkboxes = $checkboxes.filter(function() {
var clause;
clause = Number($(this).data('clause'));
return __indexOf.call(blockedClauses, clause) >= 0;
});
}
$checkboxes.prop('disabled', true);
$checkboxes.closest('label').addClass('disabled');
}
renderCurrentTeam($wrapper);
teamUpdated = function() {
if (!isAttachedToDom()) {
PokeBattle.TeamStore.off('add remove reset saved', teamUpdated);
return;
}
return renderCurrentTeam($wrapper);
};
return PokeBattle.TeamStore.on('add remove reset saved', teamUpdated);
};
}).call(this);
(function() {
var NON_DEFAULT_FORMES_OFFSET, SpriteIds, generation, maxSpeciesId, n, p,
__indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; };
this.PokemonIconBackground = function(species, forme) {
var id, imgloc, imgname, pokemon, shiny, _ref;
if (!(typeof species === "string")) {
pokemon = species;
id = ((_ref = pokemon.getSpecies()) != null ? _ref.id : void 0) || 0;
forme = pokemon.forme || (typeof pokemon.get === "function" ? pokemon.get("forme") : void 0);
shiny = pokemon.get('shiny');
}
id = id.toString();
if (id.length === 1) {
id = "00" + id;
} else if (id.length === 2) {
id = "0" + id;
}
imgname = "icon" + id;
if (shiny === true) {
imgname += "s";
}
if (forme && forme !== 'default') {
imgname += "-" + forme;
}
imgloc = "../Sprites/Icons/" + imgname + ".png";
return "background:url(" + imgloc + ")!important; background-size: cover!important;";
};
this.PokemonSprite = function(id, forme, options) {
var front, kind, pokemon, shiny, _ref, _ref1, _ref2;
if (options == null) {
options = {};
}
if (id instanceof Pokemon) {
pokemon = id;
id = ((_ref = pokemon.getSpecies()) != null ? _ref.id : void 0) || 0;
forme = pokemon.get('forme');
options = {
shiny: pokemon.get('shiny')
};
}
front = (_ref1 = options.front) != null ? _ref1 : true;
shiny = (_ref2 = options.shiny) != null ? _ref2 : false;
kind = (front ? "front" : "back");
if (shiny) {
kind += "-s";
}
id = ("000" + id).substr(-3);
if (forme && forme !== 'default') {
id += "-" + forme;
}
return "../Sprites/" + kind + "/" + id + ".png";
};
this.TypeSprite = function(type) {
return "../Sprites/types/" + (type.toLowerCase()) + ".png";
};
this.CategorySprite = function(type) {
return "../Sprites/types/" + (type.toLowerCase()) + ".png";
};
this.TargetSprite = function(move) {
var target;
target = move.target;
if (__indexOf.call(move["flags"], "distance") >= 0 && target === "selected-pokemon") {
target = "distance";
}
return "//media.pokebattle.com/img/targets/" + (target.toLowerCase()) + ".png";
};
this.AchievementSprite = function(achievement) {
return "//media.pokebattle.com/achievements/" + achievement.medium_image;
};
generation = Generations[DEFAULT_GENERATION.toUpperCase()];
maxSpeciesId = Math.max.apply(Math, (function() {
var _ref, _results;
_ref = generation.SpeciesData;
_results = [];
for (n in _ref) {
p = _ref[n];
_results.push(p.id);
}
return _results;
})());
NON_DEFAULT_FORMES_OFFSET = maxSpeciesId + (16 - ((maxSpeciesId + 1) % 16));
SpriteIds = {
"Delta Bulbasaur": {
"default": 727
},
"Abomasnow": {
"default": 460,
"mega": NON_DEFAULT_FORMES_OFFSET + 142
},
"Abra": {
"default": 63
},
"Absol": {
"default": 359,
"mega": NON_DEFAULT_FORMES_OFFSET + 137
},
"Accelgor": {
"default": 617
},
"Aerodactyl": {
"default": 142,
"mega": NON_DEFAULT_FORMES_OFFSET + 122
},
"Aggron": {
"default": 306,
"mega": NON_DEFAULT_FORMES_OFFSET + 133
},
"Aipom": {
"default": 190
},
"Alakazam": {
"default": 65,
"mega": NON_DEFAULT_FORMES_OFFSET + 117
},
"Alomomola": {
"default": 594
},
"Altaria": {
"default": 334
},
"Ambipom": {
"default": 424
},
"Amoonguss": {
"default": 591
},
"Ampharos": {
"default": 181,
"mega": NON_DEFAULT_FORMES_OFFSET + 125
},
"Anorith": {
"default": 347
},
"Arbok": {
"default": 24
},
"Arcanine": {
"default": 59
},
"Arceus": {
"default": 493
},
"Archen": {
"default": 566
},
"Archeops": {
"default": 567
},
"Ariados": {
"default": 168
},
"Armaldo": {
"default": 348
},
"Aron": {
"default": 304
},
"Articuno": {
"default": 144
},
"Audino": {
"default": 531
},
"Axew": {
"default": 610
},
"Azelf": {
"default": 482
},
"Azumarill": {
"default": 184
},
"Azurill": {
"default": 298
},
"Bagon": {
"default": 371
},
"Baltoy": {
"default": 343
},
"Banette": {
"default": 354,
"mega": NON_DEFAULT_FORMES_OFFSET + 136
},
"Barboach": {
"default": 339
},
"Basculin": {
"default": 550,
"blue-striped": NON_DEFAULT_FORMES_OFFSET + 78
},
"Bastiodon": {
"default": 411
},
"Bayleef": {
"default": 153
},
"Beartic": {
"default": 614
},
"Beautifly": {
"default": 267
},
"Beedrill": {
"default": 15
},
"Beheeyem": {
"default": 606
},
"Beldum": {
"default": 374
},
"Bellossom": {
"default": 182
},
"Bellsprout": {
"default": 69
},
"Bibarel": {
"default": 400
},
"Bidoof": {
"default": 399
},
"Bisharp": {
"default": 625
},
"Blastoise": {
"default": 9,
"mega": NON_DEFAULT_FORMES_OFFSET + 116
