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mirror of https://gitlab.com/Deukhoofd/BattleSim.git synced 2025-10-27 18:00:03 +00:00

Added more flavour text for Primal Weather

This commit is contained in:
Deukhoofd
2016-02-20 16:34:49 +01:00
parent ed924b9957
commit e48b6408fb
6 changed files with 46 additions and 12 deletions

View File

@@ -161,9 +161,19 @@ CannedText =
FIRE_ROCK_HURT: "$p is hurt by molten rocks!"
FIRE_ROCK_END: "The molten rocks disappeared from around $ts!"
ILLUSION_BROKE: "The foes $p broke it's illusion!"
WEATHER_FAIL: "But the weather was suppressed!"
HARSHSUN_MOVEFAIL: "But the Harsh Sun caused the move to fail!"
HEAVYRAIN_MOVEFAIL: "But the Harsh Sun caused the move to fail!"
WEATHER_FAIL_RAIN: "There is no relief from this heavy rain!"
WEATHER_FAIL_SUN: "The extremely harsh sunlight was not lessened at all!"
HARSHSUN_MOVEFAIL: "The Water-type attack evaporated in the harsh sunlight!"
HEAVYRAIN_MOVEFAIL: "The Fire-type attack fizzled out in the heavy rain!"
HARSHSUN_START: "The sunlight turned extremely harsh!"
HEAVYRAIN_START: "A heavy rain began to fall!"
HARSHSUN_END: "The sunlight turned extremely harsh!"
HEAVYRAIN_END: "A heavy rain began to fall!"
DELTASTREAM_START: "A mysterious air current is protecting Flying-type Pok<6F>mon!"
WEATHER_FAIL_AIR: "The mysterious air current blows on regardless!"
DELTASTREAM_END: "The mysterious air current has dissipated!"
DELTASTREAM_MOVEFAIL: "The mysterious air current weakened the attack!"
cannedMap = {}
cannedMapReverse = {}