BattleSim/test/server/conditions/ohko_clause_spec.coffee

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2016-02-01 22:19:30 +00:00
require '../../helpers'
{BattleServer} = require('../../../server/server')
{User} = require('../../../server/user')
{Conditions} = require '../../../shared/conditions'
{Factory} = require '../../factory'
should = require('should')
generateTeam = ->
[ Factory("Magikarp")
Factory("Gyarados")
Factory('Hitmonchan')
Factory("Celebi")
Factory("Blissey")
Factory("Alakazam") ]
describe 'Validations: OHKO Clause', ->
it "returns an error if a pokemon has an OHKO move", ->
server = new BattleServer()
format = 'xy1000'
team = generateTeam()
team[0] = Factory("Lapras", moves: [ "Surf", "Sheer Cold" ])
conditions = [ Conditions.OHKO_CLAUSE ]
server.validateTeam(team, format, conditions).should.not.be.empty
it "returns no error if no pokemon has an evasion move", ->
server = new BattleServer()
format = 'xy1000'
team = generateTeam()
team[0] = Factory("Magikarp", moves: [ "Splash" ])
team[1] = Factory("Gyarados", moves: [ "Dragon Dance" ])
conditions = [ Conditions.OHKO_CLAUSE ]
server.validateTeam(team, format, conditions).should.be.empty
it "ignores invalid moves", ->
server = new BattleServer()
format = 'xy1000'
team = generateTeam()
team[0] = Factory("Magikarp", moves: [ "GHOSTFACE KILLAH" ])
team[1] = Factory("Gyarados", moves: [ "Dragon Dance" ])
conditions = [ Conditions.OHKO_CLAUSE ]
(-> server.validateTeam(team, format, conditions)).should.not.throw()