},
"Blaziken": {
"default": 257,
"mega": NON_DEFAULT_FORMES_OFFSET + 130
},
"Blissey": {
"default": 242
},
"Blitzle": {
"default": 522
},
"Boldore": {
"default": 525
},
"Bonsly": {
"default": 438
},
"Bouffalant": {
"default": 626
},
"Braviary": {
"default": 628
},
"Breloom": {
"default": 286
},
"Bronzong": {
"default": 437
},
"Bronzor": {
"default": 436
},
"Budew": {
"default": 406
},
"Buizel": {
"default": 418
},
"Bulbasaur": {
"default": 1
},
"Buneary": {
"default": 427
},
"Burmy": {
"default": 412,
"sandy": NON_DEFAULT_FORMES_OFFSET + 9,
"trash": NON_DEFAULT_FORMES_OFFSET + 10
},
"Butterfree": {
"default": 12
},
"Cacnea": {
"default": 331
},
"Cacturne": {
"default": 332
},
"Camerupt": {
"default": 323
},
"Carnivine": {
"default": 455
},
"Carracosta": {
"default": 565
},
"Carvanha": {
"default": 318
},
"Cascoon": {
"default": 268
},
"Castform": {
"default": 351,
"rainy": 49,
"snowy": 50,
"sunny": 51
},
"Caterpie": {
"default": 10
},
"Celebi": {
"default": 251
},
"Chandelure": {
"default": 609
},
"Chansey": {
"default": 113
},
"Charizard": {
"default": 6,
"mega-x": NON_DEFAULT_FORMES_OFFSET + 114,
"mega-y": NON_DEFAULT_FORMES_OFFSET + 115
},
"Charmander": {
"default": 4
},
"Charmeleon": {
"default": 5
},
"Chatot": {
"default": 441
},
"Cherrim": {
"default": 421
},
"Cherubi": {
"default": 420
},
"Chikorita": {
"default": 152
},
"Chimchar": {
"default": 390
},
"Chimecho": {
"default": 358
},
"Chinchou": {
"default": 170
},
"Chingling": {
"default": 433
},
"Cinccino": {
"default": 573
},
"Clamperl": {
"default": 366
},
"Claydol": {
"default": 344
},
"Clefable": {
"default": 36
},
"Clefairy": {
"default": 35
},
"Cleffa": {
"default": 173
},
"Cloyster": {
"default": 91
},
"Cobalion": {
"default": 638
},
"Cofagrigus": {
"default": 563
},
"Combee": {
"default": 415
},
"Combusken": {
"default": 256
},
"Conkeldurr": {
"default": 534
},
"Corphish": {
"default": 341
},
"Corsola": {
"default": 222
},
"Cottonee": {
"default": 546
},
"Cradily": {
"default": 346
},
"Cranidos": {
"default": 408
},
"Crawdaunt": {
"default": 342
},
"Cresselia": {
"default": 488
},
"Croagunk": {
"default": 453
},
"Crobat": {
"default": 169
},
"Croconaw": {
"default": 159
},
"Crustle": {
"default": 558
},
"Cryogonal": {
"default": 615
},
"Cubchoo": {
"default": 613
},
"Cubone": {
"default": 104
},
"Cyndaquil": {
"default": 155
},
"Darkrai": {
"default": 491
},
"Darmanitan": {
"default": 555,
"zen": NON_DEFAULT_FORMES_OFFSET + 81
},
"Darumaka": {
"default": 554
},
"Deerling": {
"default": 585
},
"Deino": {
"default": 633
},
"Delcatty": {
"default": 301
},
"Delibird": {
"default": 225
},
"Deoxys": {
"default": 386,
"attack": NON_DEFAULT_FORMES_OFFSET + 52,
"defense": NON_DEFAULT_FORMES_OFFSET + 53,
"speed": NON_DEFAULT_FORMES_OFFSET + 55
},
"Dewgong": {
"default": 87
},
"Dewott": {
"default": 502
},
"Dialga": {
"default": 483
},
"Diglett": {
"default": 50
},
"Ditto": {
"default": 132
},
"Dodrio": {
"default": 85
},
"Doduo": {
"default": 84
},
"Donphan": {
"default": 232
},
"Dragonair": {
"default": 148
},
"Dragonite": {
"default": 149
},
"Drapion": {
"default": 452
},
"Dratini": {
"default": 147
},
"Drifblim": {
"default": 426
},
"Drifloon": {
"default": 425
},
"Drilbur": {
"default": 529
},
"Drowzee": {
"default": 96
},
"Druddigon": {
"default": 621
},
"Ducklett": {
"default": 580
},
"Dugtrio": {
"default": 51
},
"Dunsparce": {
"default": 206
},
"Duosion": {
"default": 578
},
"Durant": {
"default": 632
},
"Dusclops": {
"default": 356
},
"Dusknoir": {
"default": 477
},
"Duskull": {
"default": 355
},
"Dustox": {
"default": 269
},
"Dwebble": {
"default": 557
},
"Eelektrik": {
"default": 603
},
"Eelektross": {
"default": 604
},
"Eevee": {
"default": 133
},
"Ekans": {
"default": 23
},
"Electabuzz": {
"default": 125
},
"Electivire": {
"default": 466
},
"Electrike": {
"default": 309
},
"Electrode": {
"default": 101
},
"Elekid": {
"default": 239
},
"Elgyem": {
"default": 605
},
"Emboar": {
"default": 500
},
"Emolga": {
"default": 587
},
"Empoleon": {
"default": 395
},
"Entei": {
"default": 244
},
"Escavalier": {
"default": 589
},
"Espeon": {
"default": 196
},
"Excadrill": {
"default": 530
},
"Exeggcute": {
"default": 102
},
"Exeggutor": {
"default": 103
},
"Exploud": {
"default": 295
},
"Farfetch'd": {
"default": 83
},
"Fearow": {
"default": 22
},
"Feebas": {
"default": 349
},
"Feraligatr": {
"default": 160
},
"Ferroseed": {
"default": 597
},
"Ferrothorn": {
"default": 598
},
"Finneon": {
"default": 456
},
"Flaaffy": {
"default": 180
},
"Flareon": {
"default": 136
},
"Floatzel": {
"default": 419
},
"Flygon": {
"default": 330
},
"Foongus": {
"default": 590
},
"Forretress": {
"default": 205
},
"Fraxure": {
"default": 611
},
"Frillish": {
"default": 592
},
"Froslass": {
"default": 478
},
"Furret": {
"default": 162
},
"Gabite": {
"default": 444
