@roundHalfDown = (number) -> Math.ceil(number - .5) @typeEffectiveness = (userType, againstTypes, options = {}) -> userType = Type[userType] effectiveness = 1 for subtype in againstTypes targetType = Type[subtype] multiplier = typeChart[userType][targetType] multiplier = 1 if multiplier == 0 && options.ignoreImmunities multiplier = 2 if options.superEffectiveAgainst == subtype effectiveness *= multiplier effectiveness @Type = Type = Normal : 0 Fire : 1 Water : 2 Electric : 3 Grass : 4 Ice : 5 Fighting : 6 Poison : 7 Ground : 8 Flying : 9 Psychic : 10 Bug : 11 Rock : 12 Ghost : 13 Dragon : 14 Dark : 15 Steel : 16 "???" : 17 typeChart = [ # Nor Fir Wat Ele Gra Ice Fig Poi Gro Fly Psy Bug Roc Gho Dra Dar Ste ??? [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, .5, 0, 1, 1, .5, 1 ], # Nor [ 1, .5, .5, 1, 2, 2, 1, 1, 1, 1, 1, 2, .5, 1, .5, 1, 2, 1 ], # Fir [ 1, 2, .5, 1, .5, 1, 1, 1, 2, 1, 1, 1, 2, 1, .5, 1, 1, 1 ], # Wat [ 1, 1, 2, .5, .5, 1, 1, 1, 0, 2, 1, 1, 1, 1, .5, 1, 1, 1 ], # Ele [ 1, .5, 2, 1, .5, 1, 1, .5, 2, .5, 1, .5, 2, 1, .5, 1, .5, 1 ], # Gra [ 1, .5, .5, 1, 2, .5, 1, 1, 2, 2, 1, 1, 1, 1, 2, 1, .5, 1 ], # Ice [ 2, 1, 1, 1, 1, 2, 1, .5, 1, .5, .5, .5, 2, 0, 1, 2, 2, 1 ], # Fig [ 1, 1, 1, 1, 2, 1, 1, .5, .5, 1, 1, 1, .5, .5, 1, 1, 0, 1 ], # Poi [ 1, 2, 1, 2, .5, 1, 1, 2, 1, 0, 1, .5, 2, 1, 1, 1, 2, 1 ], # Gro [ 1, 1, 1, .5, 2, 1, 2, 1, 1, 1, 1, 2, .5, 1, 1, 1, .5, 1 ], # Fly [ 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, .5, 1, 1, 1, 1, 0, .5, 1 ], # Psy [ 1, .5, 1, 1, 2, 1, .5, .5, 1, .5, 2, 1, 1, .5, 1, 2, .5, 1 ], # Bug [ 1, 2, 1, 1, 1, 2, .5, 1, .5, 2, 1, 2, 1, 1, 1, 1, .5, 1 ], # Roc [ 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, .5, .5, 1 ], # Gho [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, .5, 1 ], # Dra [ 1, 1, 1, 1, 1, 1, .5, 1, 1, 1, 2, 1, 1, 2, 1, .5, .5, 1 ], # Dar [ 1, .5, .5, .5, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, .5, 1 ], # Ste [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ] # ??? ]