{Attachment, Status} = require '../../server/xy/attachment' {Factory} = require '../factory' shared = require '../shared' should = require 'should' require '../helpers' describe "XY status:", -> describe "Sleep", -> it "does not reset upon switch out", -> shared.create.call(this, gen: 'xy') @p1.attach(Status.Sleep, turns: 3) @p1.get(Status.Sleep).counter.should.equal(0) @battle.performMove(@p1, @battle.getMove("Splash")) @p1.get(Status.Sleep).counter.should.equal(1) @p1.team.switchOut(@p1) @p1.get(Status.Sleep).counter.should.equal(1) describe "paralysis", -> it "does not affect electric pokemon", -> shared.create.call(this, team1: [Factory("Pikachu")], gen: 'xy') should.not.exist @p1.attach(Status.Paralyze)