},
"Gallade": {
"default": 475
},
"Galvantula": {
"default": 596
},
"Garbodor": {
"default": 569
},
"Garchomp": {
"default": 445,
"mega": NON_DEFAULT_FORMES_OFFSET + 140
},
"Gardevoir": {
"default": 282,
"mega": NON_DEFAULT_FORMES_OFFSET + 131
},
"Gastly": {
"default": 92
},
"Gastrodon": {
"default": 423
},
"Genesect": {
"default": 649
},
"Gengar": {
"default": 94,
"mega": NON_DEFAULT_FORMES_OFFSET + 118
},
"Geodude": {
"default": 74
},
"Gible": {
"default": 443
},
"Gigalith": {
"default": 526
},
"Girafarig": {
"default": 203
},
"Giratina": {
"default": 487,
"origin": NON_DEFAULT_FORMES_OFFSET + 74
},
"Glaceon": {
"default": 471
},
"Glalie": {
"default": 362
},
"Glameow": {
"default": 431
},
"Gligar": {
"default": 207
},
"Gliscor": {
"default": 472
},
"Gloom": {
"default": 44
},
"Golbat": {
"default": 42
},
"Goldeen": {
"default": 118
},
"Golduck": {
"default": 55
},
"Golem": {
"default": 76
},
"Golett": {
"default": 622
},
"Golurk": {
"default": 623
},
"Gorebyss": {
"default": 368
},
"Gothita": {
"default": 574
},
"Gothitelle": {
"default": 576
},
"Gothorita": {
"default": 575
},
"Granbull": {
"default": 210
},
"Graveler": {
"default": 75
},
"Grimer": {
"default": 88
},
"Grotle": {
"default": 388
},
"Groudon": {
"default": 383
},
"Grovyle": {
"default": 253
},
"Growlithe": {
"default": 58
},
"Grumpig": {
"default": 326
},
"Gulpin": {
"default": 316
},
"Gurdurr": {
"default": 533
},
"Gyarados": {
"default": 130,
"mega": NON_DEFAULT_FORMES_OFFSET + 121
},
"Happiny": {
"default": 440
},
"Hariyama": {
"default": 297
},
"Haunter": {
"default": 93
},
"Haxorus": {
"default": 612
},
"Heatmor": {
"default": 631
},
"Heatran": {
"default": 485
},
"Heracross": {
"default": 214,
"mega": NON_DEFAULT_FORMES_OFFSET + 127
},
"Herdier": {
"default": 507
},
"Hippopotas": {
"default": 449
},
"Hippowdon": {
"default": 450
},
"Hitmonchan": {
"default": 107
},
"Hitmonlee": {
"default": 106
},
"Hitmontop": {
"default": 237
},
"Ho-Oh": {
"default": 250
},
"Honchkrow": {
"default": 430
},
"Hoothoot": {
"default": 163
},
"Hoppip": {
"default": 187
},
"Horsea": {
"default": 116
},
"Houndoom": {
"default": 229,
"mega": NON_DEFAULT_FORMES_OFFSET + 128
},
"Houndour": {
"default": 228
},
"Huntail": {
"default": 367
},
"Hydreigon": {
"default": 635
},
"Hypno": {
"default": 97
},
"Igglybuff": {
"default": 174
},
"Illumise": {
"default": 314
},
"Infernape": {
"default": 392
},
"Ivysaur": {
"default": 2
},
"Jellicent": {
"default": 593
},
"Jigglypuff": {
"default": 39
},
"Jirachi": {
"default": 385
},
"Jolteon": {
"default": 135
},
"Joltik": {
"default": 595
},
"Jumpluff": {
"default": 189
},
"Jynx": {
"default": 124
},
"Kabuto": {
"default": 140
},
"Kabutops": {
"default": 141
},
"Kadabra": {
"default": 64
},
"Kakuna": {
"default": 14
},
"Kangaskhan": {
"default": 115,
"mega": NON_DEFAULT_FORMES_OFFSET + 119
},
"Karrablast": {
"default": 588
},
"Kecleon": {
"default": 352
},
"Keldeo": {
"default": 647,
"resolute": NON_DEFAULT_FORMES_OFFSET + 103
},
"Kingdra": {
"default": 230
},
"Kingler": {
"default": 99
},
"Kirlia": {
"default": 281
},
"Klang": {
"default": 600
},
"Klink": {
"default": 599
},
"Klinklang": {
"default": 601
},
"Koffing": {
"default": 109
},
"Krabby": {
"default": 98
},
"Kricketot": {
"default": 401
},
"Kricketune": {
"default": 402
},
"Krokorok": {
"default": 552
},
"Krookodile": {
"default": 553
},
"Kyogre": {
"default": 382
},
"Kyurem": {
"default": 646,
"black": NON_DEFAULT_FORMES_OFFSET + 101,
"white": NON_DEFAULT_FORMES_OFFSET + 102
},
"Lairon": {
"default": 305
},
"Lampent": {
"default": 608
},
"Landorus": {
"default": 645,
"therian": NON_DEFAULT_FORMES_OFFSET + 100
},
"Lanturn": {
"default": 171
},
"Lapras": {
"default": 131
},
"Larvesta": {
"default": 636
},
"Larvitar": {
"default": 246
},
"Latias": {
"default": 380,
"mega": NON_DEFAULT_FORMES_OFFSET + 138
},
"Latios": {
"default": 381,
"mega": NON_DEFAULT_FORMES_OFFSET + 139
},
"Leafeon": {
"default": 470
},
"Leavanny": {
"default": 542
},
"Ledian": {
"default": 166
},
"Ledyba": {
"default": 165
},
"Lickilicky": {
"default": 463
},
"Lickitung": {
"default": 108
},
"Liepard": {
"default": 510
},
"Lileep": {
"default": 345
},
"Lilligant": {
"default": 549
},
"Lillipup": {
"default": 506
},
"Linoone": {
"default": 264
},
"Litwick": {
"default": 607
},
"Lombre": {
"default": 271
},
"Lopunny": {
"default": 428
},
"Lotad": {
"default": 270
},
"Loudred": {
"default": 294
},
"Lucario": {
"default": 448,
"mega": NON_DEFAULT_FORMES_OFFSET + 141
},
"Ludicolo": {
"default": 272
},
"Lugia": {
"default": 249
},
"Lumineon": {
"default": 457
},
"Lunatone": {
"default": 337
},
"Luvdisc": {
"default": 370
},
"Luxio": {
"default": 404
},
"Luxray": {
"default": 405
},
"Machamp": {
"default": 68
},
"Machoke": {
"default": 67
},
"Machop": {
"default": 66
},
"Magby": {
"default": 240
},
