Resolved #13, Resolved #39, Added Forests Curse and Trick-or-Treat

This commit is contained in:
Deukhoofd 2016-02-27 00:51:40 +01:00
parent 8432f416bc
commit 35623093b3
8 changed files with 59 additions and 36 deletions

File diff suppressed because one or more lines are too long

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@ -493,6 +493,7 @@ extendMove 'Camouflage', ->
# Camouflage changes type based on terrain
# In Wi-Fi battles, the terrain always results in Ground type.
target.types = [ "Ground" ]
battle.message "#{user.name} transformed into a Ground type!"
extendMove 'Captivate', ->
oldUse = @use
@ -534,6 +535,7 @@ extendMove 'Conversion', ->
if !type?
@fail(battle, user)
return false
battle.message "#{user.name} transformed into #{type} Type!"
target.types = [ type ]
extendMove 'Conversion 2', ->
@ -547,7 +549,9 @@ extendMove 'Conversion 2', ->
possibles = []
for type, value of util.Type
possibles.push(type) if util.typeEffectiveness(moveType, [ type ]) < 1
user.types = [ battle.rng.choice(possibles, "conversion 2") ]
newType = battle.rng.choice(possibles, "conversion 2")
battle.message "#{user.name} transformed into #{newType} Type!"
user.types = [ newType ]
makeThiefMove 'Covet'
@ -1308,34 +1312,37 @@ extendMove 'Magnet Rise', ->
return false
extendMove 'Magnitude', ->
lastUse = {turn: 0, user: null}
@basePower = (battle, user, target) ->
rand = battle.rng.randInt(0, 99, "magnitude")
magnitude = 0
power = 0
if rand < 5
power = 10
magnitude = 4
else if rand < 15
power = 30
magnitude = 5
else if rand < 35
power = 50
magnitude = 6
else if rand < 65
power = 70
magnitude = 7
else if rand < 85
power = 90
magnitude = 8
else if rand < 95
power = 110
magnitude = 9
else
power = 150
magnitude = 10
battle.message "Magnitude #{magnitude}!"
power
if !(battle.turn == lastUse.turn && user == lastUse.user)
rand = battle.rng.randInt(0, 99, "magnitude")
magnitude = 0
power = 0
if rand < 5
power = 10
magnitude = 4
else if rand < 15
power = 30
magnitude = 5
else if rand < 35
power = 50
magnitude = 6
else if rand < 65
power = 70
magnitude = 7
else if rand < 85
power = 90
magnitude = 8
else if rand < 95
power = 110
magnitude = 9
else
power = 150
magnitude = 10
lastUse.turn = battle.turn
lastUse.user = user
battle.message "Magnitude #{magnitude}!"
power
extendMove 'Me First', ->
bannedMoves = {

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@ -19,8 +19,8 @@ eval(coffee.compile(require('fs').readFileSync(path, 'utf8'), bare: true))
[ species, forme ] = pokemon.item.mega
pokemon.changeForme(forme)
pokemon.team.megaEvolve() if forme is "mega"
pokemon.team.primalEvolve() if forme is "primal"
pokemon.team.megaEvolve() if /mega/.test(forme)
pokemon.team.primalEvolve() if /primal/.test(forme)
ability = @FormeData[species][forme]["abilities"][0]
ability = Ability[ability.replace(/\s+/g, '')]

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@ -44879,7 +44879,7 @@
"Curse": 28,
"Destiny Bond": 39,
"Faint Attack": 19,
"Forest's Curse": 35,
"Forests Curse": 35,
"Growth": 8,
"Horn Leech": 54,
"Ingrain": 13,
@ -61963,7 +61963,7 @@
"Curse": 28,
"Destiny Bond": 39,
"Faint Attack": 19,
"Forest's Curse": 35,
"Forests Curse": 35,
"Growth": 8,
"Horn Leech": 62,
"Ingrain": 13,

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@ -4407,7 +4407,7 @@
"target": "selected-pokemon",
"type": "Normal"
},
"Forest's Curse": {
"Forests Curse": {
"accuracy": 100,
"ailmentChance": 0,
"ailmentId": "none",

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@ -141,3 +141,18 @@ extendMove 'Wildfire', ->
if !(p.isFainted()) && weakness >= 2
p.attach(Status.Burn)
extendMove "Forests Curse", ->
@afterSuccessfulHit = (battle, user, target) ->
if target.hasType("Grass")
@fail(battle, user)
return false
battle.message "Grass type was added to #{target.name}"
target.types.push "Grass"
extendMove "Trick-or-Treat", ->
@afterSuccessfulHit = (battle, user, target) ->
if target.hasType("Ghost")
@fail(battle, user)
return false
battle.message "Ghost type was added to #{target.name}"
target.types.push "Ghost"

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@ -60664,7 +60664,7 @@
"Curse": 28,
"Destiny Bond": 39,
"Faint Attack": 19,
"Forest's Curse": 35,
"Forests Curse": 35,
"Growth": 8,
"Horn Leech": 54,
"Ingrain": 13,
@ -60749,7 +60749,7 @@
"Curse": 28,
"Destiny Bond": 39,
"Faint Attack": 19,
"Forest's Curse": 35,
"Forests Curse": 35,
"Growth": 8,
"Horn Leech": 62,
"Ingrain": 13,

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@ -95,3 +95,4 @@ extendMove 'Venom Drench', ->
return false
target.boost(attack: -1, specialAttack: -1, speed: -1)