/* AngelCode Scripting Library Copyright (c) 2003-2016 Andreas Jonsson This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. The original version of this library can be located at: http://www.angelcode.com/angelscript/ Andreas Jonsson andreas@angelcode.com */ // // as_debug.h // #ifndef AS_DEBUG_H #define AS_DEBUG_H #include "as_config.h" #if defined(AS_DEBUG) #ifndef AS_WII // The Wii SDK doesn't have these, we'll survive without AS_DEBUG #ifndef _WIN32_WCE // Neither does WinCE #ifndef AS_PSVITA // Possible on PSVita, but requires SDK access #if !defined(_MSC_VER) && (defined(__GNUC__) || defined(AS_MARMALADE)) #ifdef __ghs__ // WIIU defines __GNUC__ but types are not defined here in 'conventional' way #include typedef signed char int8_t; typedef unsigned char uint8_t; typedef signed short int16_t; typedef unsigned short uint16_t; typedef signed int int32_t; typedef unsigned int uint32_t; typedef signed long long int64_t; typedef unsigned long long uint64_t; typedef float float32_t; typedef double float64_t; #else // Define mkdir for GNUC #include #include #define _mkdir(dirname) mkdir(dirname, S_IRWXU) #endif #else #include #endif #endif // AS_PSVITA #endif // _WIN32_WCE #endif // AS_WII #endif // !defined(AS_DEBUG) #if defined(_MSC_VER) && defined(AS_PROFILE) // Currently only do profiling with MSVC++ #include #include #include "as_string.h" #include "as_map.h" #include "as_string_util.h" BEGIN_AS_NAMESPACE struct TimeCount { double time; int count; double max; double min; }; class CProfiler { public: CProfiler() { // We need to know how often the clock is updated __int64 tps; if( !QueryPerformanceFrequency((LARGE_INTEGER *)&tps) ) usePerformance = false; else { usePerformance = true; ticksPerSecond = double(tps); } timeOffset = GetTime(); } ~CProfiler() { WriteSummary(); } double GetTime() { if( usePerformance ) { __int64 ticks; QueryPerformanceCounter((LARGE_INTEGER *)&ticks); return double(ticks)/ticksPerSecond - timeOffset; } return double(timeGetTime())/1000.0 - timeOffset; } double Begin(const char *name) { double time = GetTime(); // Add the scope to the key if( key.GetLength() ) key += "|"; key += name; // Compensate for the time spent writing to the file timeOffset += GetTime() - time; return time; } void End(const char * /*name*/, double beginTime) { double time = GetTime(); double elapsed = time - beginTime; // Update the profile info for this scope asSMapNode *cursor; if( map.MoveTo(&cursor, key) ) { cursor->value.time += elapsed; cursor->value.count++; if( cursor->value.max < elapsed ) cursor->value.max = elapsed; if( cursor->value.min > elapsed ) cursor->value.min = elapsed; } else { TimeCount tc = {elapsed, 1, elapsed, elapsed}; map.Insert(key, tc); } // Remove the inner most scope from the key int n = key.FindLast("|"); if( n > 0 ) key.SetLength(n); else key.SetLength(0); // Compensate for the time spent writing to the file timeOffset += GetTime() - time; } protected: void WriteSummary() { // Write the analyzed info into a file for inspection _mkdir("AS_DEBUG"); FILE *fp; #if _MSC_VER >= 1500 && !defined(AS_MARMALADE) fopen_s(&fp, "AS_DEBUG/profiling_summary.txt", "wt"); #else fp = fopen("AS_DEBUG/profiling_summary.txt", "wt"); #endif if( fp == 0 ) return; fprintf(fp, "%-60s %10s %15s %15s %15s %15s\n\n", "Scope", "Count", "Tot time", "Avg time", "Max time", "Min time"); asSMapNode *cursor; map.MoveLast(&cursor); while( cursor ) { asCString key = cursor->key; int count; int n = key.FindLast("|", &count); if( count ) { key = asCString(" ", count) + key.SubString(n+1); } fprintf(fp, "%-60s %10d %15.6f %15.6f %15.6f %15.6f\n", key.AddressOf(), cursor->value.count, cursor->value.time, cursor->value.time / cursor->value.count, cursor->value.max, cursor->value.min); map.MovePrev(&cursor, cursor); } fclose(fp); } double timeOffset; double ticksPerSecond; bool usePerformance; asCString key; asCMap map; }; extern CProfiler g_profiler; class CProfilerScope { public: CProfilerScope(const char *name) { this->name = name; beginTime = g_profiler.Begin(name); } ~CProfilerScope() { g_profiler.End(name, beginTime); } protected: const char *name; double beginTime; }; #define TimeIt(x) CProfilerScope profilescope(x) END_AS_NAMESPACE #else // !(_MSC_VER && AS_PROFILE) // Define it so nothing is done #define TimeIt(x) #endif // !(_MSC_VER && AS_PROFILE) #endif // defined(AS_DEBUG_H)