"Magcargo": {
"default": 219
},
"Magikarp": {
"default": 129
},
"Magmar": {
"default": 126
},
"Magmortar": {
"default": 467
},
"Magnemite": {
"default": 81
},
"Magneton": {
"default": 82
},
"Magnezone": {
"default": 462
},
"Makuhita": {
"default": 296
},
"Mamoswine": {
"default": 473
},
"Manaphy": {
"default": 490
},
"Mandibuzz": {
"default": 630
},
"Manectric": {
"default": 310,
"mega": NON_DEFAULT_FORMES_OFFSET + 135
},
"Mankey": {
"default": 56
},
"Mantine": {
"default": 226
},
"Mantyke": {
"default": 458
},
"Maractus": {
"default": 556
},
"Mareep": {
"default": 179
},
"Marill": {
"default": 183
},
"Marowak": {
"default": 105
},
"Marshtomp": {
"default": 259
},
"Masquerain": {
"default": 284
},
"Mawile": {
"default": 303,
"mega": NON_DEFAULT_FORMES_OFFSET + 132
},
"Medicham": {
"default": 308,
"mega": NON_DEFAULT_FORMES_OFFSET + 134
},
"Meditite": {
"default": 307
},
"Meganium": {
"default": 154
},
"Meloetta": {
"default": 648,
"pirouette": NON_DEFAULT_FORMES_OFFSET + 93
},
"Meowth": {
"default": 52
},
"Mesprit": {
"default": 481
},
"Metagross": {
"default": 376
},
"Metang": {
"default": 375
},
"Metapod": {
"default": 11
},
"Mew": {
"default": 151
},
"Mewtwo": {
"default": 150,
"mega-x": NON_DEFAULT_FORMES_OFFSET + 123,
"mega-y": NON_DEFAULT_FORMES_OFFSET + 124
},
"Mienfoo": {
"default": 619
},
"Mienshao": {
"default": 620
},
"Mightyena": {
"default": 262
},
"Milotic": {
"default": 350
},
"Miltank": {
"default": 241
},
"Mime Jr.": {
"default": 439
},
"Minccino": {
"default": 572
},
"Minun": {
"default": 312
},
"Misdreavus": {
"default": 200
},
"Mismagius": {
"default": 429
},
"Moltres": {
"default": 146
},
"Monferno": {
"default": 391
},
"Mothim": {
"default": 414
},
"Mr. Mime": {
"default": 122
},
"Mudkip": {
"default": 258
},
"Muk": {
"default": 89
},
"Munchlax": {
"default": 446
},
"Munna": {
"default": 517
},
"Murkrow": {
"default": 198
},
"Musharna": {
"default": 518
},
"Natu": {
"default": 177
},
"Nidoking": {
"default": 34
},
"Nidoqueen": {
"default": 31
},
"Nidoran♀": {
"default": 29
},
"Nidoran♂": {
"default": 32
},
"Nidorina": {
"default": 30
},
"Nidorino": {
"default": 33
},
"Nincada": {
"default": 290
},
"Ninetales": {
"default": 38
},
"Ninjask": {
"default": 291
},
"Noctowl": {
"default": 164
},
"Nosepass": {
"default": 299
},
"Numel": {
"default": 322
},
"Nuzleaf": {
"default": 274
},
"Octillery": {
"default": 224
},
"Oddish": {
"default": 43
},
"Omanyte": {
"default": 138
},
"Omastar": {
"default": 139
},
"Onix": {
"default": 95
},
"Oshawott": {
"default": 501
},
"Pachirisu": {
"default": 417
},
"Palkia": {
"default": 484
},
"Palpitoad": {
"default": 536
},
"Panpour": {
"default": 515
},
"Pansage": {
"default": 511
},
"Pansear": {
"default": 513
},
"Paras": {
"default": 46
},
"Parasect": {
"default": 47
},
"Patrat": {
"default": 504
},
"Pawniard": {
"default": 624
},
"Pelipper": {
"default": 279
},
"Persian": {
"default": 53
},
"Petilil": {
"default": 548
},
"Phanpy": {
"default": 231
},
"Phione": {
"default": 489
},
"Pichu": {
"default": 172
},
"Pidgeot": {
"default": 18
},
"Pidgeotto": {
"default": 17
},
"Pidgey": {
"default": 16
},
"Pidove": {
"default": 519
},
"Pignite": {
"default": 499
},
"Pikachu": {
"default": 25
},
"Piloswine": {
"default": 221
},
"Pineco": {
"default": 204
},
"Pinsir": {
"default": 127,
"mega": NON_DEFAULT_FORMES_OFFSET + 120
},
"Piplup": {
"default": 393
},
"Plusle": {
"default": 311
},
"Politoed": {
"default": 186
},
"Poliwag": {
"default": 60
},
"Poliwhirl": {
"default": 61
},
"Poliwrath": {
"default": 62
},
"Ponyta": {
"default": 77
},
"Poochyena": {
"default": 261
},
"Porygon": {
"default": 137
},
"Porygon-Z": {
"default": 474
},
"Porygon2": {
"default": 233
},
"Primeape": {
"default": 57
},
"Prinplup": {
"default": 394
},
"Probopass": {
"default": 476
},
"Psyduck": {
"default": 54
},
"Pupitar": {
"default": 247
},
"Purrloin": {
"default": 509
},
"Purugly": {
"default": 432
},
"Quagsire": {
"default": 195
},
"Quilava": {
"default": 156
},
"Qwilfish": {
"default": 211
},
"Raichu": {
"default": 26
},
"Raikou": {
"default": 243
},
"Ralts": {
"default": 280
},
"Rampardos": {
"default": 409
},
"Rapidash": {
"default": 78
},
"Raticate": {
"default": 20
},
"Rattata": {
"default": 19
},
"Rayquaza": {
"default": 384
},
"Regice": {
"default": 378
},
"Regigigas": {
"default": 486
},
"Regirock": {
"default": 377
},
"Registeel": {
"default": 379
},
"Relicanth": {
"default": 369
},
"Remoraid": {
"default": 223
},
"Reshiram": {
"default": 643
},
"Reuniclus": {
"default": 579
},
"Rhydon": {
"default": 112
},
"Rhyhorn": {
"default": 111
},
"Rhyperior": {
"default": 464
},
"Riolu": {
"default": 447
},
"Roggenrola": {
"default": 524
},
"Roselia": {
"default": 315
},
"Roserade": {
"default": 407
},
"Rotom": {
"default": 479,
"fan": NON_DEFAULT_FORMES_OFFSET + 68,
"frost": NON_DEFAULT_FORMES_OFFSET + 69,
"heat": NON_DEFAULT_FORMES_OFFSET + 70,
"mow": NON_DEFAULT_FORMES_OFFSET + 71,
"wash": NON_DEFAULT_FORMES_OFFSET + 72
},
"Rufflet": {
"default": 627
},
"Sableye": {
"default": 302
},
"Salamence": {
"default": 373
},
"Samurott": {
"default": 503
},
"Sandile": {
"default": 551
},
"Sandshrew": {
"default": 27
},
"Sandslash": {
"default": 28
},
"Sawk": {
"default": 539
},
"Sawsbuck": {
"default": 586
},
"Sceptile": {
"default": 254
},
"Scizor": {
"default": 212,
"mega": NON_DEFAULT_FORMES_OFFSET + 126
},
"Scolipede": {
"default": 545
},
"Scrafty": {
"default": 560
},
"Scraggy": {
"default": 559
},
"Scyther": {
"default": 123
},
"Seadra": {
"default": 117
},
"Seaking": {
"default": 119
},
"Sealeo": {
"default": 364
},
"Seedot": {
"default": 273
},
"Seel": {
"default": 86
},
"Seismitoad": {
"default": 537
},
"Sentret": {
"default": 161
},
"Serperior": {
"default": 497
},
"Servine": {
"default": 496
},
"Seviper": {
"default": 336
},
"Sewaddle": {
"default": 540
},
"Sharpedo": {
"default": 319
},
"Shaymin": {
"default": 492,
"sky": NON_DEFAULT_FORMES_OFFSET + 76
},
"Shedinja": {
"default": 292
},
"Shelgon": {
"default": 372
},
"Shellder": {
"default": 90
},
"Shellos": {
"default": 422
},
"Shelmet": {
"default": 616
},
"Shieldon": {
"default": 410
},
"Shiftry": {
"default": 275
},
"Shinx": {
"default": 403
},
"Shroomish": {
"default": 285
},
"Shuckle": {
"default": 213
},
"Shuppet": {
"default": 353
},
"Sigilyph": {
"default": 561
},
"Silcoon": {
"default": 266
},
"Simipour": {
"default": 516
},
"Simisage": {
"default": 512
},
"Simisear": {
"default": 514
},
"Skarmory": {
"default": 227
},
"Skiploom": {
"default": 188
},
"Skitty": {
"default": 300
},
"Skorupi": {
"default": 451
},
"Skuntank": {
"default": 435
},
"Slaking": {
"default": 289
},
"Slakoth": {
"default": 287
},
"Slowbro": {
"default": 80
},
"Slowking": {
"default": 199
},
"Slowpoke": {
"default": 79
},
"Slugma": {
"default": 218
},
"Smeargle": {
"default": 235
},
"Smoochum": {
"default": 238
},
"Sneasel": {
"default": 215
},
"Snivy": {
"default": 495
},
"Snorlax": {
"default": 143
},
"Snorunt": {
"default": 361
},
"Snover": {
"default": 459
},
"Snubbull": {
"default": 209
},
"Solosis": {
"default": 577
},
"Solrock": {
"default": 338
},
"Spearow": {
"default": 21
},
"Spheal": {
"default": 363
},
"Spinarak": {
"default": 167
},
"Spinda": {
"default": 327
},
"Spiritomb": {
"default": 442
},
"Spoink": {
"default": 325
},
"Squirtle": {
"default": 7
},
"Stantler": {
"default": 234
},
"Staraptor": {
"default": 398
},
"Staravia": {
"default": 397
},
"Starly": {
"default": 396
},
"Starmie": {
"default": 121
},
"Staryu": {
"default": 120
},
"Steelix": {
"default": 208
},
"Stoutland": {
"default": 508
},
"Stunfisk": {
"default": 618
},
"Stunky": {
"default": 434
},
"Sudowoodo": {
"default": 185
},
"Suicune": {
"default": 245
},
"Sunflora": {
"default": 192
},
"Sunkern": {
"default": 191
},
"Surskit": {
"default": 283
},
"Swablu": {
"default": 333
},
"Swadloon": {
"default": 541
},
"Swalot": {
"default": 317
},
"Swampert": {
"default": 260
},
"Swanna": {
"default": 581
},
"Swellow": {
"default": 277
},
"Swinub": {
"default": 220
},
"Swoobat": {
"default": 528
},
"Taillow": {
"default": 276
},
"Tangela": {
"default": 114
},
"Tangrowth": {
"default": 465
},
"Tauros": {
"default": 128
},
"Teddiursa": {
"default": 216
},
"Tentacool": {
"default": 72
},
"Tentacruel": {
"default": 73
},
"Tepig": {
"default": 498
},
"Terrakion": {
"default": 639
},
"Throh": {
"default": 538
},
"Thundurus": {
"default": 642,
"therian": NON_DEFAULT_FORMES_OFFSET + 99
},
"Timburr": {
"default": 532
},
"Tirtouga": {
"default": 564
},
"Togekiss": {
"default": 468
},
"Togepi": {
"default": 175
},
"Togetic": {
"default": 176
},
"Torchic": {
"default": 255
},
"Torkoal": {
"default": 324
},
"Tornadus": {
"default": 641,
"therian": NON_DEFAULT_FORMES_OFFSET + 98
},
"Torterra": {
"default": 389
},
"Totodile": {
"default": 158
},
"Toxicroak": {
"default": 454
},
"Tranquill": {
"default": 520
},
"Trapinch": {
"default": 328
},
"Treecko": {
"default": 252
},
"Tropius": {
"default": 357
},
"Trubbish": {
"default": 568
},
"Turtwig": {
"default": 387
},
"Tympole": {
"default": 535
},
"Tynamo": {
"default": 602
},
"Typhlosion": {
"default": 157
},
"Tyranitar": {
"default": 248,
"mega": NON_DEFAULT_FORMES_OFFSET + 129
},
"Tyrogue": {
"default": 236
},
"Umbreon": {
"default": 197
},
"Unfezant": {
"default": 521
},
"Unown": {
"default": 201
},
"Ursaring": {
"default": 217
},
"Uxie": {
"default": 480
},
"Vanillish": {
"default": 583
},
"Vanillite": {
"default": 582
},
"Vanilluxe": {
"default": 584
},
"Vaporeon": {
"default": 134
},
"Venipede": {
"default": 543
},
"Venomoth": {
"default": 49
},
"Venonat": {
"default": 48
},
"Venusaur": {
"default": 3,
"mega": NON_DEFAULT_FORMES_OFFSET + 113
},
"Vespiquen": {
"default": 416
},
"Vibrava": {
"default": 329
},
"Victini": {
"default": 494
},
"Victreebel": {
"default": 71
},
"Vigoroth": {
"default": 288
},
"Vileplume": {
"default": 45
},
"Virizion": {
"default": 640
},
"Volbeat": {
"default": 313
},
"Volcarona": {
"default": 637
},
"Voltorb": {
"default": 100
},
"Vullaby": {
"default": 629
},
"Vulpix": {
"default": 37
},
"Wailmer": {
"default": 320
},
"Wailord": {
"default": 321
},
"Walrein": {
"default": 365
},
"Wartortle": {
"default": 8
},
"Watchog": {
"default": 505
},
"Weavile": {
"default": 461
},
"Weedle": {
"default": 13
},
"Weepinbell": {
"default": 70
},
"Weezing": {
"default": 110
},
"Whimsicott": {
"default": 547
},
"Whirlipede": {
"default": 544
},
"Whiscash": {
"default": 340
},
"Whismur": {
"default": 293
},
"Wigglytuff": {
"default": 40
},
"Wingull": {
"default": 278
},
"Wobbuffet": {
"default": 202
},
"Woobat": {
"default": 527
},
"Wooper": {
"default": 194
},
"Wormadam": {
"default": 413,
"sandy": NON_DEFAULT_FORMES_OFFSET + 60,
"trash": NON_DEFAULT_FORMES_OFFSET + 61
},
"Wurmple": {
"default": 265
},
"Wynaut": {
"default": 360
},
"Xatu": {
"default": 178
},
"Yamask": {
"default": 562
},
"Yanma": {
"default": 193
},
"Yanmega": {
"default": 469
},
"Zangoose": {
"default": 335
},
"Zapdos": {
"default": 145
},
"Zebstrika": {
"default": 523
},
"Zekrom": {
"default": 644
},
"Zigzagoon": {
"default": 263
},
"Zoroark": {
"default": 571
},
"Zorua": {
"default": 570
},
"Zubat": {
"default": 41
},
"Zweilous": {
"default": 634
},
"Aegislash": {
"default": 681,
"blade": NON_DEFAULT_FORMES_OFFSET + 106
},
"Amaura": {
"default": 698
},
"Aromatisse": {
"default": 683
},
"Aurorus": {
"default": 699
},
"Avalugg": {
"default": 713
},
"Barbaracle": {
"default": 689
},
"Bergmite": {
"default": 712
},
"Binacle": {
"default": 688
},
"Braixen": {
"default": 654
},
"Bunnelby": {
"default": 659
},
"Carbink": {
"default": 703
},
"Chesnaught": {
"default": 652
},
"Chespin": {
"default": 650
},
"Clawitzer": {
"default": 693
},
"Clauncher": {
"default": 692
},
"Dedenne": {
"default": 702
},
"Delphox": {
"default": 655
},
"Diancie": {
"default": 719
},
"Diggersby": {
"default": 660
},
"Doublade": {
"default": 680
},
"Dragalge": {
"default": 691
},
"Espurr": {
"default": 677
},
"Fennekin": {
"default": 653
},
"Flabébé": {
"default": 669
},
"Fletchinder": {
"default": 662
},
"Fletchling": {
"default": 661
},
"Floette": {
"default": 670
},
"Florges": {
"default": 671
},
"Froakie": {
"default": 656
},
"Frogadier": {
"default": 657
},
"Furfrou": {
"default": 676
},
"Gogoat": {
"default": 673
},
"Goodra": {
"default": 706
},
"Goomy": {
"default": 704
},
"Gourgeist": {
"default": 711
},
"Greninja": {
"default": 658
},
"Hawlucha": {
"default": 701
},
"Heliolisk": {
"default": 695
},
"Helioptile": {
"default": 694
},
"Honedge": {
"default": 679
},
"Hoopa": {
"default": 720
},
"Inkay": {
"default": 686
},
"Klefki": {
"default": 707
},
"Litleo": {
"default": 667
},
"Malamar": {
"default": 687
},
"Meowstic": {
"default": 678,
"female": NON_DEFAULT_FORMES_OFFSET + 105
},
"Noibat": {
"default": 714
},
"Noivern": {
"default": 715
},
"Pancham": {
"default": 674
},
"Pangoro": {
"default": 675
},
"Phantump": {
"default": 708
},
"Pumpkaboo": {
"default": 710
},
"Pyroar": {
"default": 668
},
"Quilladin": {
"default": 651
},
"Scatterbug": {
"default": 664
},
"Skiddo": {
"default": 672
},
"Skrelp": {
"default": 690
},
"Sliggoo": {
"default": 705
},
"Slurpuff": {
"default": 685
},
"Spewpa": {
"default": 665
},
"Spritzee": {
"default": 682
},
"Swirlix": {
"default": 684
},
"Sylveon": {
"default": 700
},
"Talonflame": {
"default": 663
},
"Trevenant": {
"default": 709
},
"Tyrantrum": {
"default": 697
},
"Tyrunt": {
"default": 696
},
"Vivillon": {
"default": 666
},
"Volcanion": {
"default": 721
},
"Xerneas": {
"default": 716
},
"Yveltal": {
"default": 717
},
"Zygarde": {
"default": 718
}
};
}).call(this);
(function() {
PokeBattle.modal = function(modalPath, domId, options, initialize) {
var $modal, id, _ref, _ref1;
if (!_.isString(domId)) {
_ref = [null, domId, options], domId = _ref[0], options = _ref[1], initialize = _ref[2];
}
if (_.isFunction(options)) {
_ref1 = [{}, options], options = _ref1[0], initialize = _ref1[1];
}
$modal = $(JST[modalPath](options));
id = '#' + (domId || $modal.prop('id'));
if ($(id).length === 0) {
$modal.appendTo($('body'));
if (typeof initialize === "function") {
initialize($modal);
}
} else {
$modal = $(id).last();
}
$modal.modal('show');
return $modal;
};
}).call(this);
(function() {
var Aliases, HiddenPower, convertNameToSpeciesAndForme, reverseStatsHash, statsHash;
HiddenPower = (typeof module !== "undefined" && module !== null ? require('../../../../shared/hidden_power') : window.HiddenPower != null ? window.HiddenPower : window.HiddenPower = {});
if (this.PokeBattle == null) {
this.PokeBattle = {};
}
this.PokeBattle.parseTeam = function(teamString) {
var all, ev, evs, gender, hiddenPowerType, item, iv, ivs, line, moveName, newability, newitem, newmove, numberString, oldability, olditem, oldmove, pokemon, pokemonLine, pokemonRegex, rawStat, team, text, _i, _j, _k, _len, _len1, _len2, _ref, _ref1, _ref2, _ref3, _ref4, _ref5;
text = teamString.split('\n');
team = [];
pokemonRegex = /^(.*?)\s*(\(M\)|\(F\)|)?(?:\s*@\s*(.*))?$/;
pokemon = null;
for (_i = 0, _len = text.length; _i < _len; _i++) {
line = text[_i];
line = line.trim();
if (line.length === 0) {
pokemon = null;
} else if (!pokemon) {
_ref = line.match(pokemonRegex), all = _ref[0], pokemonLine = _ref[1], gender = _ref[2], item = _ref[3];
pokemon = {};
team.push(pokemon);
if (pokemonLine.match(/(.*?)\s*\((.*)\)/)) {
pokemon.name = RegExp.$1;
pokemonLine = RegExp.$2;
}
convertNameToSpeciesAndForme(pokemon, pokemonLine.trim());
if (gender) {
pokemon.gender = gender[1];
}
if (item) {
pokemon.item = item;
}
_ref1 = Aliases.items;
for (olditem in _ref1) {
newitem = _ref1[olditem];
if (olditem === pokemon.item) {
pokemon.item = newitem;
}
}
} else if (line.match(/^(?:Trait|Ability):\s+(.*)$/i)) {
pokemon.ability = RegExp.$1;
_ref2 = Aliases.abilities;
for (oldability in _ref2) {
newability = _ref2[oldability];
if (pokemon.ability === oldability) {
pokemon.ability = newability;
}
}
} else if (line.match(/^Level:\s+(.*)$/i)) {
pokemon.level = Number(RegExp.$1) || 120;
} else if (line.match(/^Happiness:\s+(.*)$/i)) {
pokemon.happiness = Number(RegExp.$1) || 0;
} else if (line.match(/^Shiny: Yes$/i)) {
pokemon.shiny = true;
} else if (line.match(/^EVs: (.*)$/i)) {
evs = RegExp.$1.split(/\//g);
pokemon.evs = {};
for (_j = 0, _len1 = evs.length; _j < _len1; _j++) {
ev = evs[_j];
ev = ev.trim();
_ref3 = ev.split(/\s+/), numberString = _ref3[0], rawStat = _ref3[1];
pokemon.evs[statsHash[rawStat]] = Number(numberString) || 0;
}
} else if (line.match(/^IVs: (.*)$/i)) {
ivs = RegExp.$1.split(/\//g);
pokemon.ivs = {};
for (_k = 0, _len2 = ivs.length; _k < _len2; _k++) {
iv = ivs[_k];
iv = iv.trim();
_ref4 = iv.split(/\s+/), numberString = _ref4[0], rawStat = _ref4[1];
pokemon.ivs[statsHash[rawStat]] = Number(numberString) || 0;
}
} else if (line.match(/^([A-Za-z]+) nature/i)) {
pokemon.nature = RegExp.$1;
} else if (line.match(/^[\-\~]\s*(.*)/)) {
moveName = RegExp.$1;
_ref5 = Aliases.moves;
for (oldmove in _ref5) {
newmove = _ref5[oldmove];
if (moveName === oldmove) {
moveName = newmove;
}
}
if (/Hidden Power /.test(moveName)) {
if (!pokemon.ivs) {
moveName.match(/Hidden Power (.*)/i);
hiddenPowerType = RegExp.$1.trim().toLowerCase().replace(/\W+/g, '');
pokemon.ivs = HiddenPower.BW.ivs[hiddenPowerType] || {};
}
moveName = 'Hidden Power';
}
if (pokemon.moves == null) {
pokemon.moves = [];
}
pokemon.moves.push(moveName);
}
}
return team;
};
this.PokeBattle.exportTeam = function(json) {
var amount, evArray, ivArray, mainLine, moveName, pokemon, s, species, stat, _i, _j, _len, _len1, _ref;
s = [];
for (_i = 0, _len = json.length; _i < _len; _i++) {
pokemon = json[_i];
s.push("");
species = pokemon.species;
if (pokemon.forme && pokemon.forme !== "default") {
species += "-" + (pokemon.forme[0].toUpperCase());
}
mainLine = [];
if (pokemon.name) {
mainLine.push(pokemon.name);
mainLine.push("(" + species + ")");
} else {
mainLine.push(species);
}
if (pokemon.gender) {
mainLine.push("(" + pokemon.gender + ")");
}
if (pokemon.item) {
mainLine.push("@ " + pokemon.item);
}
s.push(mainLine.join(' '));
if (pokemon.ability) {
s.push("Ability: " + pokemon.ability);
}
if (pokemon.evs) {
evArray = (function() {
var _ref, _results;
_ref = pokemon.evs;
_results = [];
for (stat in _ref) {
amount = _ref[stat];
if (amount > 0) {
_results.push("" + amount + " " + reverseStatsHash[stat]);
}
}
return _results;
})();
if (evArray.length > 0) {
s.push("EVs: " + (evArray.join(" / ")));
}
}
if (pokemon.ivs) {
ivArray = (function() {
var _ref, _results;
_ref = pokemon.ivs;
_results = [];
for (stat in _ref) {
amount = _ref[stat];
if (amount < 31) {
_results.push("" + amount + " " + reverseStatsHash[stat]);
}
}
return _results;
})();
if (ivArray.length > 0) {
s.push("IVs: " + (ivArray.join(" / ")));
}
}
if (pokemon.nature) {
s.push("" + pokemon.nature + " nature");
}
if (pokemon.level && pokemon.level !== 120) {
s.push("Level: " + pokemon.level);
}
if (pokemon.shiny) {
s.push("Shiny: Yes");
}
if (pokemon.happiness && pokemon.happiness !== 100) {
s.push("Happiness: " + pokemon.happiness);
}
if (pokemon.moves) {
_ref = pokemon.moves;
for (_j = 0, _len1 = _ref.length; _j < _len1; _j++) {
moveName = _ref[_j];
s.push("- " + moveName);
}
}
}
s.push("\n");
return s.join("\n");
};
Aliases = {
moves: {
"Ancient Power": "AncientPower",
"Bubble Beam": "BubbleBeam",
"Double Slap": "DoubleSlap",
"Dragon Breath": "DragonBreath",
"Dynamic Punch": "DynamicPunch",
"Extreme Speed": "ExtremeSpeed",
"Feint Attack": "Faint Attack",
"Feather Dance": "FeatherDance",
"Grass Whistle": "GrassWhistle",
"High Jump Kick": "Hi Jump Kick",
"Poison Powder": "PoisonPowder",
"Sand Attack": "Sand-Attack",
"Self-Destruct": "Selfdestruct",
"Smelling Salts": "SmellingSalt",
"Smokescreen": "SmokeScreen",
"Soft-Boiled": "Softboiled",
"Solar Beam": "SolarBeam",
"Sonic Boom": "SonicBoom",
"Thunder Punch": "ThunderPunch",
"Thunder Shock": "ThunderShock",
"Vice Grip": "ViceGrip"
},
abilities: {
"Compound Eyes": "Compoundeyes",
"Lightning Rod": "Lightningrod"
},
items: {
"Balm Mushroom": "BalmMushroom",
"Black Glasses": "BlackGlasses",
"Bright Powder": "BrightPowder",
"Deep Sea Scale": "DeepSeaScale",
"Deep Sea Tooth": "DeepSeaTooth",
"Energy Powder": "EnergyPowder",
"Never-Melt Ice": "NeverMeltIce",
"Paralyze Heal": "Parlyz Heal",
"Rage Candy Bar": "RageCandyBar",
"Silver Powder": "SilverPowder",
"Thunder Stone": "Thunderstone",
"Tiny Mushroom": "TinyMushroom",
"Twisted Spoon": "TwistedSpoon",
"X Defense": "X Defend",
"X Sp. Atk": "X Special"
}
};
statsHash = {
'hp': 'hp',
'Hp': 'hp',
'HP': 'hp',
'Atk': 'attack',
'Def': 'defense',
'SAtk': 'specialAttack',
'SpA': 'specialAttack',
'SDef': 'specialDefense',
'SpD': 'specialDefense',
'Spe': 'speed',
'Spd': 'speed'
};
reverseStatsHash = {
'hp': 'HP',
'attack': 'Atk',
'defense': 'Def',
'specialAttack': 'SAtk',
'specialDefense': 'SDef',
'speed': 'Spe'
};
convertNameToSpeciesAndForme = function(pokemon, species) {
if (species.match(/(Thundurus|Landorus|Tornadus)\-T(herian)?/i)) {
pokemon.species = RegExp.$1;
return pokemon.forme = 'therian';
} else if (species.match(/Shaymin-S(ky)?/i)) {
pokemon.species = "Shaymin";
return pokemon.forme = 'sky';
} else if (species.match(/Giratina-O(rigin)?/i)) {
pokemon.species = "Giratina";
return pokemon.forme = 'origin';
} else if (species.match(/Arceus(\-.*)?/)) {
return pokemon.species = "Arceus";
} else if (species.match(/Kyurem-B(lack)?/)) {
pokemon.species = "Kyurem";
return pokemon.forme = "black";
} else if (species.match(/Kyurem-W(hite)?/)) {
pokemon.species = "Kyurem";
return pokemon.forme = "white";
} else if (species.match(/Rotom-W|Rotom-Wash/)) {
pokemon.species = "Rotom";
return pokemon.forme = "wash";
} else if (species.match(/Rotom-S|Rotom-Fan/)) {
pokemon.species = "Rotom";
return pokemon.forme = "fan";
} else if (species.match(/Rotom-H|Rotom-Heat/)) {
pokemon.species = "Rotom";
return pokemon.forme = "heat";
} else if (species.match(/Rotom-F|Rotom-Frost/)) {
pokemon.species = "Rotom";
return pokemon.forme = "frost";
} else if (species.match(/Rotom-C|Rotom-Mow/)) {
pokemon.species = "Rotom";
return pokemon.forme = "mow";
} else if (species.match(/Deoxys-A|Deoxys-Attack/)) {
pokemon.species = "Deoxys";
return pokemon.forme = "attack";
} else if (species.match(/Deoxys-D|Deoxys-Defense/)) {
pokemon.species = "Deoxys";
return pokemon.forme = "defense";
} else if (species.match(/Deoxys-S|Deoxys-Speed/)) {
pokemon.species = "Deoxys";
return pokemon.forme = "speed";
} else if (species.match(/Basculin-Blue-Striped|Basculin-A/)) {
pokemon.species = "Basculin";
return pokemon.forme = "blue-striped";
} else if (species.match(/Keldeo-Resolute|Keldeo-R/)) {
pokemon.species = "Keldeo";
return pokemon.forme = "resolute";
} else if (species.match(/Shellos-East/)) {
pokemon.species = "Shellos";
return pokemon.forme = "default";
} else if (species.match(/Gastrodon-East/)) {
pokemon.species = "Gastrodon";
return pokemon.forme = "default";
} else if (species.match(/Wormadam-Sandy|Wormadam-G/)) {
pokemon.species = "Wormadam";
return pokemon.forme = "sandy";
} else if (species.match(/Wormadam-Trash|Wormadam-S/)) {
pokemon.species = "Wormadam";
return pokemon.forme = "trash";
} else if (species.match(/Deerling-.*/)) {
pokemon.species = "Deerling";
return pokemon.forme = null;
} else if (species.match(/Sawsbuck-.*/)) {
pokemon.species = "Sawsbuck";
return pokemon.forme = null;
} else if (species.match(/Unown-.*/)) {
pokemon.species = "Unown";
return pokemon.forme = null;
} else {
return pokemon.species = species;
}
};
}).call(this);
(function() {
PokeBattle.humanizeTime = (function(_this) {
return function(unixTime) {
var minutes, seconds;
if ((unixTime == null) || unixTime < 0) {
unixTime = 0;
}
seconds = Math.floor(unixTime / 1000) % 60;
minutes = Math.floor(unixTime / 1000 / 60);
seconds = String(seconds);
return minutes + ":" + "00".substr(seconds.length) + seconds;
};
})(this);
$(function() {
return window.setInterval(function() {
return $(".elapsed-time").each(function() {
var $el, elapsedTime;
$el = $(this);
elapsedTime = Date.now() - $el.data("time-start");
return $el.text(PokeBattle.humanizeTime(elapsedTime));
});
}, 500);
});
}).call(this);